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loosen up your wrists!
Posted: 2003-10-28 09:53pm
by Chardok
http://www.ebaumsworld.com/castle.html
defend your castle! Addictive as hell! FUN FUN FUN!!!
EDIT_____________
Oh, you simply click on the guys and drag to throw them...then they splat! save up your money! buy archers to help you later, also, be sure to save up for a manapool, those spells are godlike! (first thing you buy is a temple, then drop in enemies to convert them, and use them laster as archers, wizards, craftsmen, etc!)
Posted: 2003-10-28 10:36pm
by El Moose Monstero
Seen it, gets easy after a while, I got to level 40 add and didnt have to press anything other than start, had 300 archers, 200 wizards and 180 builders. Nothing could touch me.
Posted: 2003-10-28 10:59pm
by Soontir C'boath
My god, my right hand just started doing the fritz....oh well "saves game"~Jason
Posted: 2003-10-28 11:23pm
by Exonerate
Tip: Get a temple early on, and start converting.
It gets boring when you have a couple hundred archers, wizards, etc... I mean, you're practically untouchable, you could leave the thing on overnight and still survive.
Posted: 2003-10-29 12:33am
by Uraniun235
There was this one "defend the castle" game called Basilica that owned so much... but I think the server got shut down.
Posted: 2003-10-29 02:42am
by Dillon
WTF? I clicked on it while it was loading, and my computer froze.
Fun game though. Even if it starts off a bit slow.
Posted: 2003-10-29 03:02am
by Companion Cube
Ah, I remember this one.
Posted: 2003-10-29 04:06am
by Dillon
You know, considering the tactics of the guys attacking the castle, perhaps it would be appropriate if they looked like Federation Troops.
Posted: 2003-10-29 04:36am
by Companion Cube
observer_20000 wrote:You know, considering the tactics of the guys attacking the castle, perhaps it would be appropriate if they looked like Federation Troops.
Heh, you could change the giant black ones into giant Janeways...
Posted: 2003-10-29 07:16am
by Chardok
how in the HELL did you guys get a couple hundred archers? I could only manage to keep like a maximum of 30 at any time, and even that required me to have 10 wizards for support!!! that is simply amazing...
Posted: 2003-10-29 08:56am
by Faram
D/L Link to play WO crummy adds
Linky R-Click and Save as
Posted: 2003-10-29 08:56am
by Companion Cube
Same here, 30 was my maximum, and I kept losing them for some reason...
Posted: 2003-10-29 09:46am
by Chardok
If the guys actually make it up to your castle and start beating on your door, then the archers/wizards start dying, I think, that's what I noticed, anyway.
Posted: 2003-10-30 08:49am
by Psycho Smiley
Ok, here's a bit of a strategy guide:
Your units are dying because you can't afford the upkeep. Archers and Wizards cost 200p and Builders cost 50p every level. At the end of each level, the game takes the cash you started the level with, and subtracts the upkeep. If you run short, you lose units. Then it adds your new money. (Not the way it shows things on the scoring screen, but that's how it actually works.) So make sure you don't spend too much at the end of each level; you need to keep money for upkeep.
The best strategy I could find was this:
-get a temple, and start converting
-get a workshop, and aim for about 10 Builders
-get a mana pool, and start training Wizards
-spend your money on Builders, Wizards, and fortifications
Wizards -> conversions -> more Wizards & Builders -> etc.
I'm around level 20, with 400 Wizards and 400 Builders. As soon as my walls are at 100,000 HP I won't need any more spending money, so I'll double my army.
I find that Archers aren't much fun, they just kill everything automatically, so you lose "conversion fodder".
Posted: 2003-10-30 07:36pm
by Exonerate
Ah, wait until you get to the large people that can't be dropped to their deaths.
I generally get a temple first, then a mana pool. After that, conversions happen quickly, meaning a lot more amount of men.
Remember, in early stages, save your wizard spells for the big guys.
Posted: 2003-10-30 08:03pm
by Chardok
I finally achieved defensive perfection. 150 archers, 65 craftsmen, 6 wizards (They're useless.) my archers take out the big guys and the suicide bombers rather quickly. and enough lackeys survive so that I can still keep a good conversion rate! Current spendable points: 1,191,698 total castle strength: 69k. ONCE MORE INTO THE FRAY!!!!
Posted: 2003-10-30 10:18pm
by SyntaxVorlon
Chardok wrote:I finally achieved defensive perfection. 150 archers, 65 craftsmen, 6 wizards (They're useless.) my archers take out the big guys and the suicide bombers rather quickly. and enough lackeys survive so that I can still keep a good conversion rate! Current spendable points: 1,191,698 total castle strength: 69k. ONCE MORE INTO THE FRAY!!!!
I have 80 wizards I use them to instant convert the big ones that don't get shot by archers.
Once you get past level 20 you get enough points to make sure of upkeep among the archers.
Posted: 2003-10-30 10:26pm
by Chardok
Poor littel guys. The only chance they have at survival is being one of the lucky ones I drop into the temple.
Posted: 2003-10-30 10:57pm
by Cyborg Stan
If I recall correctly, I had around 300 wizards and around twice that many archers. With a relatively small number of builders, I was able to simply completely sit back in most of the later levels.
With the number of wizards I had, the only way I could make a dent in the mana pool was to rapidly as possible, using the hot-key, a mass conversion for a good part of a minute.