Star Wars: Kights of the Old Republic

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Death from the Sea
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Star Wars: Kights of the Old Republic

Post by Death from the Sea »

Ok, I got this game and I have to say I am addicted to it. I couldn't find any threads on this and just wanted to get some of the board members opinions here. I see that some like and some hate Galaxies, which I hear is basically an online version of KOTOR, but I haven't played Galaxies so I can't confirm that.
But I love playing KOTOR great graphics and storyline.
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Post by TheFeniX »

KOTOR is one of the best RPG's I've ever played.

This game is well worth playing two times through for both endings (Light and Dark). The Dark path is by far the most fun. I don't want to spoil anything, but you can put Vader to shame in the pure evilness of your actions.

My only real problem with KOTOR was just how damn short it was. To me at least: 30 hours isn't enough. But they did pack a lot of good stuff into the 30 hours. I might try playing through as a female character the next time through, but that involves the Carth love story and I really fucking hate that guy (and Mission Vao).

Dark Side Spoiler: I so enjoyed watching Carth run off like a little bitch when I told him I was the Sith Lord reborn. And having Zalbar kill Mission was great...just great. Couldn't have asked for anything more, except I was put-off that HK-47 did not chime in with his usual ruthless commentary.
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Post by Laughing Mechanicus »

Ummm, I haven't played KOTOR but have read alot about it and whoever told you it's an offline version of Galaxies had way way too much of... something potent. Galaxies allows you to be one of many professions such as bounty hunter, entertainer, architect etc etc... but becoming a Jedi in it is near impossible (nobody has even managed to become force sensitive in it yet, last I heard) the only real similarity is they are both RPG style. KOTOR is even set thousands of years before Galaxies (which is set during the original trilogy).

I hear KOTOR is brilliant though, unfortunately they arent releasing it to us unworthy Britons for some months yet. By the way is the PC version out over there yet? if so did you get that one or the X-Box one? just curious...
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Post by TheFeniX »

I own the X-Box version because I am to weak to wait for it to come out to PC. I don't think the PC version has been released yet.

Yes, and anyone who thought this was going to be SP Galaxies was on crack.
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Post by The Dark »

My only beef is that I heard there's no multiplayer. Even if it's not an MMORPG, just a simple ability to play over modem or LAN connections would be nice, like with NWN. *shrug* Just my $0.02
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Post by Raptor 597 »

Does anyone know if it's coming out the PS2?
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Post by The Dark »

Gamefaqs.com says no...just X-Box and PC. Micro$oft probably worked some licensing deal or something.
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Post by Ghost Rider »

Great game...has a few urgh bugs(which need to be killed on the PC version...believe me, these are very ugly funky bugs that aren't that rare)

As for no multi...I see why...given it's much more Baldur's Gate 2 or Fallout more then even NWN regardless of the D20 system they use.
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So weak that I...

Post by willburns84 »

I was weak.

I purchased KOTOR and I didn't even own an X-Box! I played it on a housemate's X-Box. Said X-Box is modded out the ass, apparently. All went well for about eight hours of playing time and various save files before the files went to hell. The system would freeze up when it tried to save and those files that you tried to save atop of would become corrupted as a result.

And so, because of my work being destroyed and my love of Star Wars so overpowering, I purchased my very own X-Box. ^_^

The Dark Side is more powerful.

I've gone the Soldier / Guardian route. I've tried the Scout / Sentinel route. I wonder, has anyone tried the Scoundrel / Counselor route? I'm hesitant because that combo is going to be one weak bastard. I'll try it, but I have to wonder just how many times I'll have to reload b/c my low HP character died because of an ingrown toe nail.
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Post by Ghost Rider »

Actually the Dark Side is easier but not more powerful in the respect that their version of healing relies upon a heavier Wisdom to make a successful hit.

Between the two the Light=Defense, Dark=Offense.

