It is a first-person shooter just like the famous “Call of Duty”, but “Glorious Mission” is quite different – the enemy is American troops.
The game is designed by Giant Network Technology and supported by China’s People's Liberation Army. It highly resembles other first-person shooter games. Players engage in basic training, conducts mission and carries out orders.
Unlike most games however the enemy is not Russian, Middle Eastern, South American or Asian – It’s American; clips from the videogame show players shooting down US aircraft, killing US troops and targeting all that is American military might.
Ironically, the Chinese game is modeled after the US Army developed first-person shooter game “America’s Army”.
I wonder if a Russian version will be available (I doubt they will make an English one).
Why is this news? In video games I've been able to fire on US troops for years. Omaha Beach tends to be easier as a German.
It is news because the PLA made it?
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Mercenaries 2 let you work for the Chinese and blow up Americans,too. It also made US troops look like total dolts
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Obviously the issue here is that it's the Chinese doing it, so it's bad. Which is hilarious, of course: making Middle Easterners or Russians the antagonists is okay because uhhh I guess they actually are evil? Or something.
JULY 20TH 1969 - The day the entire world was looking up
It suddenly struck me that that tiny pea, pretty and blue, was the Earth. I put up my thumb and shut one eye, and my thumb blotted out the planet Earth. I didn't feel like a giant. I felt very, very small. - NEIL ARMSTRONG, MISSION COMMANDER, APOLLO 11
Signature dedicated to the greatest achievement of mankind.
MILDLY DERANGED PHYSICIST does not mind BREAKING the SOUND BARRIER, because it is INSURED. - Simon_Jester considering the problems of hypersonic flight for Team L.A.M.E.
Stark wrote:So far the only interesting thing about the game is the butthurt outrage it has generated. Hypocrisy? The west? I'm as surprised as anyone else.
Stark wrote:So far the only interesting thing about the game is the butthurt outrage it has generated. Hypocrisy? The west? I'm as surprised as anyone else.
While it would be hypocritical to be outraged, can you show me some examples of some actual butthurt outrage? The two articles posted don't really have it but I'm in the mood for a good laugh.
So when you're playing multiplayer missions, does one team play as the Americans? Or do they do it America's Army style where each team sees themselves as the protagonists and the other team as opposing forces?
Come to think of it, who are the OPFOR in America's Army? Random paramilitary dudes with Russian equipment?
Vendetta wrote:Richard Gatling was a pioneer in US national healthcare. On discovering that most soldiers during the American Civil War were dying of disease rather than gunshots, he turned his mind to, rather than providing better sanitary conditions and medical care for troops, creating a machine to make sure they got shot faster.
article wrote:It is a first-person shooter just like the famous “Call of Duty”, but “Glorious Mission” is quite different – the enemy is American troops.
As oppossed to all those Americans you kill in Modern Warfare 2?
As has already been said, this isn't news except that it's actually producing some kind of controversy. Aside from it being rank hypocrisy, it's also nothing new.
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I found it damn funny and the outraged Americans need to get the fuck over themselves.
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I actually find it pathetic that some Americans are so high on their sick horse that they cannot imagine a situation where their nation is the bad guy.
Yes, it was made by communist-nazis-facist-redscum-blahblahblah... So I would argue the same for the developers of the last few Modern Warfare games that was essentially a wankfest of an ultra-nationalist-on-lsd-while-watching-Red-Dawn-for-the-hundredth-time.
Then again, I wonder whether the "outrage" has any element of insecurity in it. After all, the USA invaded more countries in the last couple of decades than China, unless my history is way too off.
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article wrote:It is a first-person shooter just like the famous “Call of Duty”, but “Glorious Mission” is quite different – the enemy is American troops.
As oppossed to all those Americans you kill in Modern Warfare 2?
As has already been said, this isn't news except that it's actually producing some kind of controversy. Aside from it being rank hypocrisy, it's also nothing new.
Hilariously players probably killed Americans during infamous airport shoot up mission in MW2.
I mean it's a huge airport in Moscow, sorry but their were definitely Americans somewhere in that crowd.
Or like counter-strike, or millions of other games, where half the cast is not fighting for America? That's... controversial?
I mean, maybe it's controversial that China is pointing us out as their enemy of choice in Video Game conflicts, but we are too. How many games and movies recently have the Chinese as the Evil Communist Badguys? Enough that it's really not a big deal. While some of it, from our side, is partially tounge-in-cheek replacing the Soviet Empire with the closest fit we can think of, the rest of it is legitimate "Yeah the Chinese are totally going to fuck us at some point," conflict-wanking.
