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What are the best Jedi Outcast MODS??

Posted: 2003-07-31 08:34am
by russellb6666
seeing as I have FINALLY finished jedi outcast single player I now need more to help with my boredom. So if anyone has found a good mod or a place with a ton of mods this info would be most helpful Thanks Much!!

Posted: 2003-07-31 08:56am
by weemadando
There are hardly any single player mods.

I demand some decent total conversions and new campaigns!

FOR SINGLEPLAYER!

VIVA!

Posted: 2003-07-31 09:01am
by russellb6666
well hell I was just wondering about any type of mod but when you put it that way sure YES MORE SINGLE PLAYER MODS TC'S FOR ALL!!!!!!

Posted: 2003-07-31 12:16pm
by Arthur_Tuxedo
Personally, I didn't really like any of the mods that I can think of. What I really wanted was some sort of mod that would change the animations and such to make fighting with saberRealisticCombat more viable. I just can't stomach seeing people take saber after saber and not die, but the game isn't designed for 1 hit kills either. Try playing a game with 1 hit saber kills and you'll see what I mean. The winner in those fights wins by pure dumb luck.

Posted: 2003-07-31 01:31pm
by TheFeniX
You just beat J-O SP? Man, oh wel. It was a pretty crappy campaign when compared to JK1.

It's too bad Raven never released the animation source (or so I believe). This made it difficult do any kind of extreme changes to SP.

The Dragon Remix mod replaces lightsabres with swords and changes up some other things. I thought it was fun for a while.

Force Mod 2
What the Hell is this?

Anyways: Dig through here for more

Posted: 2003-07-31 04:26pm
by Lord Pounder
This thread has been done before, try scrolling back a few pages.

Posted: 2003-07-31 05:42pm
by Slartibartfast
I'm still waiting for a completely new campaign where you play Emperor Katarn.

Posted: 2003-07-31 08:05pm
by RogueIce
Slartibartfast wrote:I'm still waiting for a completely new campaign where you play Emperor Katarn.
From the Dark Sider ending of JK1?

That would be entertaining, but now that he's emperor, would he really bother?

And I don't recall seeing anything in JO about going to the Dark Side. Is there anything like that? If not, then my opinion for it (besides everything I hear about it being a HL/Quake clone and other negative reviews) is gonna go down yet more.

Posted: 2003-07-31 08:40pm
by TheFeniX
RogueIce wrote:And I don't recall seeing anything in JO about going to the Dark Side. Is there anything like that? If not, then my opinion for it (besides everything I hear about it being a HL/Quake clone and other negative reviews) is gonna go down yet more.
The J-O single-player campaign was extremely weak IMO. It just didn't have the plot-line JK1 did. Kyle came off as very effeminate as did Luke. He wasn't the same badass he was in JK1 sadly.

J-O really didn't have anything do do with Quake (besides using the engine) or Half-Life. The storyline was about him returning to the Jedi order and almost falling to the Dark Side because of his anger about Jan getting killed (supposedly). Anyways, the game doesn't reflect this because you can throw lightning and grip around like there's no tomorrow.

If you haven't already played J-O, don't bother now. The SP campiagn was lame, and the MP is just annoying now since 1.04. Every FFA server just has people chatting and having the occasional duel. If you attack anyone without their saber on, you get kicked. And most the server admins are dicks. The saber combat has been completely destroyed. No longer does skill rule the day, only whoever whores red stance the best. And just getting lucky that when your attack hits, you actually do damage.

Wait for Jedi Academy, I plan to upgrade our server to it as soon as the dedicated server is released.

Posted: 2003-07-31 09:25pm
by russellb6666
why wait for Jedi Academy? I know it is the newest thing but what is going to make so that it kicks more ass than Jedi Outcast??

Posted: 2003-07-31 09:34pm
by Arthur_Tuxedo
I'm looking forward to Jedi Academy, but with a lot of trepidation. If they don't seriously overhaul the saber fighting system (which sucked since 1.0 and not just 1.4, IMO) or at least make it possible for people to mod the animations, I'm going to be extremely upset.

Posted: 2003-07-31 09:37pm
by Brother-Captain Gaius
TheFeniX wrote:
RogueIce wrote:And I don't recall seeing anything in JO about going to the Dark Side. Is there anything like that? If not, then my opinion for it (besides everything I hear about it being a HL/Quake clone and other negative reviews) is gonna go down yet more.
The J-O single-player campaign was extremely weak IMO. It just didn't have the plot-line JK1 did. Kyle came off as very effeminate as did Luke. He wasn't the same badass he was in JK1 sadly.

