Is Freelancer good?
Posted: 2003-09-07 01:22am
Simple question.
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It is good, but do NOT buy the game if you want a simulation. This is an FPS in space for the most part with an interesting story. I am saddened they failed to adapt this as a Privateer spiritual sequel. I would rate this closer to the old Dagger Fall game. Massive exploration, FPS combat, fair amount of adaptibility and changing by your own part.Shinova wrote:Simple question.
Incorrect. If you are a fan of the Wing Commander, X-Wing, or Freespace series then Freelancer is NOT the game to get. Thats like saying if your a fan of RTS games you should buy Half-Life. TOTALY DIFFERENT GAME.Ypoknons wrote:It's good if you miss a good old space shooter of a type simpler than X-Wing or Freespace.
Where I'd love to spend the time picking that post to pieces on why it is almost the same....he's got a point..it's a waste of money that does not compair to the originals.Alyeska wrote:Incorrect. If you are a fan of the Wing Commander, X-Wing, or Freespace series then Freelancer is NOT the game to get. Thats like saying if your a fan of RTS games you should buy Half-Life. TOTALY DIFFERENT GAME.Ypoknons wrote:It's good if you miss a good old space shooter of a type simpler than X-Wing or Freespace.
I said of a type simpler. You are correct in saying that it's different, dumbed down perhaps, but I did not mean that it is the excat same of those above. [EDIT] I just don't think the differance is as big as your analogy makes it out to be. [/EDIT] If you shortened the distances on X-Wing, took out power management and replaced joystick control with the mouse, then won't you be left with Freelancer?Alyeska wrote:Incorrect. If you are a fan of the Wing Commander, X-Wing, or Freespace series then Freelancer is NOT the game to get. Thats like saying if your a fan of RTS games you should buy Half-Life. TOTALY DIFFERENT GAME.
The game does not operate like a simulation game to any extent at all. You do not pilot your ships, you simply point and click. The game is very much like an FPS in space. It only has super ficial similarities to a space sim. The game has removed the core elements that make a proper simulation.Ypoknons wrote:I said of a type simpler. You are correct in saying that it's different, dumbed down perhaps, but I did not mean that it is the excat same of those above. [EDIT] I just don't think the differance is as big as your analogy makes it out to be. [/EDIT] If you shortened the distances on X-Wing, took out power management and replaced joystick control with the mouse, then won't you be left with Freelancer?
Upon further thinking, I suppose the number of hits your ship can take might prove your point, but I still the think the analogy is too wide, and that the fact that a third axis, ship-based gameplay means it's more of a crossover the way Battlezone crossed strategy with action, whilst Freelancer crosses Space Shooters with FPS.
Conceeded, but it's a nitpick that you don't have to use point and click, you can use direct mouse movement (the ship moves with the mouse).Alyeska wrote: The game does not operate like a simulation game to any extent at all. You do not pilot your ships, you simply point and click. The game is very much like an FPS in space. It only has super ficial similarities to a space sim. The game has removed the core elements that make a proper simulation.
"hell even" Hardwar? Hardwar is probably the best among those you just mentionedYpoknons wrote:But if you want something Privateer-ish, EV Nova (although 2D), X-Beyond the Frontier or hell even Hardwar is a better bet.