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What RPGs do you own?
Posted: 2003-04-26 08:05pm
by Tasoth
Own, not play. Not to many people that I know play RPGs. And to further Specify, PnP.
Posted: 2003-04-26 08:07pm
by Keevan_Colton
AD&D 2nd Ed.
V:tM
W:tA
Elric
WEG SWRPG
And a few others I cant recall right now.
Posted: 2003-04-26 08:13pm
by RadiO
Ghostbusters by WEG. I got it when I was 8 and Ghostbusters was at the peak of its popularity. Never played it, but I still read the GM's manual on the toilet occasionally.
Posted: 2003-04-26 08:20pm
by Hotfoot
*coughs as the dust is cleared from his bookshelf*
AD&D
D&D 3rd Ed
D20 Star Wars
RIFTS
Heroes Unlimited
Palladium
Cyberpunk 2020
Shadowrun
Mechwarrior 3rd Ed
Heavy Gear
Jovian Chronicles
Tribe 8
Gear Krieg
Posted: 2003-04-26 08:29pm
by Brother-Captain Gaius
D20 Star Wars
D&D 3rd Ed. (soon 3.5
)
Posted: 2003-04-26 08:33pm
by Crayz9000
Hmm... I wouldn't mind having an RPG-7, to be honest.
Posted: 2003-04-26 08:34pm
by Iceberg
AD&D2E
After the Bomb
Alternity
Armored Trooper VOTOMS
Big Eyes, Small Mouth
Bubblegum Crisis
Cyberpunk 2020
D&D3E
Dream Park (the gem of my collection)
Fuzion Core
Jovian Chronicles
The Lord of the Rings
Mekton II
Mekton Zeta
Nightspawn (1st Edition, 1st Printing)
Pandemonium
Paranoia 5th Edition
Rifts
Sailor Moon RPG & Reference Book
Star Wars D6
I'm waiting with bated breath for Mobile Suit Gundam.
Posted: 2003-04-26 08:51pm
by DarthBlight
AD&D 2d ed. '95 reprint (the black stock books) -- all of the corebooks, Complete Wizard's Handbook, a book of character sheets, Planescape core box set, Mystara "Mark of Amber" adventure
Vampire: the Masquerade 2d ed -- corebook, player's guide, Clanbooks Ventrue, Tremere, Toreador, Malkavian, Brujah
V:tM Revised -- corebook, Guide to the Camarilla, Blood Magic: Secrets of Thaumaturgy, Clanbook Tremere Revised
Mage: the Ascension 2d ed. -- corebook, Book of Shadows (player's guide), Traditionbook Euthanatos
M:tA Revised -- corebook
Werewolf: the Apocalypse Revised -- corebook and (2d ed.) player's guide
Call of Cthulhu edition 5.6 -- corebook, Keeper's Companion, Creature Companion
D&D 3d ed. -- Player's Handbook, Song and Silence (rogue and bard supplement book)
Exalted -- Solar corebook, Castebooks Dawn and Twilight
Mind's Eye Theatre (White Wolf live-action): Laws of the Night (2d ed. and Revised)(Vampire), Laws of the Hunt (Human Hunters), Liber de Ghoules (Ghouls), Laws of the Wild (Werewolves), Oblivion (Wraiths), Laws of Elysium (Vampire elders)
Posted: 2003-04-26 09:10pm
by Sr.mal
D&D 3rd edition
Rifts
Shadowrun
Battle Teach 3rd edition. I change a few of the rules.
D20 modern. Running a WW2 setting.
Posted: 2003-04-26 09:27pm
by Kelly Antilles
WHere to start....
D&D (original)
AD&D 2nd Ed.
SW (d6 and d20)
Marvel
V:tM
In Nomine
Deadlands
Star Trek
W:tA
7th Sea
that's all I can think of at the moment... and yes, I've played all of these at one time or another. Currently, I only have on V:tM game once every other week.
Posted: 2003-04-26 09:39pm
by Enforcer Talen
gurps cthlhu punk and call of cthulhu
Posted: 2003-04-26 10:06pm
by consequences
oh, this is gonna take a while to type
Gurps, Ad&d 1st 2nd and 3rd ed., White Wolf's VtM, WtA, MtA, MtR, KotE, along with a lot of their softcover addon supernatural groups, Feng Shui, Hackmaster, BESM, Tenchi Muyo, DBZ the Rpg, Sailor Moon, SW Wotc and WEG, Mechwarrior, Shadowrun, Cyberpunk 2020, Rifts, TMNT, Robotech, Macross II, System Sailure, Nightspawn, Heroes Unlimited, Ninjas and Superspies, Munchkin d20, Aberrant, Exalterd core Lunars and Dragon-blooded Specific books are far too many for me to mention without being a lot more bored than I ever am likely to be with internet access.
And my friends and I once converted the Car Wars Card Game into a campaign type format.
