Star Trek Armada (SW v ST mod)
Moderator: Thanas
Star Trek Armada (SW v ST mod)
Bought Star Trek: Armada yesterday for ten bucks, and so far I'm quite pleased with the game. Found the following website:
http://www.armadafleetcommand.com/armad ... ersion.htm
...where I can download a Star Wars vs. Star Trek mod. Did download, but had problems expanding stvswfull.zip. There is probably a simple trick to making the modification work, and I'd much enjoy playing the Imperial forces opening a can of whoopazz on the slimy Fed-types, but alas, I know not said trick. Helpful hints from those steeped in experience in matters such as these is solicited henceforth...
http://www.armadafleetcommand.com/armad ... ersion.htm
...where I can download a Star Wars vs. Star Trek mod. Did download, but had problems expanding stvswfull.zip. There is probably a simple trick to making the modification work, and I'd much enjoy playing the Imperial forces opening a can of whoopazz on the slimy Fed-types, but alas, I know not said trick. Helpful hints from those steeped in experience in matters such as these is solicited henceforth...
- Sea Skimmer
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Try the forums at the site that made the thing. http://www.nightsoftware.com/project/armada/
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
Because this is meant to be a playable game, the ST vs SW mod sacrafices "realism" for playability. The SW sides have more firepower, but are also slower and more expensive. In the early game the ST side has an advantage to how quickly they can pump out semi decent ships. However, to help prevent rushing every side starts with some hero units that can help defend your base. Furthermore, bases are really well armed and can hold their own against most ships.
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- Darth Balls
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That would make for a pretty boring game.
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- Alyrium Denryle
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how would one edit the stats?Darth Balls wrote:I've been playin it for months. I've also been giving thought to editing the stats a bit for more 'realistic' battles. Just for kicks...
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- Darth Balls
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Yeah it would be boring as hell after you play it once or twice, but it would be fun to play just once for a supreme smackdown.
Edit the stat files with notepad. A couple months ago I was running through some of the stat files but didnt do anything in depth. I'm fairly sure this is how it's done.
One of these days if I'm not lazy I'll do it, it would be funny to totally own like 7 Hard CPU Feds as the empire.
Edit the stat files with notepad. A couple months ago I was running through some of the stat files but didnt do anything in depth. I'm fairly sure this is how it's done.
One of these days if I'm not lazy I'll do it, it would be funny to totally own like 7 Hard CPU Feds as the empire.
- Alyrium Denryle
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- Sea Skimmer
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Which as the Empire you start out with. A single jump into the oppositions base with a single salvo wiping out everything is not very fun.Alyrium Denryle wrote:...with one stardestroyer
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
- Alyrium Denryle
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Well, it would be the first time....
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- Darth Balls
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Okay, downloaded their version, which turned out to be equally corrupt and useless. Has anyone gotten this mod to work?Sea Skimmer wrote:Try the forums at the site that made the thing. http://www.nightsoftware.com/project/armada/
- Sea Skimmer
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No it really wouldn't be, just a big waste of time loading the game and map.Alyrium Denryle wrote:Well, it would be the first time....
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
— Field Marshal William Slim 1956
Mods are corrupt!
Tried two different sites that had mods -- both were corrupt and useless.
So............................
Has anyone found, downloaded, and installed a ST v SW mod for Star Trek Armada that wasn't corrupt and that acually worked? If so, please tell me where. BTW, here are the locations of the two corrupt files, lest someone recommend them:
http://www.armadafleetcommand.com
http://www.nightsoftware.com/project/armada/
So............................
Has anyone found, downloaded, and installed a ST v SW mod for Star Trek Armada that wasn't corrupt and that acually worked? If so, please tell me where. BTW, here are the locations of the two corrupt files, lest someone recommend them:
http://www.armadafleetcommand.com
http://www.nightsoftware.com/project/armada/
- Darth Balls
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I downloaded it a second time, and it installed. They were down yesterday, so perhaps they were fixing the corrupt file.Darth Balls wrote:I got mine from your second link and it worked fine. This was some time ago however and they have switched servers since. I guess you could email them saying you believe the file they have is corrupt.
- Darth Balls
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I don't know... Actually, I did edit the stats for more realistic battles tho hehe... Yeah, but Darth Balls is right, instant action is the only way. But of course, I got overconfident one time and tried to build my shipyards in the open and they were pounded by the Feds, probably because I was using low-end Conquest(Mike Wong's Fanfic)-era low end stats to give the feds a fighting chance.
Just two questions;
1. From which site did you actually finally get it jegs?
2. Does this work with Armada 1.0?
3. How do I edit ship stats?
Okay that was three, so sue me.
1. From which site did you actually finally get it jegs?
2. Does this work with Armada 1.0?
3. How do I edit ship stats?
Okay that was three, so sue me.
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