J-O really didn't have anything do do with Quake (besides using the engine) or Half-Life. The storyline was about him returning to the Jedi order and almost falling to the Dark Side because of his anger about Jan getting killed (supposedly). Anyways, the game doesn't reflect this because you can throw lightning and grip around like there's no tomorrow.

If you haven't already played J-O, don't bother now. The SP campiagn was lame, and the MP is just annoying now since 1.04. Every FFA server just has people chatting and having the occasional duel. If you attack anyone without their saber on, you get kicked. And most the server admins are dicks. The saber combat has been completely destroyed. No longer does skill rule the day, only whoever whores red stance the best. And just getting lucky that when your attack hits, you actually do damage.

Wait for Jedi Academy, I plan to upgrade our server to it as soon as the dedicated server is released.
I agree that the servers are now infested with boring arsenuts who don't do anything, and the admins generally do suck, but 1.04 is the best thing to happen to saber combat. You say it takes no skill to win now, yet the same was true of earlier version in far worse ways. e.g., the ol' unblockable-pull-until-fall-over-and-turn-around-and-backstab-1-hit-kill move. That was the most fucking retarded shit to have ever disgraced online gaming. I don't have a problem with red-whores either. I just laugh when someone tries to 1-hit-kill repeatedly; I roll out of the way and forward lunge when they land. Kills 'em after a few tries.

Posted: 2003-07-31 11:29pm
by TheFeniX
russellb6666 wrote:why wait for Jedi Academy? I know it is the newest thing but what is going to make so that it kicks more ass than Jedi Outcast??
Even from what I've looked into, it seems it's going to blow away J-O. Enhanced saber combat, customizable PC, enhanced ragdoll effects. The SP storyline is supposed to be much better than what J-O had to offer.
Arthur_Tuxedo wrote:I'm looking forward to Jedi Academy, but with a lot of trepidation. If they don't seriously overhaul the saber fighting system (which sucked since 1.0 and not just 1.4, IMO) or at least make it possible for people to mod the animations, I'm going to be extremely upset.
They did. You can use one saber, dual sabers, dual-bladed sabers. The combat system for each is completely different, and they have added double the amount of animations and attacks. And yes, releasing the animation source code would be nice, but who knows.
JediNeophyte wrote:I agree that the servers are now infested with boring arsenuts who don't do anything, and the admins generally do suck, but 1.04 is the best thing to happen to saber combat. You say it takes no skill to win now, yet the same was true of earlier version in far worse ways. e.g., the ol' unblockable-pull-until-fall-over-and-turn-around-and-backstab-1-hit-kill move. That was the most fucking retarded shit to have ever disgraced online gaming. I don't have a problem with red-whores either. I just laugh when someone tries to 1-hit-kill repeatedly; I roll out of the way and forward lunge when they land. Kills 'em after a few tries.
A lot of people agree with you. 1.03 was the greatest for saber combat IMO. I could measure ever hit off and just count down my opponents health. Every measured hit could be used to my defensive advantage. Everything seems to do what it was supposed to.

As for the pull+backstab exploit: I fought it off so many times, it didn't even bother me. I got hit with it maybe 1 out of 10 times. Everytime I dodge it, I got a free "kick to the face" on my opponent. 1.04 just completely destroyed the damages. I've hit guys in mid-swing and had it pass through them with no harm. I've only had 1.03 do this to me when pings got above 100.

Hopefully, Raven (LA willing) will be more on the ball with patches with JA.

Anyways, to keep this semi-ontopic: you might look into the Jedi-Outcast Dark Forces 1 Total Conversion MOD. I've misplaced the link, but google may help you.

