D2 LOD 1.10 Party version 3
Posted: 2003-10-20 09:44pm
Alright, too lazy to dig up the old thread, besides couldn't get anyone to confirm they were still up for it so I'm restarting. Once D2 LOD 1.1 patch comes out we play together, we have other characters, but these are only for playing together(so we keep at the around the same level).
Here is right now what I think will work great for a team.
Tank:(Druid most likely)
1 or 2 Support Melee: (Warcry Barb, Trapassin, Matial Artist, etc.)
2 Paladins:(1 Fanatism 1 Lit/Fire/Cold offensive aura)
1 or 2 Long Range: (Bowazon, Javazon, Throwing Barb)
2 Spell Casters: Poison Necro(Anarchist Bunny) (Sorc/Elem Druid/Skull Necro etc)
I really want to try my Poison Necromancer with a group, maxing out Poi Dag, Exsplosion(partly why I'm opposed to a Summoner Necro in the party), and Nova, which at max does 5000-6000, 8000-9000, and 2500-3000 respectively, plus dumping points into Amp Damage or Lower Resist. The Paladins are an almost must, Lit Off Aura, with it's two synergies add 1-3500 damage to all our attacks(including the Long Rangers, making me want two of them), Keevan knows how to make a Tank Druid, and from what I saw it was impressive, plus a Valk or two to help. A warcry Barb with his HP/MP boosting cry to help support the Druid would be nice. With the spell caster, A Fire Sorc is probly the best way to go, puting points mostly into firebolt/ball/mastery and metoeor.
EDIT: Suggestions are appretiated.
Here is right now what I think will work great for a team.
Tank:(Druid most likely)
1 or 2 Support Melee: (Warcry Barb, Trapassin, Matial Artist, etc.)
2 Paladins:(1 Fanatism 1 Lit/Fire/Cold offensive aura)
1 or 2 Long Range: (Bowazon, Javazon, Throwing Barb)
2 Spell Casters: Poison Necro(Anarchist Bunny) (Sorc/Elem Druid/Skull Necro etc)
I really want to try my Poison Necromancer with a group, maxing out Poi Dag, Exsplosion(partly why I'm opposed to a Summoner Necro in the party), and Nova, which at max does 5000-6000, 8000-9000, and 2500-3000 respectively, plus dumping points into Amp Damage or Lower Resist. The Paladins are an almost must, Lit Off Aura, with it's two synergies add 1-3500 damage to all our attacks(including the Long Rangers, making me want two of them), Keevan knows how to make a Tank Druid, and from what I saw it was impressive, plus a Valk or two to help. A warcry Barb with his HP/MP boosting cry to help support the Druid would be nice. With the spell caster, A Fire Sorc is probly the best way to go, puting points mostly into firebolt/ball/mastery and metoeor.
EDIT: Suggestions are appretiated.