Eurogamer wrote:Dungeon-crawling sequel Torchlight 2 will arrive for PC on 20th September 2012, developer Runic Games has announced.
"I don't think there's much else I could say that would interest you right now, so - the official release date for Torchlight 2 is Thursday, September 20th, 2012. Three weeks away!", Runic president Travis Baldree wrote on the official Torchlight 2 blog.
"We'll announce it 'more' officially and bigger tomorrow. You know first! Thank all of you for being an awesome and patient community. We look forward to getting this into your hands!"
The launch date marks the end of a long wait for Torchlight fans. The title was originally due to launch in 2011, before rival role-player Diablo 3.
Delayed to add extra polish (and due to development time spent on the Xbox Live Arcade version of the original Torchlight), Torchlight 2 will arrive four times the size of its predecessor.
"In terms of scale, Torchlight 2 is close to four times the scale of Torchlight 1 as far as assets go, and probably close to that as far as playtime," Baldree previously explained.
"Ideally, the multiplayer that everyone has asked for will further increase the longevity of the game."
Eurogamer went hands on with a near-complete build just a few months ago.
"Torchlight 2 doesn't feel like a budget Diablo 3. It may be priced at a third of Diablo 3's download, but it holds its own," Paul Dean wrote in Eurogamer's Torchlight 2 preview. "While Diablo 3 remains grimy and grim, perhaps seeming more mature by being so, Torchlight 2 simply celebrates its colourful excess."
So yes September 21st is the end of summer so Torchlight 2 which was slated for a Summer 2012 release is the best kind of correct... "technically correct that it will launch in Summer"
Gotta say I had planned for this to be my July game and it being delayed those extra three months was a pain but hey it's finally here. Who else pre-ordered it?
"A cult is a religion with no political power." -Tom Wolfe Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
I am waiting for it. It will launch as a digital download from Steam, Runic Games, Perfect World on September 20th. Torchlight has captured the charm and has furious action of original.
Would be nice if they reduced the needless click to do everything they had on the original PC release. The console release on Torchlight had auto pickup of loot. That would be nice in TL2 on PC.
"If the facts are on your side, pound on the facts. If the law is on your side, pound on the law. If neither is on your side, pound on the table."
"The captain claimed our people violated a 4,000 year old treaty forbidding us to develop hyperspace technology. Extermination of our planet was the consequence. The subject did not survive interrogation."
Will be nice to play with other people. Played the first one for a few hours, but it soon turned into a bit of a bore.
I have almost reached the regrettable conclusion that the Negro's great stumbling block in his stride toward freedom is not the White Citizen's Counciler or the Ku Klux Klanner, but the white moderate, who is more devoted to "order" than to justice; who constantly says: "I agree with you in the goal you seek, but I cannot agree with your methods of direct action"; who paternalistically believes he can set the timetable for another man's freedom; who lives by a mythical concept of time and who constantly advises the Negro to wait for a "more convenient season."
Soontir C'boath wrote:Will be nice to play with other people. Played the first one for a few hours, but it soon turned into a bit of a bore.
All the simpler roguelikes are like that. Even the more interesting ones get boring pretty quick; each different featureset or group of options just adds a few hours to the lifespan.
Coop makes anything good. Maybe even bland 'n boring Torchlight. Which reminds me, I should try to get the ice machines building time machines in Dins again.
So it's out and Runics servers have crashed hardcore so no multiplayer atm.
Having fun with my engineer, he's already got a canon and part of of his sixteen part robot army.
"A cult is a religion with no political power." -Tom Wolfe Pardon me for sounding like a dick, but I'm playing the tiniest violin in the world right now-Dalton
Went into this not particularly excited about any of the classes, tried Outlander and then Berserker and neither appealed to me much. Then I tried an Engineer, which I was expecting to like even less, but damn something clicked. It's like some kinda steampunk electro-paladin.
I am liking the weapon variety a lot, as well as the flexibility of being able to use whatever crazy combination of weapons you want. My Berserker was running around with a shotgun, my Outlander with a polearm, and my Engineer with a pistol & shield.
The randomization is definitely a plus, although I'm not sure how well it will hold up in the long-term. Hopefully multiplayer is where it will shine.
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1337 posts as of 16:34 GMT-7 June 2nd, 2003
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I'm running with a 2 hander engineer. Cool game so far.
I appreciate that they've made large weapons actually have increased range and hit arc. It's a step up from diablo where there's no real difference between melee weapon types.