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Medieval: Total War

Posted: 2003-09-11 02:19pm
by SecondStorm
Ive just bought this great game + its expansion Viking Invasion.
Its truly amazing. If you look closely and with a small amount of imagination you can actually SEE the smile on a knights face as he rides down some archer-scum :D.

Id like to hear some stories of conquest and glory from some other players :).

Currently Im playing the Germans. So far Ive annihilated Poland and Hungary and are planning to move onto Novgorod.

Alas I got a minor problem. For some reason I cant load a unit unto a ship :(.
If anyone have encountered the same problem and have a solution for it Id be very grateful for any help you could provide. Ive look around on the net for a solution and it appears Im not the only one with that problem. But with no result .
Its probably just some lame n00b thing that Ive overlooked...

Posted: 2003-09-11 05:58pm
by Brother-Captain Gaius
Ships are automatic. Simply place a ship in the sea zone between the two provinces, and you will be able to move armies across small bodies of water.

Posted: 2003-09-11 08:53pm
by Pablo Sanchez
JediNeophyte wrote:Ships are automatic. Simply place a ship in the sea zone between the two provinces, and you will be able to move armies across small bodies of water.
Unless there is an enemy fleet in the same sea zone.

Posted: 2003-09-11 08:57pm
by HemlockGrey
M:TW is great; when I get my new computer I'll finally be able to play at something better than the lowest graphics settings.

My favorite game was the one were I not only restored the Byzantine Empire to it's height, but also conquered virtually all of France, Germany, Italy, and had a foothold in the British Isles.

Posted: 2003-09-11 09:40pm
by Hotfoot
HemlockGrey wrote:M:TW is great; when I get my new computer I'll finally be able to play at something better than the lowest graphics settings.

My favorite game was the one were I not only restored the Byzantine Empire to it's height, but also conquered virtually all of France, Germany, Italy, and had a foothold in the British Isles.
I conquered the entire map with Byzantium, and repelled the Golden Horde's priamry assault the turn they showed up(though that 4-6 hour battle was hell at times). :D

Fun game, really excited over Rome: Total War though 8)

Posted: 2003-09-12 07:48am
by Stark
Only gripe with MTW is the enemy reinforcements showing up all around the map, surrounding your exposed, exhausted, usually out-of-position troops. Anyone else enjoy winning at 6:1 odds? :)

Posted: 2003-09-12 10:53am
by Vympel
Awesome game. I only play Byzantium, of course.

Posted: 2003-09-13 03:54am
by SecondStorm
JediNeophyte wrote:Ships are automatic. Simply place a ship in the sea zone between the two provinces, and you will be able to move armies across small bodies of water.
It worked :).
Thx

Posted: 2003-09-13 04:41pm
by StarshipTitanic
I'd play it more often if there wasn't an automatic revolt of any country you destroy every 10 years or so. :X Let's not mention the Papacy. Just don't.

I've had the most fun using the .conan. cheat and playing the illustrious self-styled Platinum Horde. If you can link up El Cid and the vast resources of the steppes, you got yourself an evily powerful death machine. Beware making one country too powerful, though. I fortify my border with Poland and try to focus on the Balkans and Anatolia. The Byzantines, except for Constantinople, are easy to wipe the floor with and then the Turks and Egyptians must be disabled. I notice that the powers typically don't declare war against one another once you start to get going, poo.

I'm thinking of editing the game and trying Novgorod and to convert the steppes to Orthodoxy.

Posted: 2003-09-13 06:47pm
by Hotfoot
StarshipTitanic wrote:I'm thinking of editing the game and trying Novgorod and to convert the steppes to Orthodoxy.
They become a playable power in the Middle Era, you know.

