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Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-19 08:04am
by Embracer Of Darkness
I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!

I just got killed by a falling cabinet too. :(

Anyone else playing this?

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-19 09:11am
by Companion Cube
Embracer Of Darkness wrote:I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!

I just got killed by a falling cabinet too. :(

Anyone else playing this?
A falling cabinet? Beats burning to death, I guess... :)

Are there any more tripped-out drug levels?

Posted: 2003-10-19 06:23pm
by 2000AD
BASTARDS!

Just one more week!

I can't wait for the kung-fu mod though :D

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-19 08:20pm
by Embracer Of Darkness
3rd Impact wrote:
Embracer Of Darkness wrote:I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!

I just got killed by a falling cabinet too. :(

Anyone else playing this?
A falling cabinet? Beats burning to death, I guess... :)

Are there any more tripped-out drug levels?
Actually there have been quite a few, and I'm still on chapter one. :D

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-19 09:38pm
by DPDarkPrimus
Embracer Of Darkness wrote:
3rd Impact wrote:
Embracer Of Darkness wrote:I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!

I just got killed by a falling cabinet too. :(

Anyone else playing this?
A falling cabinet? Beats burning to death, I guess... :)

Are there any more tripped-out drug levels?
Actually there have been quite a few, and I'm still on chapter one. :D
Well, unless I can skip them like I could with my Russian version of Max Payne, I ain't gonna buy it.

Posted: 2003-10-19 10:30pm
by m112880
I wne to byt it thursday and the store didnt have it yet!!

Posted: 2003-10-20 07:00am
by Embracer Of Darkness
m112880 wrote:I wne to byt it thursday and the store didnt have it yet!!
I'm in England, it's not out here yet. :oops:

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-20 07:19am
by Robert Treder
DPDarkPrimus wrote:
Embracer Of Darkness wrote:
3rd Impact wrote: A falling cabinet? Beats burning to death, I guess... :)

Are there any more tripped-out drug levels?
Actually there have been quite a few, and I'm still on chapter one. :D
Well, unless I can skip them like I could with my Russian version of Max Payne, I ain't gonna buy it.
What?! The bad-dream levels were fucking awesome! The crying baby, and the zoom thingy in the hallway...that was tits, man.

Posted: 2003-10-20 11:57am
by neoolong
The dream levels are supposed to be a lot less annoying this time around.

Posted: 2003-10-20 03:09pm
by Slartibartfast
What I didn't like about the dreams was that one maze where you could go in a loop forever (if you didn't find the correct path) and those crappy blood trails where you fell to your death. If they had just used it as story-telling and removed all the crappy platformer parts, they would have been cool.

Posted: 2003-10-20 03:42pm
by Embracer Of Darkness
The dream levels I've seen are normal levels with strange colours and stretchyness. No stupid little trails to tip-toe on. :D

Posted: 2003-10-20 05:07pm
by DPDarkPrimus
Embracer Of Darkness wrote:The dream levels I've seen are normal levels with strange colours and stretchyness. No stupid little trails to tip-toe on. :D
Well thank goodness.

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-21 04:36am
by His Divine Shadow
Embracer Of Darkness wrote:I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!
Not exactly, realism is increased in the sense that you can no longer take on as many bad guys at the same time, 3 or so can pose a threat to you.

The shotguns and D. Eagles are underpowered I think also.

Other than that it's great.

Posted: 2003-10-21 01:35pm
by m112880
The only thing i dont like about is that its to short. I beat the game in about 6 hours. Oh well I go play it again.

Re: Max Payne 2: The Fall Of Max Payne

Posted: 2003-10-21 03:27pm
by Embracer Of Darkness
His Divine Shadow wrote:
Embracer Of Darkness wrote:I just got this game yesterday and WHOA! :shock: It's exactly like Max Payne but with a new story and a very polished new engine, I love it!
Not exactly, realism is increased in the sense that you can no longer take on as many bad guys at the same time, 3 or so can pose a threat to you.

The shotguns and D. Eagles are underpowered I think also.

Other than that it's great.
Actually, I can remember taking on a whole mess of guys in the Vodka nightclub the other day. Not three, I'm talking five or six. It's bound to get more difficult too.

As for the shotguns and desert eagles, that's true, they are. Unless you get a headshot. 8)

Posted: 2003-10-21 03:28pm
by Embracer Of Darkness
m112880 wrote:The only thing i dont like about is that its to short. I beat the game in about 6 hours. Oh well I go play it again.
I guess I should count myself lucky, I don't get much time to play and have only just reached part seven of chapter one.

Posted: 2003-10-21 04:12pm
by Embracer Of Darkness
Yup, a confirmed more than three bad-guy gunfight.

When I entered this room there was one guy in it, but six more immediately joined him. Screenshot below.

(By the way, one of the corpses is actually just off the left-side of the screen, I couldn't fit them, all in and didn't want to waste my ammo moving one.)

Image