Man, I should have just gotten addicted to Heroin and been done with it, at least organisations exist to help you recover from that
Posted: 2003-04-26 10:37pm
by Datana
Not too many, as my little circle never got too far into the RPG thing and only played a dozen or so games in total.
Werewolf: The Apocalypse 2nd ed.
Mage: The Ascension 2nd ed.
Rifts (along with several of the supplements)
I've never played AD&D or read any of their related texts, strangely enough.
Posted: 2003-04-27 12:21am
by Arthur_Tuxedo
Own:
AD&D 2nd Edition
Citytech
Played:
Vampire: The Masquerade
Werewolf: The Apocalypse
Mage: The Ascension
WEG Star Wars
Rifts
Palladium
some silly Star Trek RPG whose name I can't remember
Read the handbook:
Alternity
Gycax game whose name I can't remember
Shadowrun
Pretty pathetic next to some of you, but most of my RPG energy over the last half-dozen years has been devoted to creating and improving Blades and Barmaids.
Posted: 2003-04-27 03:58am
by weemadando
JediNeophyte wrote:D20 Star Wars
D&D 3rd Ed. (soon 3.5 :twisted:)
Die. For supporting the evil d20 conspiracy your punishment is relegation to the realm of rapture-ready for all of eternity.
Posted: 2003-04-27 04:10am
by Sokar
Lets See:
AD&D 2nd and 3rd Editions
Rifts - with about 20 of the source books
Systems Failure
Fading Suns
Star Trek :TNG from Last Unicorn
WEG Star Wars
TORG from WEG - I have 50% of everything ever published for this game , its been oop for some time , but I go to Cons and trade shows looking specifically for TORG books.
Paranoia from WEG
Mechwarrior
Posted: 2003-04-27 04:12am
by Peregrin Toker
The Players Handbook for 3rd edition D&D, waiting to find somebody to play with.
Posted: 2003-04-27 06:08am
by InnerBrat
Own: GURPS Discworld (and full set of GURPS rules)
Posted: 2003-04-27 06:29am
by weemadando
innerbrat wrote:Own: GURPS Discworld (and full set of GURPS rules)
Try and find the Amber Diceless system conversion. Discworld really lends itself to diceless play if you have a good GM.
Posted: 2003-04-27 06:34am
by InnerBrat
weemadando wrote:innerbrat wrote:Own: GURPS Discworld (and full set of GURPS rules)
Try and find the Amber Diceless system conversion. Discworld really lends itself to diceless play if you have a good GM.
The only chance we'll get to play it is if I GM, and I've never ever GMed before....
Posted: 2003-04-27 06:56am
by weemadando
innerbrat wrote:weemadando wrote:innerbrat wrote:Own: GURPS Discworld (and full set of GURPS rules)
Try and find the Amber Diceless system conversion. Discworld really lends itself to diceless play if you have a good GM.
The only chance we'll get to play it is if I GM, and I've never ever GMed before....
Then go with the Amber system. Diceless is REALLY easy to GM as it focuses on story-telling.
Posted: 2003-04-27 10:55am
by SAMAS
Rifts(and a shitload of World and Dimension Books)
Robotech
Battletech(Techical Manual and 1st Somerset Strikers)
Bubblegum Crisis
Tenchi Muyo!
Posted: 2003-04-27 10:56am
by Tasoth
My turn
D&D 3rd Edition 22 books
D20 Modern
Call of Cthulhu Hard bound and soft bound core books and Ye booke of Monstres 2
Shadowrun 2nd Edition
Rifts core rulebook
Alternity Gm, PHB, FX book, Ships, and Psionics.
Stardrive setting, Equipment Guide and Both alien life guides
Dark*Matter setting, Equipment Guide and monster book
Mage: The Ascension, Book of Worlds
Axis Mundi, Bygone Beastiary, Book of the Wyrm
Kindred of the East, Players Guide and the Book of Hells
Demon Hunter X
Hunter: The Reckoning
Battletech field manuals: 3050 and 3060
Trinity core rules and Tech guide (Go Vargs!!
)
Abberrant Core Rulebooks
Sith d20 Supplement
WEG starwars Creature guide
All Flesh Must Be Eaten
Family Member Owned:
Werewolf: the Apocalypse, Players guide, Character Dossier, Vampire: the Masqureade and the 2nd edition Monster manual.
Posted: 2003-04-27 10:57am
by Tasoth
Ferts! forgot to mention Robotech core book and RDF field guide
Posted: 2003-04-27 11:54am
by Iceberg
SAMAS wrote:Rifts(and a shitload of World and Dimension Books)
Robotech
Battletech(Techical Manual and 1st Somerset Strikers)
Bubblegum Crisis
Tenchi Muyo!
SAMAS, I'm shocked. I'd have thought that YOU of all people would have Mekton Zeta.