As for the various class it breaks down this way
  • Soldier: High HP, Mediocre Saves, Poor Skills, High Feats. No Special extras

    Scout: Mediocre HP, High Saves, Mediocre Skills, Mediocre Feats. Gains one Feat automatically, gains a Special Scout only Feat.

    Scoundrel: Poor HP, Mediocre Saves, High Skills, Poor Feats. Has Two special Feats.

    Guardian: High HP, Mediocre Saves, Poor Skills, Mediocre Feats. Special Force Feat is for Physical fighting.

    Sentinel: Mediocre HP, Mediocre Saves, Mediocre Skills, Mediocre Feats. Special Force Power is for Movement.

    Consular: Poor HP, Mediocre Saves, Poor Skills, Poor Feats. Special Force Power enhances Force Skills...also gains 3 more Force abilites then any of the other Jedi class.
Between them all I like the Scout/Consular...because it gives a decent Skill/Feat beginning and a kick ass Force abilities at the end.
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Post by willburns84 »

Well, the Dark Side uses yea old Drain Life and Death Field as its healing abilities, that's what I use it for, at least as a secondary benefit, the first benefit is sucking the life juice out of all the enemies stupid enough to be close to me. The best is having lightside Jedi cast it with you so you get a triple slam of Death Field against a group of foes. Mmmm mmmm! Delicious!

'Course that doesn't work worth a damn against droids, but that's what Lightning is for, not to mention your trusty lightsaber.
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Post by Slartibartfast »

Ghost Rider wrote:Great game...has a few urgh bugs(which need to be killed on the PC version...believe me, these are very ugly funky bugs that aren't that rare)

As for no multi...I see why...given it's much more Baldur's Gate 2 or Fallout more then even NWN regardless of the D20 system they use.
Baldur's Gate has multiplayer - each player can be one or more of the 6 people in the party. It's good fun if all you care is the battles, because unless everyone wants to get bored you won't read much of the dialogue.
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Post by TheFeniX »

Pfft, I had to play so cheap with my Light Side character just to survive the final boss.

Whereas my Dark Sider took him out the first time in 3 combos. I dealt over 300 damage to him in that time and he did a piddly 50 to me. To bad he has resistance to Force Kill. I love watching enemies choke to death.
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Post by willburns84 »

TheFeniX wrote:Pfft, I had to play so cheap with my Light Side character just to survive the final boss.

Whereas my Dark Sider took him out the first time in 3 combos. I dealt over 300 damage to him in that time and he did a piddly 50 to me. To bad he has resistance to Force Kill. I love watching enemies choke to death.


Cheap? Did you try the minefield trick like I had to with my Scout / Sentinel combo?
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Post by Ghost Rider »

Slartibartfast wrote:
Ghost Rider wrote:Great game...has a few urgh bugs(which need to be killed on the PC version...believe me, these are very ugly funky bugs that aren't that rare)

As for no multi...I see why...given it's much more Baldur's Gate 2 or Fallout more then even NWN regardless of the D20 system they use.
Baldur's Gate has multiplayer - each player can be one or more of the 6 people in the party. It's good fun if all you care is the battles, because unless everyone wants to get bored you won't read much of the dialogue.
Yeah but it would be that but even less story which why it really has no multiplay...maybe the PC will have it and it'll be like that(though most battles will never get that large...except at the end)

And the last boss is HARD?!

:lol: :lol: :lol:

Sorry...I found him to be a joke...except how he keeps coming back for punishment.

And this is one Difficult(Master Speed, an Echani stimulant, ForceArmor/Protection turns it from Sith Master to grade A Pussy cat)
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Post by TheFeniX »

willburns84 wrote:
TheFeniX wrote:Pfft, I had to play so cheap with my Light Side character just to survive the final boss.
Whereas my Dark Sider took him out the first time in 3 combos. I dealt over 300 damage to him in that time and he did a piddly 50 to me. To bad he has resistance to Force Kill. I love watching enemies choke to death.
Cheap? Did you try the minefield trick like I had to with my Scout / Sentinel combo?
No, I had to run away using Knight Speed and quickly use 3 life support packs. All I had to destroy the stasis chambers with was Adv Saber Throw and it gave me little health back. At the end it came down to a slug fest between me and Malak. I think I killed him while only at 30 or so HP.