Posted: 2003-07-31 11:47pm
by RogueIce
TheFeniX wrote:The J-O single-player campaign was extremely weak IMO. It just didn't have the plot-line JK1 did. Kyle came off as very effeminate as did Luke. He wasn't the same badass he was in JK1 sadly.
Damn...to me, nothing will top his scene after the duel with Maw. That was badass, and pretty good, general game-quality-acting considered.
TheFeniX wrote:J-O really didn't have anything do do with Quake (besides using the engine) or Half-Life.
Yeah, that's what I meant. Using the engine, instead of something else to use to better effect. There was nothing wrong, IMO, with what JK1 had, except maybe for better graphics, but the whole server junk and everything, well, I hear too many bad things about those and admins being dicks, as opposed to, say, the Zone (MSN and those damn freeze-ups notwithstanding). Plus, it reeks to me of just copying the fad.
TheFeniX wrote:The storyline was about him returning to the Jedi order and almost falling to the Dark Side because of his anger about Jan getting killed (supposedly). Anyways, the game doesn't reflect this because you can throw lightning and grip around like there's no tomorrow.
"Almost" you say? So he won't actually fall? Well, FUCK THAT! Most of what made JK1 SP great was the whole choice between the Light and Dark Side, and the descisions you had to make!
TheFeniX wrote:If you haven't already played J-O, don't bother now. The SP campiagn was lame, and the MP is just annoying now since 1.04. Every FFA server just has people chatting and having the occasional duel. If you attack anyone without their saber on, you get kicked.
Actually, the "no saber (putting up fists or whatever the equivalent is in JKO)" rule (better known, when I was around, as "fists=peace") was there in JK1 on the IGZ (now MSN Gaming Zone) as well. And hosts would generally kick people for intentionally violating it (if it was an accident, you allowed the victim a free hit on you, as well, or were supposed to; and if that hit killed, too damn bad).
TheFeniX wrote:And most the server admins are dicks.
Gee, that sounds familiar... :roll:

The saber combat has been completely destroyed. No longer does skill rule the day, only whoever whores red stance the best. And just getting lucky that when your attack hits, you actually do damage.[/quote]

Having never played, don't know about "red-whores" but I do remember you had to have skill in JK1.

Ah, I remember the good ol' days when I played a few in JK1...you could get training from the more skilled players, and they were by and large friendly games, without a lot of the "1337" bull shit that came later (God damn cess-pit that Nar turned into), and even clan members would train you, with no obligation to join their clan (at least the couple I played on occasion).

Of course, I found myself doing other things in the "early" JK1 days mostly (pre-BSC and WoW) than playing, but that's what made it fun.

Posted: 2003-07-31 11:55pm
by Brother-Captain Gaius
Ah, yes, that brings back memories...

Playing MotS, good times, good times... 56k modem...

Oh well, I don't remember much lag. I remember, I joined my first clan with MotS, Asses of Da Sith. Had a good leader, friendly bunch... until he had to move and some asswipe took over and the clan went to pot. Oh well. Good times.

Posted: 2003-07-31 11:57pm
by RogueIce
JediNeophyte wrote:Ah, yes, that brings back memories...

Playing MotS, good times, good times... 56k modem...

Oh well, I don't remember much lag. I remember, I joined my first clan with MotS, Asses of Da Sith. Had a good leader, friendly bunch... until he had to move and some asswipe took over and the clan went to pot. Oh well. Good times.
Ditto. Good ol' days (JK, anyway, never had MotS). Except my clan leader was a good guy, except he got bogged down by RL, but then he left me in charge. Sadly, JK was dead by then, in terms of getting any "fresh blood" into a clan. Now I need a new MP game that still has some kind of decent community available. :(

Posted: 2003-08-01 12:02am
by Brother-Captain Gaius
RogueIce wrote:
JediNeophyte wrote:Ah, yes, that brings back memories...

Playing MotS, good times, good times... 56k modem...

Oh well, I don't remember much lag. I remember, I joined my first clan with MotS, Asses of Da Sith. Had a good leader, friendly bunch... until he had to move and some asswipe took over and the clan went to pot. Oh well. Good times.
Ditto. Good ol' days (JK, anyway, never had MotS). Except my clan leader was a good guy, except he got bogged down by RL, but then he left me in charge. Sadly, JK was dead by then, in terms of getting any "fresh blood" into a clan. Now I need a new MP game that still has some kind of decent community available. :(
If you want community, go for Kohan. I remember distinctly that it had a very nice online community. I joined my first MP game, total n00b and everything and I managed to royally fuck my nation and thus my team, but they were being friendly about it the whole time. yay.

If you're willing SWG is fairly nice in the less populated worlds. Assmorons and lamers all over Tatooine, Correllia and the like but my corner of Rori is pretty peaceful (except when Rebels assassinate you in hotels while you're playing an instrument for the audience or murder you while you're recuperating in the med facility. Oh well, that's Rebels for ya...)

Posted: 2003-08-01 01:23am
by Slartibartfast
RogueIce wrote:
Slartibartfast wrote:I'm still waiting for a completely new campaign where you play Emperor Katarn.
From the Dark Sider ending of JK1?

