Star Wars: Galaxies
Posted: 2003-06-27 01:22pm
Anyone got this game yet? I hear it launched yesterday and a friend of mine says it is pretty cool. I was just looking for some other peoples opinions.
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Its standard MMORPG fare. MMOs are designed to be playable with dialup, and FPS mechanics do not mix well with such connections. There is also the matter of casual players who otherwise do not play games. They would be slaughtered in an FPS scenario, so a system that works for everyone is used. Its still quite possible to ambush people, I played DAoC extensively and it was a popular tactic of my friend and I, self-proclaimed "Death Gankers".RogueIce wrote:Hey, are they really going to do the whole "seperate battle" thing where you need "Blaster XP" or something like that, or is it going to be more like a FPS or something where you can more freely aim?
I mean, how do you ambush a guy or snipe his ass if you gotta do some damn screen for it?
Alright. But can you at least shoot someone from a window and they won't realize it until it's too late (aka snipers)? That would be much fun...JediNeophyte wrote:Its standard MMORPG fare. MMOs are designed to be playable with dialup, and FPS mechanics do not mix well with such connections. There is also the matter of casual players who otherwise do not play games. They would be slaughtered in an FPS scenario, so a system that works for everyone is used. Its still quite possible to ambush people, I played DAoC extensively and it was a popular tactic of my friend and I, self-proclaimed "Death Gankers".
For the latter, again, normal. You get used to it. As for the former, entirely possible, however I do not know the specifics of the game mechanics but if its anything like what I'm expecting, then it probably wouldn't matter overly much. I assume there will some sort of "stealth skill" which will allow you to remain hidden and pick people off in the PvP battles however.RogueIce wrote:Alright. But can you at least shoot someone from a window and they won't realize it until it's too late (aka snipers)? That would be much fun...JediNeophyte wrote:Its standard MMORPG fare. MMOs are designed to be playable with dialup, and FPS mechanics do not mix well with such connections. There is also the matter of casual players who otherwise do not play games. They would be slaughtered in an FPS scenario, so a system that works for everyone is used. Its still quite possible to ambush people, I played DAoC extensively and it was a popular tactic of my friend and I, self-proclaimed "Death Gankers".
Still, the Beta story I read about shotting Womp Rats for Blaster XP...that just sounded really stupid to me...
What I've always wondered is why more companies don't follow UO's lead, and simply work with isometric graphics. They look better, are easier to control, and can lead to actual tactical situations where you have the same kind of knowledge as a real person does, rather than being stuck with tunnel vision.JediNeophyte wrote:Its standard MMORPG fare. MMOs are designed to be playable with dialup, and FPS mechanics do not mix well with such connections. There is also the matter of casual players who otherwise do not play games. They would be slaughtered in an FPS scenario, so a system that works for everyone is used. Its still quite possible to ambush people, I played DAoC extensively and it was a popular tactic of my friend and I, self-proclaimed "Death Gankers".
I guess there's simply not enough interest in "old-school" graphics, I for one would be hesitant to buy a full-price, $15 a month MMO with such graphics. Look at the Baldur's Gate series, which you are no doubt familiar with judging by your avatar, the Infinity engine has been retired and NWN is more "3rd-person 3D" then traditional isometric.Graeme Dice wrote:What I've always wondered is why more companies don't follow UO's lead, and simply work with isometric graphics. They look better, are easier to control, and can lead to actual tactical situations where you have the same kind of knowledge as a real person does, rather than being stuck with tunnel vision.
There is no essential difference between NWN's viewpoint and that of BG2. Both are third-person, overhead viewpoints, with BG2 being far superior gameplay wise. NWN's engine prevents you from seeing far enough ahead of your character to actually use range weapons, while the infinity engine suffered no such drawback.JediNeophyte wrote:I guess there's simply not enough interest in "old-school" graphics, I for one would be hesitant to buy a full-price, $15 a month MMO with such graphics. Look at the Baldur's Gate series, which you are no doubt familiar with judging by your avatar, the Infinity engine has been retired and NWN is more "3rd-person 3D" then traditional isometric.
I dont even have the game yet (damn slow postal service). but uh, you do realize that big light shaft is the waypoint.Cal Wright wrote:Well, the Dark Guard is up and running agian, a bunch of us are in the game. I was on the Tarquinas server. I went to Corellia and landed in Coronet City. There I met Gilad Palleon and got a mission to go to the captain of the Chimera. Unfortunately upon finding the waypoint, there was nothing there but a big light shaft in the middle of the field. Bah. On a side note, I found a bunch of rebel recruiters and even ran into Garm Bel Iblis. Heh. Assasination attempt unlikely.
You are most welcomeCal Wright wrote:Thank you Professor Profound.
Right now I am in Flurry, trying to become a Droid Engineer, but fortunatly players can create others characthers in a differant Galaxys! Maybe I will try to become a Bounty Hunter, could you guys use a Bounty Hunter???Cal Wright wrote:What Galaxy are you in? Like I said there's four Dark Guard members and two of my friends in the Tarquinas Galaxy. It was a little shaky Sunday, but seems to be fixed. If anyone wants to come help on missions or is interested (shameless plug) in joing us, come on by. We're on Corellia. The base they're working on is around Doaba Goerfel, and I take shuttles between there and Coronet.
Are you still on the Tarquinas server? I just started a new characther there, but im on Tatooine. You cannot have a Star Wars adventure and NOT start on tatooine. Well that was a unofficial rule we had back in the day of the WEG RPG.Cal Wright wrote:This is a Massively Multiplayer Online Role Playing Game. So, no single player story line. That's what Jedi Knight, Knights of the Old Republic, and the other games are for. (not to kick your arse or anything).
You fools will bow before me. I was just accepted into the Imperial ranks. muwhahahahahaha. I'm on the rise in battle and leadership. The Dark Guard has found a place to begin building a base at. Not only that, we have found a battle field on Naboo. Heh. There will never be a better time to join then now.
Jesiah Black (bothan) tarquinas serverben wrote:How many of the SD.Net Clan are playing this game and what server are you on, I'm currently on Wanderhome. hope to see some sdnetizens there.