Posted: 2003-09-13 08:37pm
by StarshipTitanic
Hotfoot wrote:
StarshipTitanic wrote:I'm thinking of editing the game and trying Novgorod and to convert the steppes to Orthodoxy.
They become a playable power in the Middle Era, you know.
Fiddle with the early files and they're playable there, too. :P

Posted: 2003-09-13 11:41pm
by HemlockGrey
Let's not mention the Papacy. Just don't.
God, I hate those stupid fuckers. Every fucking historical strategy game has some malaise that is inflicted, brutally, upon anyone who owns Rome. In Medieval, I usually just stick about ten thousand troops in the province and when the Pope-in-exile revolts, I go autobattle.

Posted: 2003-09-13 11:46pm
by Vympel
Why the hell do revolts happen even though loyalty is 200% and the place is garrisoned up the wazoo?

Posted: 2003-09-14 12:28am
by HemlockGrey
Why the hell do revolts happen even though loyalty is 200% and the place is garrisoned up the wazoo?
The Pope is hardcoded to revolt every so often.

Posted: 2003-09-14 12:54am
by Vympel
HemlockGrey wrote:
Why the hell do revolts happen even though loyalty is 200% and the place is garrisoned up the wazoo?
The Pope is hardcoded to revolt every so often.
It's not Rome (I've occupied all of Italy but Rome), it's my other provinces as well.

Posted: 2003-09-14 12:55am
by HemlockGrey
That's bizarre, doesn't happen to me...

Posted: 2003-09-14 01:21am
by StarshipTitanic
Vympel wrote:
HemlockGrey wrote:
Why the hell do revolts happen even though loyalty is 200% and the place is garrisoned up the wazoo?
The Pope is hardcoded to revolt every so often.
It's not Rome (I've occupied all of Italy but Rome), it's my other provinces as well.
What type of revolt? Loyalist, resurgent, or bandit?

Posted: 2003-09-15 03:40am
by Knife
Great game, I like to go with the Spanish. If you can fend off the damn Muslims and gain a good foot hold on Africa, you're made. England, France, and the Holy Roman Empire spend most their time fighting each other so you have enough time to gather your forces and march north and south a the same time. Hahhahahahahah.

Posted: 2003-09-15 05:32am
by Ace Pace
250 year campaign with the Dane's, start with england and novograd, and end with 85% of the map.

Posted: 2003-09-15 07:34pm
by Ubiquitous
Started playing it on Saturday as the English and in my first game achieved a minor victory [rejected this, but the game now crashes every time for some unknown reason so I will have to start again].

I suck in battles though. Well, maybe not suck, but I can't seem to defeat a superior foe. Any tips?

Posted: 2003-09-15 08:04pm
by HemlockGrey
Flank them. Also, avoid the common trap of simply building tons of one or two units. Legions of spearmen might seem nice, but they'll get pwned by archers and swordsmen.

Posted: 2003-09-15 08:08pm
by Hotfoot
Also, use the terrain to your advantage. Cavalry are useless in the woods, so hiding ranks of spearmen in a forest can spell utter ruin for even the most badass of cavalry. Know how to use bridges on the defense and how to avoid fighting battles where you have to attack across a bridge (or pray there are two bridges so you can launch a feint and have your primary force slip around to the other side).

Posted: 2003-09-15 11:40pm
by Brother-Captain Gaius
ALI_G wrote:Started playing it on Saturday as the English and in my first game achieved a minor victory [rejected this, but the game now crashes every time for some unknown reason so I will have to start again].

I suck in battles though. Well, maybe not suck, but I can't seem to defeat a superior foe. Any tips?
Every situation varies, there are too many variables to discuss at length, so to put it simply, I generally use my Melee Mass (spearmen, men-at-arms, urban militia, etc.) and smash into the enemy's ranks (or hold if I'm defending). While the bulk of their force is engaged, 40 or 60 royal knights come sweep in from behind, own the fuck off their general and support troops, then put their front-line troops through the meat grinder. They almost always rout.

Posted: 2003-09-16 02:32am
by Vympel
StarshipTitanic wrote:
What type of revolt? Loyalist, resurgent, or bandit?
Don't remember- a mix of em all really.