That would be entertaining, but now that he's emperor, would he really bother?

And I don't recall seeing anything in JO about going to the Dark Side. Is there anything like that? If not, then my opinion for it (besides everything I hear about it being a HL/Quake clone and other negative reviews) is gonna go down yet more.
From the ending of JK1. I'm thinking either a story before the actual "crowning" or just powering him down - maybe he got his powers stolen or just fading and must do something incredibly evil to get them restored ;)

Posted: 2003-08-01 02:40pm
by YT300000
TheFeniX wrote:The SP storyline is supposed to be much better than what J-O had to offer.
Say it with me: Non-linear baby!
TheFeniX wrote:Anyways, to keep this semi-ontopic: you might look into the Jedi-Outcast Dark Forces 1 Total Conversion MOD. I've misplaced the link, but google may help you.
Their site was hacked, and is down: http://darkforces.jediknightii.net

Posted: 2003-08-01 03:31pm
by TheFeniX
RogueIce wrote:"Almost" you say? So he won't actually fall? Well, FUCK THAT! Most of what made JK1 SP great was the whole choice between the Light and Dark Side, and the descisions you had to make!
No, infact it's more like:
Kyle: "I'm mad, they killed Jan."
Luke: "Don't give into your anger."
Kyle finds Jan alive.
Kyle: "I'm not mad anymore."
Ensue horribly animated Kyle and Jan kissing scene.
Actually, the "no saber (putting up fists or whatever the equivalent is in JKO)" rule (better known, when I was around, as "fists=peace") was there in JK1 on the IGZ (now MSN Gaming Zone) as well. And hosts would generally kick people for intentionally violating it (if it was an accident, you allowed the victim a free hit on you, as well, or were supposed to; and if that hit killed, too damn bad).
I remember well the "No saber, no attack" days of JK1. It's just getting annoying that all this bandwidth is being used for nothing but a chat-room. Finding a server with good balance is getting harder every day.
TheFeniX wrote:And most the server admins are dicks.
Gee, that sounds familiar... :roll:
Yea, but it's more in a hypocritcal way. They tell everyone to follow the "saber down" rule, then proceed to attack people at random and kick anyone who complains.
Having never played, don't know about "red-whores" but I do remember you had to have skill in JK1.
Trust me: you're better off.

Anyways, another site I post on has a guy who actually went to Comic Con and played JA. His posts can inform you much better than I can: Link contains many Jedi Academy Spoilers
YT300000 wrote:Their site was hacked, and is down: http://darkforces.jediknightii.net
Bah! That sucks. I'll try and dig for some more mods at a later date.

Try these for now:
www.JediKnightii.net
www.massassi.net
www.jk2files.com

Posted: 2003-08-01 05:44pm
by RogueIce
TheFeniX wrote:
RogueIce wrote:
TheFeniX wrote:And most the server admins are dicks.
Gee, that sounds familiar... :roll:
Yea, but it's more in a hypocritcal way. They tell everyone to follow the "saber down" rule, then proceed to attack people at random and kick anyone who complains.
I'm talking about all the stories I get from TFC, CS, HL, etc... :)

Posted: 2003-08-01 11:09pm
by YT300000
TheFeniX wrote:Ensue horribly animated Kyle and Jan kissing scene.
Kyle's neck half disconnected from his head. Both times. And they kissed for the first time after SPOILERS crashing on Yavin, not on the Doomgiver.

Posted: 2003-08-02 07:28pm
by TheFeniX
YT300000 wrote:Kyle's neck half disconnected from his head. Both times. And they kissed for the first time after SPOILERS crashing on Yavin, not on the Doomgiver.
Granted, but I was giving the "short and unsweet" version of it.

I really miss the FMV role-playing from JK1. Contrary to most reviews, I thought the actors did a good job, considering what they had to work with.

Posted: 2003-08-02 08:42pm
by RogueIce
TheFeniX wrote:I really miss the FMV role-playing from JK1. Contrary to most reviews, I thought the actors did a good job, considering what they had to work with.
Ditto. Had to be better than the MotS approach.

Posted: 2003-08-02 08:47pm
by Slartibartfast
TheFeniX wrote:I really miss the FMV role-playing from JK1. Contrary to most reviews, I thought the actors did a good job, considering what they had to work with.
Ew.

It has to be the worse live acting in a video game that I've seen, right up there with Crusader No Regret.