Your Civ 3 empire stats...

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Enigma
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Your Civ 3 empire stats...

Post by Enigma »

What are your Civ3 empire stats?

Here's mine:

Americans

Top 5 Cities
Washington
Boston
Philadelphia
New York
Atlanta

History will remember you as "Lincoln the Cruel"

Aproval Rating: 86%
Population: 186,529,968
GNP: 3.086 billion gold pieces
Mfg Goods: 2.523gigatons
Land Area: 243,300 sq miles
Disease: 1%
Pollution: 1 ton
Life Expectancy: 90 years
Family Size: 1 children
Military Service: 10 years
Annual Income: 17 gold pieces per capita
Productivity: 4981
ASVS('97)/SDN('03)

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Post by Enforcer Talen »

5 cities, total population 15, I attacked greece with a dozen warriors and lost.

I much prefer alpha :D
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Post by Brother-Captain Gaius »

Ahhh, that old game. Yes, I quite fondly remember my mighty Roman Empire, sending human waves of bolt-action rifle-equipped infantry against the evil Greek hoplites and losing horridly, only taking a city after 10 to 20 infantry units were lost (per city). To half naked men with spears.
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Post by Enforcer Talen »

:shock: :cry:
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Post by The Yosemite Bear »

Ph34r the power of the halfnaked gay greeks with their phallic compensation weapons. On the defensive they are unbeatable in that game....
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Post by Brother-Captain Gaius »

This is why I play Rise of Nations. Its like Age of Empires + Civilization. MBTs steamroll phalanxes, like they should. Not to mention nuclear strikes which actually blow shit up.
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Post by The Yosemite Bear »

It's not as bad as the first Civ...

I once lost 10 stealth Bombers to those damn greeks...
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Post by Stormbringer »

JediNeophyte wrote:Ahhh, that old game. Yes, I quite fondly remember my mighty Roman Empire, sending human waves of bolt-action rifle-equipped infantry against the evil Greek hoplites and losing horridly, only taking a city after 10 to 20 infantry units were lost (per city). To half naked men with spears.
Are you kidding me? I never had wacked shit like that happen when I played. Hell, the greeks were lucky to survive an assualt by my legionaries, let alone infantry.
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Post by Stravo »

I remember actually stockpiling tanks and infantry because I KNEW that assaulting the spearman defenses of some of my enemies citries would actually cause me to lose alot of my assualt force. I would bomb these citries into submission with artillery and airstrikes before hand to and the losses were still ridiculous.

I hated waging war no matter what the tech edge was and god forbid they have defensive paroty with you then it becomes a simple matter of who can afford to bleed more units.
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Post by Brother-Captain Gaius »

Stormbringer wrote:
JediNeophyte wrote:Ahhh, that old game. Yes, I quite fondly remember my mighty Roman Empire, sending human waves of bolt-action rifle-equipped infantry against the evil Greek hoplites and losing horridly, only taking a city after 10 to 20 infantry units were lost (per city). To half naked men with spears.
Are you kidding me? I never had wacked shit like that happen when I played. Hell, the greeks were lucky to survive an assualt by my legionaries, let alone infantry.
No. Fortified hoplites in a walled city are ridiculously hard to kill. If I was lucky, I'd only lose 2 veteran/elite infantries per defending hoplite. And of course, all the cities had barracks, so if I didn't kill off the hoplites in one massively overwhelming assault, they'd simply heal and I'd've (is that a word?) lost several units and inflicted no casualties on the enemy, as it always picks the best defender to resolve combat (so generally unwounded).
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Re: Your Civ 3 empire stats...

Post by Grand Admiral Ancaris »

And here's my empire (or one of them at least)

Germans

Top 5 Cities
Berlin
Leipzig
Konigsberg
Hamburg
Frankfurt

History will remember you as "Bismarck the Magnificent"

Aproval Rating: 94%
Population: 25,141,000
GNP: 1.634 billion gold pieces
Mfg Goods: 910 megatons
Land Area: 164,900 sq miles
Literacy: 97%
Disease: 4%
Pollution: 7 tons
Life Expectancy: 69 years
Family Size: 1 children
Military Service: 2 years
Annual Income: 13 gold pieces per capita
Productivity: 2414

Game Difficulty: Regent
Victory Type: Diplomatic
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Post by Stormbringer »

JediNeophyte wrote:No. Fortified hoplites in a walled city are ridiculously hard to kill. If I was lucky, I'd only lose 2 veteran/elite infantries per defending hoplite. And of course, all the cities had barracks, so if I didn't kill off the hoplites in one massively overwhelming assault, they'd simply heal and I'd've (is that a word?) lost several units and inflicted no casualties on the enemy, as it always picks the best defender to resolve combat (so generally unwounded).
Seriously? I've never had stuff like that happened, even in the toughest enemy cities. And I usually play on deity or so.
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Post by Brother-Captain Gaius »

Stormbringer wrote:
JediNeophyte wrote:No. Fortified hoplites in a walled city are ridiculously hard to kill. If I was lucky, I'd only lose 2 veteran/elite infantries per defending hoplite. And of course, all the cities had barracks, so if I didn't kill off the hoplites in one massively overwhelming assault, they'd simply heal and I'd've (is that a word?) lost several units and inflicted no casualties on the enemy, as it always picks the best defender to resolve combat (so generally unwounded).
Seriously? I've never had stuff like that happened, even in the toughest enemy cities. And I usually play on deity or so.
Huh. This was a long time ago, when the game was new and some time before Play the World. So I dunno.
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Post by Stormbringer »

JediNeophyte wrote:Huh. This was a long time ago, when the game was new and some time before Play the World. So I dunno.
I know mine v1.0 that's been upgraded some. They might have tweeked the game balance since the orginal release.
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Post by Thunderfire »

I have managed to win at Regent arounf 2000BC and on Deity around
300AD. The Deity game could have been about 500 years faster - but
the aztecs respawned far away. Regent game was with the aztecs and
the Deity game was with the iroquoise.
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Post by Enigma »

I've never had much problems against less advanced units. Then again hoplites die horribly against my "modern armor". :twisted:
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
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