Any one play XWA anymore?
Posted: 2003-08-14 12:26am
Recently downloaded some Stardestroyer opts for the game. Good stuff. The XWU still lives.....
Fixed the title for you -Kev
Fixed the title for you -Kev
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
http://stardestroyer.dyndns-home.com/viewtopic.php?f=24&t=27926
Sure, XWA. My bad.RogueIce wrote:XA? Should there be a W in there? Is so, I know what it is. Otherwise...explain.
Ah... Excellent game! I just started replaying it meself.Knife wrote:Sure, XWA. My bad.RogueIce wrote:XA? Should there be a W in there? Is so, I know what it is. Otherwise...explain.
http://www.xwaupgrade.cjb.net/RogueIce wrote:
Ah... Excellent game! I just started replaying it meself.
How big are these mods? Can you fit one on a floppy? It's be easier than burning it to a damn CD. I don't have XWA on my Net computer, and even if I did, no joystick and shitty speakers = no fun. So anything I got would have to be transferred.
And where're these SD ops at? And what do they involve? Details, man, details!
TIE Fighter Empire?Knife wrote:Yeh, I have been replaying it recently also. I so love this game. If only Lucas arts could find it in their heart to bring out another game from this franchise.
Ooyah. *remembers getting captured by the Empire* Good stuff, good stuff.Knife wrote:Agreed, I really like the flight sim feel to it. The feel of the hyperspace jumps in BoP or in XWA is great. The stories are good too. The haven't captured the Star Wars experince like they have in the Xwing series, at least for starship experience.
And Xwing cutscenes rule.
I really wish people would learn their gaming history. Rogue Squadron is a classic rail shooter, and it predates star fox by a good number of years.RogueIce wrote:So, post-Endor anyone...with a REAL flight sim, and not Rogue Squadron, which in my experience is a Star Wars version of Star Fox?
Don't get Rogue Squadron and Rebel Assault confused.Graeme Dice wrote:I really wish people would learn their gaming history. Rogue Squadron is a classic rail shooter, and it predates star fox by a good number of years.RogueIce wrote:So, post-Endor anyone...with a REAL flight sim, and not Rogue Squadron, which in my experience is a Star Wars version of Star Fox?
Wow, they finally finished that thing?! I remember reading for years about it being worked on. Looks excellent, though, well worth the wait. I wonder when they'll get that SSD they promised out, the one with super structure big enough to fly around in like the A-Wing.Knife wrote:http://www.xwaupgrade.cjb.net/RogueIce wrote:
Ah... Excellent game! I just started replaying it meself.
How big are these mods? Can you fit one on a floppy? It's be easier than burning it to a damn CD. I don't have XWA on my Net computer, and even if I did, no joystick and shitty speakers = no fun. So anything I got would have to be transferred.
And where're these SD ops at? And what do they involve? Details, man, details!
They released the Stardestroyers about a month ago. The Impstar I and II. Both are, imo, real good opts. Not quite as detailed as somethings you can get from lightwave and such, but nice in the game.
Over the years, I have downloaded just about every patch and mod from this site. The weapons patch is a good one too.
Yeh, I have been replaying it recently also. I so love this game. If only Lucas arts could find it in their heart to bring out another game from this franchise.
I don't know where you get your delusions laser brain. Rogue Squadron so outshines Star Fucked it's not even funny. How can you compare Rogue Squadron's free flight to Star Fox's, hit a button and do a loop, and the other gives you a barrel roll? Really. Come one, where did you come up with that? To me Rogue Squadron is more the esence of Star Wars than the X-Wing/TIE Fighter series will ever be. It's fast paced, action pact, and expansively imaginative IMHO.RogueIce wrote: el *snip*
Your love of the X-Wing would have been changed pretty fast. X-WingsKnife wrote:I'm a terror in an Awing. Still love the Xwing the best though, but can obtain space superiority in an Awing with ease.
Never played on line though, don't know why, just haven't.
Thirty bucks later, I have a 256 meg USB flash drive. You should get one...they will make your life a lot easier. Better than a CD, better than floppies, and smaller and tougher to boot.RogueIce wrote:How big are these mods? Can you fit one on a floppy? It's be easier than burning it to a damn CD.
I like the TIE Fighter more. It's more stable for me and the lasers don't miss often unlike the centering of the X-Wing's and A-Wing's laser canons which I find are crap.Knife wrote:I'm a terror in an Awing. Still love the Xwing the best though, but can obtain space superiority in an Awing with ease.Never played on line though, don't know why, just haven't.
The Galactica!!!!RedWizard wrote:You can get the SSD here.
Yeah, got that one too. Tis a blast trying to lose motherfuckers in and around the superstructure. It also has like seven 'shield generators' domes. While I don't like the shield generator=dome thing, it is still fun.RedWizard wrote:You can get the SSD [snipity snip snip snip]
*shoots Cal* I played RS. In terms of the general idea behind it, it IS a Star Fox clone. It may be better at it than Star Fox, but it still took the same basic idea as that game. Which I dislike compared to a free-flight sim. That's the point I was trying to make, not in comparing Star Fox to Rogue Squadron.Cal Wright wrote:I don't know where you get your delusions laser brain. Rogue Squadron so outshines Star Fucked it's not even funny. How can you compare Rogue Squadron's free flight to Star Fox's, hit a button and do a loop, and the other gives you a barrel roll? Really. Come one, where did you come up with that? To me Rogue Squadron is more the esence of Star Wars than the X-Wing/TIE Fighter series will ever be. It's fast paced, action pact, and expansively imaginative IMHO.
BTW, the Dark Guard used to run XvT/XWA but lack of interest and a waning number of players forced us to drop it. Sorry. XWA may have had the better multiplayer, but people just weren't sticking around.
It was just a rail shooter. There was the third person "avoid the obstacles" levels and the 1st person "shoot it all" levels. In the 3rd person levels you often followed a trench, canyon, or cave while the 1st person often had a lot of TIEs and could sometimes be inside structures or asteroid fields where you had to do limited dodges to avoid taking damage. Good fun, back then. But the gameplay hadn't really improved since the first Star Wars arcade game.RogueIce wrote: As to who pointed out Rebel Assault, I don't remember that much of it, but I don't think the piloting was anywhere near the same (could you actually move the ship at all [albeit in a limited passageway of space], or only aim the cannons?).