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Torchlight

Posted: 2011-03-29 09:28pm
by Balrog
So I got the demo through Xbox Live and played it up to after you beat the first boss. Normally I'm not much of a fan of Diablo or games that try to rip it off, but for awhile it was kinda fun. The skill tree and how you mix and match different abilities was interesting, but the number of items I kept picking up was almost too much (kept sending the dog back to town to sell off "Belt of Useless Ability +1") and the inventory reminds me too much of the clunky Mass Effect system. For people that have bought and played the game, whether Xbox or PC, is it worth getting? Or are there any other RPGs on the horizon (whether similar to Torchlight or not) I should save my money for?

Re: Torchlight

Posted: 2011-03-30 07:59pm
by Stark
I can't reccomend Din's Curse enough, for players of q Diabl games. It's less polished than Torchlight and certainly has much worse art, but it has far more flexibility in classes, skills, dungeons, towns, etc. It's largely emergent and supports co-op play, so you can have some really great experiences, like getting trapped by demons blocking the gate system, towns full of alcoholics, traitors, rebels and spies, monster civil wars, temporal flux machines, and all kinds of crazy stuff.

Re: Torchlight

Posted: 2011-03-31 02:07am
by DPDarkPrimus
I have it on PC, and while it's a fun time-waster, I don't think it's worth buying twice.

Whenever they release the next one with multiplayer, I'll get it, assuming Diablo 3 isn't out yet. But I mean, Torchlight is by the folks who originally made Diablo, so for all I know, Torchlight 2 will end up scratching my Diablo itch better than Diablo 3. :P

Re: Torchlight

Posted: 2011-03-31 04:16am
by bobalot
Stark wrote:I can't reccomend Din's Curse enough, for players of q Diabl games. It's less polished than Torchlight and certainly has much worse art, but it has far more flexibility in classes, skills, dungeons, towns, etc. It's largely emergent and supports co-op play, so you can have some really great experiences, like getting trapped by demons blocking the gate system, towns full of alcoholics, traitors, rebels and spies, monster civil wars, temporal flux machines, and all kinds of crazy stuff.
I have had a look at it on youtube and it looks like a Diablo clone. Is questing any good? or is it take X to Y type of thing?

Re: Torchlight

Posted: 2011-03-31 07:09am
by Brother-Captain Gaius
Quests are dynamic. You're usually given a couple to start with, "Take out the weather machine or else we're all fucked," and the like. But as you play, more emerge. If you don't take out the weather machine in time, some crazy asshole will move his minions up to a level you already cleared, and start building an earthquake generator. And so on.