Page 1 of 1
Deus Ex: Mankind Divided early 2016
Posted: 2015-06-16 03:18pm
by dragon
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-17 10:46pm
by Benny the Ball
"I won't let it happen again." Considering the plot of Deus Ex, he's in for a major disappointment.
So judging by the shot of Adam floating in the ocean amongst debris, not only is Human Revolution's "destroy Panchaea" ending apparently canon, but he apparently somehow survived it against all odds even though the ending gave every indication that he'd die along with everyone else there...I'm starting to think that Adam Jensen is one of those protagonists that's simply too cool/profitable to kill off, and that if Eidos ever gets tasked with remaking the original Deus Ex they'll find some way to retcon him into the game.
I've also seen some talk about there being random female enemies in the game. I hope that's true, as every single mook being male in Human Revolution was rather bizarre and downright offensive (I wonder if Belltower HQ has a big "No Girls Allowed" sign hanging over its main entrance, and if the Detroit Police Department only uses female cops to
pose as undercover prostitutes), especially coming after the highly gender-equal Invisible War (one of its few saving graces). Now if only they can also avoid any more distasteful bullshit like that asinine
developer bondage fantasy "Hyron Project" it should be golden.
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-17 11:16pm
by KroLazuxy_87
gameinformer has had some good coverage on the game (
http://www.gameinformer.com/p/deusex.aspx)
I'm too lazy to go digging through my back issues, but IIRC, they've said there will be more variation in the enemies (including women). The article(s) also detailed how the developers went into Human Revolution not thinking of possible sequels. They wanted to make the best game they could and had no designs on starting a series. Given their success, now they're heading into development with a multiple game arc in mind.
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-19 12:01am
by Nephtys
Honestly, it's in their best interests as a story to forget about the original Deus Ex's canon (which was also standalone just to smack all the conspiracy plots into a game), and just make something new. This emphasis on augmented society is already a substantial deviation, which is a good thing.
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-19 08:27am
by Anacronian
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-20 05:11am
by bilateralrope
I see they are going down the Human Revolution route of awarding more XP for non-lethal play. Which was the less fun option in HR, and is likely the less fun option here.
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-20 03:14pm
by White Haven
It's a shame nobody seems to have taken the lesson of separate-and-different rewards from Alpha Protocol. Run around killing everyone in sight? Get perks that make you better at killing people. Pick all the locks? Get better at picking locks, or more benefits from doing so. Leave people unconscious but alive? Get perks that make that easier to do. Hate the hacking minigame and keep using EMP grenades to bypass it? Get more/better EMP grenades so you can avoid the hacking minigame more often and more easily.
Re: Deus Ex: Mankind Divided early 2016
Posted: 2015-06-20 05:53pm
by bilateralrope
Or just have the only XP rewards being for completing mission objectives.