3D on GBA
Posted: 2003-09-13 02:10am
Apparently a team has written a rather powerful 3D engine for the GameBoy Advance. It will also be released on Nokia's NGage platform (the GBA and the NG sharing processor designs - ARM - only that one is 16 MHz and the other is 50 or 100 MHz)
The lead guy is the same person who led the Bleem and BleemCast PSX emulators (the later having antialiasing, texture filtering and better performance than PSX itself) and is writing this engine entirely in assembly.
Linkage
The lead guy is the same person who led the Bleem and BleemCast PSX emulators (the later having antialiasing, texture filtering and better performance than PSX itself) and is writing this engine entirely in assembly.
Linkage