The US being a looming Empire and likely World War subject is a lot more rational than the Japanese, and the Chinese being involved in Middle Eastern conflicts is just not as relevant to them as it is to us. Seems fine to me. Kinda a non-story except for the hypocritical rage it is generating. It's a video game people. They gotta shoot at somebody.
God I hope it doesn't have drones. The thing I hate most about the more recent COD's are the fricking air strikes. You look up to try to shoot them down and you get wasted by the guy you were chasing, you ignore them and they drop napalm or something on your head.
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Considering that in the history of entertainment media US soldiers shot at practically EVERYTHING, from Russians and Chinese to Aliens and Sentient Machines, it comes as a no surprise that someone wants to take a shot back. Or is everyone surprised that USA is not the only country that can succesfully use propaganda?
article wrote:It is a first-person shooter just like the famous “Call of Duty”, but “Glorious Mission” is quite different – the enemy is American troops.
As oppossed to all those Americans you kill in Modern Warfare 2?
As has already been said, this isn't news except that it's actually producing some kind of controversy. Aside from it being rank hypocrisy, it's also nothing new.
Hilariously players probably killed Americans during infamous airport shoot up mission in MW2.
I mean it's a huge airport in Moscow, sorry but their were definitely Americans somewhere in that crowd.
No, there were ONLY Russians there.
You can tell, because you NEVER EVER see an American civilian in any of the American missions. Isn't it a bit strange? You're going through these massive battles in suburbia and in the middle of cities, but not once do you ever see a civilian, let alone a dead civilian.
Because, well, AMERICA! AMERICAN CIVILIANS CAN NEVER BE HURT! 9/11! THESE COLOURS DON'T RUN!
Well, I was referring to all the American soldiers you kill during the SAS segments at the end of the game.
I seem to recall invading the United States as the Soviet Union in Red Alert 2. Hell, I remember being able to blow up the White House in C&C way back in '96. You mow down tons of NSA agents in Splinter Cell Conviction, you assassinate the Vice President in Hitman Blood Money, your primary enemy in Prototype is American soldiers, you can kill National Guard in GTA, in Freelancer you periodically fight America In Space. Civilization, Empire: Total War, and on and on and on. Hell, even the Enclave in Fallout is American.
"He may look like an idiot and talk like an idiot, but don't let that fool you. He really is an idiot."
Not to forget these guys from some totally unknown niche game:
First time that I remember that the US military was one of the prime antagonists in an FPS.
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Covenant wrote:Or like counter-strike, or millions of other games, where half the cast is not fighting for America? That's... controversial?
I mean, maybe it's controversial that China is pointing us out as their enemy of choice in Video Game conflicts, but we are too. How many games and movies recently have the Chinese as the Evil Communist Badguys? Enough that it's really not a big deal. While some of it, from our side, is partially tounge-in-cheek replacing the Soviet Empire with the closest fit we can think of, the rest of it is legitimate "Yeah the Chinese are totally going to fuck us at some point," conflict-wanking.
Actually, it's pretty uncommon for China to be the bad guys in video games or movies these days; we typically prefer North Korea as our go-to godless commies these days. In Battlefield 2 the Chinese Army was present and fighting Americans but there was no context at all; the two sides were just skin packs. In C&C Generals, the PLA were allied with the USA and end up winning the campaign and becoming the new world superpower, even though they looked like they were from the 1970s in 2020. Homefront and the Red Dawn remake both went for North Korea over China.
I honestly can't remember a game where the China was straight-up presented as the villain.
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Think about it.
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this here yellow plane makes for a sick ride
Re: Homefront -- this is even though North Korea invading the continental US makes even less sense than China doing so on a strictly "military power" level.
There was Operation Flashpoint: Dragon Rising, although I couldn't force myself to finish the campaign enough to see if the characterization changed later in the story, but I don't recall it going deeper than "territorial conflicts over resources, boosh, the PLA is the aggressor, so we're at war" (no signs of atrocities, for example -- antagonist but not villain I guess?). Supposedly the PLA's "at it again" in Red River, but I doubt that I'll be picking that one up.
Ironically, supposedly Dragon Rising actually had a fanbase in China for being (one of) the only hi-def video game depiction(s) of the PLA. Make of that what you will.
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