Pokemon X/Y - This Time It's...Mega?
Posted: 2013-10-14 03:52pm
Anyone else got started on this gen yet?
Got my copy on Friday, as some stores were breaking the embargo early. The obvious changes are the switch over to 3d, which makes the region look vastly more 'alive' than the previous ones. Very similar graphical style to the old Stadium/Coliseum games, with the mons physically moving to make an attack, faint animations etc.
Some highlights/lowlights for me, most of which are small in the grand scheme of things.
1) Graphics wise: Conversion to 3d lets the artists go wild in the design department, makes the region feel much larger
2)Plot wise..... not much of one, which is a shame as the previous two games did well in this aspect. Mostly there to explain why your Charizard looks like its caught a rattata in its throat and turned blue.
3)The length between events such as the gyms has been extended - took me four hours to get from the 1st to the 2nd, and I wasn't exactly catching everything on each route. Adds to the 'larger region' feeling
4) EXP All is back, which is redonkulously overpowered, By the time I hit the E4, all my team was at the mid-60's, and that was with some team changes. (How many fire and fighting types can there be?!)
5)'Small' selection of new critters - around 60, due to the new 'Mega Evolutions' coming in, with the usual mix of 'Will never be used' and 'will be on everyones team' but also around 500 critters in game, gives you options. Also includes the Kanto starters that you get very early on.
6)The ability to sit on benches, bending down to talk to smaller creatures/children, reflections in mirrors.
I smashed my way through the E4 and Champion last night, didn't need any particular grinding for it due to the Exp All being on, uh, all the time. Just hunting for some post game at the moment.
Over all, I;d give it 8.5/10. Definitely a great start to the 3d stuff thats sure to come, but the lack of a decent story lets it down a fair bit.
Got my copy on Friday, as some stores were breaking the embargo early. The obvious changes are the switch over to 3d, which makes the region look vastly more 'alive' than the previous ones. Very similar graphical style to the old Stadium/Coliseum games, with the mons physically moving to make an attack, faint animations etc.
Some highlights/lowlights for me, most of which are small in the grand scheme of things.
1) Graphics wise: Conversion to 3d lets the artists go wild in the design department, makes the region feel much larger
2)Plot wise..... not much of one, which is a shame as the previous two games did well in this aspect. Mostly there to explain why your Charizard looks like its caught a rattata in its throat and turned blue.
3)The length between events such as the gyms has been extended - took me four hours to get from the 1st to the 2nd, and I wasn't exactly catching everything on each route. Adds to the 'larger region' feeling
4) EXP All is back, which is redonkulously overpowered, By the time I hit the E4, all my team was at the mid-60's, and that was with some team changes. (How many fire and fighting types can there be?!)
5)'Small' selection of new critters - around 60, due to the new 'Mega Evolutions' coming in, with the usual mix of 'Will never be used' and 'will be on everyones team' but also around 500 critters in game, gives you options. Also includes the Kanto starters that you get very early on.
6)The ability to sit on benches, bending down to talk to smaller creatures/children, reflections in mirrors.
I smashed my way through the E4 and Champion last night, didn't need any particular grinding for it due to the Exp All being on, uh, all the time. Just hunting for some post game at the moment.
Over all, I;d give it 8.5/10. Definitely a great start to the 3d stuff thats sure to come, but the lack of a decent story lets it down a fair bit.