Granted, I played Dark Side the 2nd time through so I was able to build the character I wanted from the very begining (Ex: no wasted feats on melee or ranged weapons). This is probably the main reason Malak went down like a bitch that time (that and my modified 32 strength and ability to deal 75 damage a round on average).
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Post by Death from the Sea »

I am currently playing through on the darkside and I gotta admit it is kinda tough because I feel like I am missing out on alot of the quests here and there, because I am taunting people into fights and killing them.

I do have a question concerning feats.... does melee combat proficiency add too lightsaber focus or are they seperate weapon categories?
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Post by Ghost Rider »

Death from the Sea wrote:I am currently playing through on the darkside and I gotta admit it is kinda tough because I feel like I am missing out on alot of the quests here and there, because I am taunting people into fights and killing them.

I do have a question concerning feats.... does melee combat proficiency add too lightsaber focus or are they seperate weapon categories?
You don't miss out on much honestly...and killing does give some of the XP difference.

And nope Melee and Lightsaber are two different categories.
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Post by consequences »

All I can say is that the turrets were programmed by Satan. How they dropped level six full health soldiers in one shot each is completely beyond me.
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Post by Death from the Sea »

consequences wrote:All I can say is that the turrets were programmed by Satan. How they dropped level six full health soldiers in one shot each is completely beyond me.
what turrets?


I just wanted to add that I finally have maxed out my darkside character in the darkside points, and the back ground is kick ass. One sidenote is that darkside character requires more medpacs due to not having heal and the drain life does not always work.
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Post by TheFeniX »

consequences wrote:All I can say is that the turrets were programmed by Satan. How they dropped level six full health soldiers in one shot each is completely beyond me.
If you die in one shot, then it's scripted for you to die. Solution: find a way around them.
Death from the Sea wrote:I just wanted to add that I finally have maxed out my darkside character in the darkside points, and the back ground is kick ass. One sidenote is that darkside character requires more medpacs due to not having heal and the drain life does not always work.
Of course, if you took the Darkside part on Manaan, then that'll cost you loads. Hehe.
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Post by Death from the Sea »

Yeah, I got booted off of Manaan and couldn't go back to collect on my bounties for the Assasins guild :evil:
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Post by willburns84 »

Ghost Rider wrote:
Death from the Sea wrote:I am currently playing through on the darkside and I gotta admit it is kinda tough because I feel like I am missing out on alot of the quests here and there, because I am taunting people into fights and killing them.

I do have a question concerning feats.... does melee combat proficiency add too lightsaber focus or are they seperate weapon categories?
You don't miss out on much honestly...and killing does give some of the XP difference.

And nope Melee and Lightsaber are two different categories.

So, what feats did you take?

I've discovered so far that weilding two lightsabers is really nice, especially when two-weapon & flurry are maxed out, coupled with Master Speed, I can crank out 4 or is it 5 attacks in a round.

And when you say melee, you don't mean Lightsaber, you've said as much, so I'm curious.
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Post by Ghost Rider »

Melee and Lightsaber feats affect only their subset.

ie Lightsaber feat will only give you +1 to hit and +2 to damage if you are weilding saber(s), and vice versa for Melee.

For me...I went with Flurry, Two or Duel, and Toughness...add Master Speed(and for me it's the only skill other then Push that needs to be mastered...Push is better then anything given it hurts about as much as Lightning but it stuns which allows you and your crew to mop up hordes of enemies in seconds).
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Post by Kamakazie Sith »

SWG was released too early IMO. They should have waited till space travel was finished before releasing it.

However, I guess releasing it now does serve a purpose.
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