Second Edition or Third?

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Post Reply

2nd Ed or 3rd Ed?

2nd Edition
4
33%
3rd Edition
8
67%
 
Total votes: 12

User avatar
CaptainChewbacca
Browncoat Wookiee
Posts: 15746
Joined: 2003-05-06 02:36am
Location: Deep beneath Boatmurdered.

Second Edition or Third?

Post by CaptainChewbacca »

I like AD&D. I've played both. It seems to me, however, that they redesigned the 3rd ed to make it more "exciting", i.e. to make super-powerful characters.

Its bloody easy to make potions, scrolls, and items for the wizards. Incredible feats let Fighters take down twelve enemies at once (Using the new rules I felled 18 dark elves thanks to an enlarge spell and Great Cleave.) The worst, though, is any race can take any class. Dwarven Wizards? Halfling rangers?

Sorry if it sounds like a rant. I enjoy both, but if I had to choose one, it would be my 2nd Ed.

And not just because I own all of Spelljammer. ;)

Anyone else got a vote?
Stuart: The only problem is, I'm losing track of which universe I'm in.
You kinda look like Jesus. With a lightsaber.- Peregrin Toker
ImageImage
User avatar
Brother-Captain Gaius
Emperor's Hand
Posts: 6859
Joined: 2002-10-22 12:00am
Location: \m/

Post by Brother-Captain Gaius »

3rd. There was a similar thread awhile ago which turned into a flamefest because people could not understand that 3rd's to-hit/AC system is much simpler than THAC0. Which is one reason I prefer 3rd, THAC0 was silly and unnecessarily complex. I also prefer the freedom of 3rd's Skills and Feats, less restrictions on race and class and so on.
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003

"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
weemadando
SMAKIBBFB
Posts: 19195
Joined: 2002-07-28 12:30pm
Contact:

Post by weemadando »

THAC0 was a relatively simple system that made sense. It was easy enough to learn and without any real hangups until you hit the higher levels when it became a little too easy.

3rd Ed is a horribly generic system that has lost its flavour.
User avatar
Archaic`
Jedi Council Member
Posts: 1647
Joined: 2002-10-01 01:19am
Location: Brisbane, Australia
Contact:

Post by Archaic` »

JediNeophyte wrote:3rd. There was a similar thread awhile ago which turned into a flamefest because people could not understand that 3rd's to-hit/AC system is much simpler than THAC0. Which is one reason I prefer 3rd, THAC0 was silly and unnecessarily complex. I also prefer the freedom of 3rd's Skills and Feats, less restrictions on race and class and so on.
We weren't contesting that 3rd eds system is an improvement, we were just pointing out that the THAC0 system wasn't anywhere near as complex or unweildy as you've made it out to be.

Frankly, as far as I'm concerned, 3rd Ed has become a munchkin fest. It's "Skills & Powers" on steriods. Any sensible DM should be tweaking those rules until they start making sense again. Dwarven Wizards? Not unless you're from Greyhawk. Tiefling and other "Plane-touched" characters? Keep them where they belong, on the planes, not the prime-material.
Veni Vidi Castravi Illegitimos
User avatar
Archaic`
Jedi Council Member
Posts: 1647
Joined: 2002-10-01 01:19am
Location: Brisbane, Australia
Contact:

Post by Archaic` »

JediNeophyte wrote:3rd. There was a similar thread awhile ago which turned into a flamefest because people could not understand that 3rd's to-hit/AC system is much simpler than THAC0. Which is one reason I prefer 3rd, THAC0 was silly and unnecessarily complex. I also prefer the freedom of 3rd's Skills and Feats, less restrictions on race and class and so on.
We weren't contesting that 3rd eds system is an improvement, we were just pointing out that the THAC0 system wasn't anywhere near as complex or unweildy as you've made it out to be.

Frankly, as far as I'm concerned, 3rd Ed has become a munchkin fest. It's "Skills & Powers" on steriods. Any sensible DM should be tweaking those rules until they start making sense again. Dwarven Wizards? Not unless you're from Greyhawk. Tiefling and other "Plane-touched" characters? Keep them where they belong, on the planes, not the prime-material.
Veni Vidi Castravi Illegitimos
User avatar
Hethrir
Jedi Master
Posts: 1095
Joined: 2003-03-25 05:37am
Location: Brisbane, Australia
Contact:

Re: Second Edition or Third?

Post by Hethrir »

CaptainChewbacca wrote:snippy snip...Anyone else got a vote?
3rd. N00bs like myself can remotely understand what's happening. Mind you, this is all based on PC games that use 2nd or 3rd ed rules...
Enforcer Talen
Warlock
Posts: 10285
Joined: 2002-07-05 02:28am
Location: Boston
Contact:

Post by Enforcer Talen »

I like using 3rd. it lets me be a munchkin.

with my cousin gm, my 4th level fighter cleared a gnoll fortress by himself. 8) :lol:
Image
This day is Fantastic!
Myers Briggs: ENTJ
Political Compass: -3/-6
DOOMer WoW
"I really hate it when the guy you were pegging as Mr. Worst Case starts saying, "Oh, I was wrong, it's going to be much worse." " - Adrian Laguna
User avatar
Sir Sirius
Sith Devotee
Posts: 2975
Joined: 2002-12-09 12:15pm
Location: 6 hr 45 min R.A. and -16 degrees 43 minutes declination

Post by Sir Sirius »

I rather play 2nd edition (on the rare occasion I stoop to playing AD&D).

