Spanky The Dolphin wrote:Game data is smaller than you'd think.
2004 will be a GREAT year for console gamers! Halo2 AND Fable...Ph34r us, SONY! MUAAAHHHAHHAHAHA!!
Oh no, now the X-Box will have
three good games to rival the PS2...
Please. I had a PS2, bought an XBox, got spoiled on the graphics and sound, then I went and bought kingdom hearts (2?) for PS2, played it and nearly gagged. I couldn't take the shitty (Relatively shitty, of course) graphics anymore. Yes, I love a good-looking game. Time for a PS3, IMHO.
I guess i'm a Tim Taylor kinda guy, More POWER! to wit:
PS2
CPU: 128 Bit "Emotion Engine"
System Clock: 300 MHz
System Memory: 32 MB Direct Rambus
Memory Bus Bandwidth: 3.2 GB per second
Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
Floating Point Performance: 6.2 GFLOPS
Compressed Image Decoder: MPEG2
CPU/System Memory:
Intel Pentium III Processor (733Mhz).
64MB RAM.
Graphics:
300 MHz Xchip by Microsoft and nVIDIA.
300,000,000 micropolygons/particles per second.
1920x1080 maximum screen resolution.
Sound:
64 Audio channels.
Midi/DLS2 support.
AC3 encoded game audio.
Media/Data Storage:
4x DVD-ROM.
8 GB hard disk drive.
8 MB memory card.
Periphals/Miscellaneous:
DVD Movie Playback.
Expansion Port.
4 Controller Slots.
What does this mean to me?
Well, with my narrow neanderthal-esque field of vision I saw
(733Mhz). vs. 300 MHz
64MB RAM. vs. 32 MB Direct Rambus
built-in hi-speed internet connectivity vs. not.
4 controller ports vs. not.
8GB HD vs. not.
small library of shitty games (1 good one) vs. huge library of many games I really like.
I could go on...but that would count as fucking spam, I think...but you get the picture. I just really love my xbox and all it's eccentricities.