Company of Heroes 2 - Actually pretty good now
Posted: 2014-05-04 03:16pm
Don't know if anyone here has been following this game, but after a bumpy start it has gotten a lot better. I've had it for a while, but it's really just now that I play it without thinking "I sorta wish I was playing COH 1 right now." Recent patches have fixed the following problems that previously reduced it to a "meh" state:
1. Cover and tactical movement of infantry are key (originally, rushing into the open was effective in many situations)
2. German armor no longer has an ability that allowed tanks to warp drive away from the consequences of poor decisions (there used to be a "Blitz" ability that you could activate for individual tanks for like 30 munitions that made them fast enough to escape being outflanked while also making them very hard to damage)
3. The meta game has moved away from heavy armor quite a bit, and there's actually a decent early and mid game now.
4. Soviet snipers no longer completely dominate everything when combined with a scout car or whatever.
It might seem like it's just barely making it back to where COH 1 was, but now you can really enjoy the new features because they're not overshadowed by the problems I mentioned above:
1. True sight. You only get to see things that your units could, so it's possible to ambush people by hiding stuff behind houses or walls.
2. The new factions are well designed at this point of patching.
3. Graphics are a lot better, and the interface is a lot clearer too.
4. The weather changes and new terrain (vehicles can sorta get stuck in mud) make it tactically deeper to some extent.
5. CO-OP missions! These are a great addition if you're like me and you are into that.
So in other words, I think it's at a point where it's incrementally better than COH 1. If you liked the first game, and if you can find it on sale, I would definitely recommend it! (before the patches I might not have).
1. Cover and tactical movement of infantry are key (originally, rushing into the open was effective in many situations)
2. German armor no longer has an ability that allowed tanks to warp drive away from the consequences of poor decisions (there used to be a "Blitz" ability that you could activate for individual tanks for like 30 munitions that made them fast enough to escape being outflanked while also making them very hard to damage)
3. The meta game has moved away from heavy armor quite a bit, and there's actually a decent early and mid game now.
4. Soviet snipers no longer completely dominate everything when combined with a scout car or whatever.
It might seem like it's just barely making it back to where COH 1 was, but now you can really enjoy the new features because they're not overshadowed by the problems I mentioned above:
1. True sight. You only get to see things that your units could, so it's possible to ambush people by hiding stuff behind houses or walls.
2. The new factions are well designed at this point of patching.
3. Graphics are a lot better, and the interface is a lot clearer too.
4. The weather changes and new terrain (vehicles can sorta get stuck in mud) make it tactically deeper to some extent.
5. CO-OP missions! These are a great addition if you're like me and you are into that.
So in other words, I think it's at a point where it's incrementally better than COH 1. If you liked the first game, and if you can find it on sale, I would definitely recommend it! (before the patches I might not have).