3rd edition isn't such a big improvement over 2nd that I'd waste money on buying it.
Image
User avatar
Iceberg
ASVS Master of Laundry
Posts: 4068
Joined: 2002-07-03 11:23am
Location: Minneapolis, Minnesota
Contact:

Post by Iceberg »

Archaic` wrote:
JediNeophyte wrote:3rd. There was a similar thread awhile ago which turned into a flamefest because people could not understand that 3rd's to-hit/AC system is much simpler than THAC0. Which is one reason I prefer 3rd, THAC0 was silly and unnecessarily complex. I also prefer the freedom of 3rd's Skills and Feats, less restrictions on race and class and so on.
We weren't contesting that 3rd eds system is an improvement, we were just pointing out that the THAC0 system wasn't anywhere near as complex or unweildy as you've made it out to be.

Frankly, as far as I'm concerned, 3rd Ed has become a munchkin fest. It's "Skills & Powers" on steriods. Any sensible DM should be tweaking those rules until they start making sense again. Dwarven Wizards? Not unless you're from Greyhawk. Tiefling and other "Plane-touched" characters? Keep them where they belong, on the planes, not the prime-material.
And this, of course, is strictly your opinion.

Speaking as both a DM and as a player, I like the improved strength of characters in the 3E game - it lets them do things at first level that would actually impress people (and nothing sucks worse in 2E than rolling one hit point for your first-level fighter). The skill system is actually intuitive (you don't suddenly get orders of magnitude WORSE at something the second you learn how to do it right - based on the 2E skill rules, I was a better driver BEFORE I took Driver's Ed than AFTER), also, and Feats - while I would have balanced them with a disads system - are quite useful in customizing a character. A Rogue with the Dodge and Mobility feats is going to be very different from a Rogue with the Cleave and Power Attack feats (the former is probably going to be an agile acrobat, the latter a tough brawler).
"Carriers dispense fighters, which dispense assbeatings." - White Haven

| Hyperactive Gundam Pilot of MM | GALE | ASVS | Cleaners | Kibologist (beable) | DFB |
If only one rock and roll song echoes into tomorrow
There won't be anything to keep you from the distant morning glow.
I'm not a man. I just portrayed one for 15 years.
User avatar
Newtonian Fury
Padawan Learner
Posts: 323
Joined: 2002-09-16 05:24pm

Post by Newtonian Fury »

People always seem to blame 3E system's potential for abuse (due to customizability of Feats and Skill Points) as a huge downfall.

It's not. The system itself is much better due to streamlined and logical improvements. The emphasis now is on the game designers to come up with balanced Feats, Skills, special abilities, and whatnot. Think of the system as a skeleton and everything else as the flesh. This system is one of the best systems out there. It's how well (or poorly) you utilize that system that makes or breaks the game.
The three best things in life are a good landing, a good orgasm, and a good bowel movement. The night carrier landing is one of the few opportunities in life where you get to experience all three at the same time. -Unknown
User avatar
SirNitram
Rest in Peace, Black Mage
Posts: 28367
Joined: 2002-07-03 04:48pm
Location: Somewhere between nowhere and everywhere

Post by SirNitram »

3rd is a better rules-base, 2nd has better settings. 3rd's focus on making it easier for noob DM's to make up worlds is very nice, but 2nd's richly detailed worlds are too good to let go of. Of course, in this case, one can have one's cake and eat it too.
Manic Progressive: A liberal who violently swings from anger at politicos to despondency over them.

Out Of Context theatre: Ron Paul has repeatedly said he's not a racist. - Destructinator XIII on why Ron Paul isn't racist.

Shadowy Overlord - BMs/Black Mage Monkey - BOTM/Jetfire - Cybertron's Finest/General Miscreant/ASVS/Supermoderator Emeritus

Debator Classification: Trollhunter
User avatar
Alyrium Denryle
Minister of Sin
Posts: 22224
Joined: 2002-07-11 08:34pm
Location: The Deep Desert
Contact:

Post by Alyrium Denryle »

All you must do is convert the characters and monsters... magical items and whatnot and you can very easily use the richly detailed settings of 2nd ed

I vote 3rd. I like being able to customize my characters. I can be a power gamer depending on whether my party is doing so(we do have campaigns specifically for munchkinism) But I dont like the level restricts for classes, and the race liits. A dwarf wizard can be fucking cool...
GALE Force Biological Agent/
BOTM/Great Dolphin Conspiracy/
Entomology and Evolutionary Biology Subdirector:SD.net Dept. of Biological Sciences


There is Grandeur in the View of Life; it fills me with a Deep Wonder, and Intense Cynicism.

Factio republicanum delenda est
User avatar
CaptainChewbacca
Browncoat Wookiee
Posts: 15746
Joined: 2003-05-06 02:36am
Location: Deep beneath Boatmurdered.

Post by CaptainChewbacca »

Give them time, and they'll get the 2nd ed campaign worlds converted. I believe I saw a REALMS campaign for 3rd.

Tweaking is a definite must for 3rd. I had a player who wanted to be a Dwarven Wizard, so I made him be a rune-wizard. Its from the second ed Skills & Powers, the school of geometry. He had to draw out glyphs and runes to activate magic spells. Turned into a pretty good character, a scholarly type.

I allowed a half-orc sorcerrer once. THAT was a mistake.
Stuart: The only problem is, I'm losing track of which universe I'm in.
You kinda look like Jesus. With a lightsaber.- Peregrin Toker
ImageImage
Post Reply