Starlancer (and other space sim fun)
Posted: 2003-11-12 04:12am
Okay, so I decided to pick up Starlancer for $1.99 the other day. Overall, it's actually a pretty fun game, and it was cheaper than a comic book, well worth my money.
However, the game does have some very noticable Roberts Brothers Bullshit. Extra long mid-mission cutscenes where shit happens that you can't stop. People being blatantly invul-tagged because they can't die for another three missions, etc. Overall, I was able to put up with it just fine for the most part, but then the missions got weird. I'm not talking "oh shit, our intel was wrong we have to make a new plan on the fly" weird, I'm talking about "well for no good reason we're deciding NOT to use the battle plan we told you about in the mission briefing."
Look, when you give a mission that says you jump in first, sanitize the area, then call in bombers and capships, don't send everything at once. What makes this bullshit a thousand times worse is that they then combine it with the bullshit cutscenes and scripting. By far the most annoying example was in the last mission of the game (which I didn't even realize was the last mission until I consulted GameFAQs for help).
Final mission briefing goes something like this:
"Okay 45th, here's the deal. We're going to be assaulting the forward command base for the Coalition. It has an Ion Cannon on it capable of killing any ship in just one hit, so we're going to send in Alpha Wing and several other fighter squadrons in first. Once you take out the defenders and the base turrets, Gamma Wing will come in and disable the Ion Cannon. Then the Yamato and a major Alliance Taskforce will jump in and destroy the station. Any questions?"
"No Ma'am, sounds good to me."
What really happens:
"Okay, we all jump, meet up with the fleet, then jump to the objective."
Jump to rendevous point
"Hey, is that a Coalition ship?"
"Yup, all part of the plan. It's going to be followed by Gamma Wing, who will be cloaked, and then take out the Ion Cannon before you can kill any defenders or turrets."
"But won't that be begging the BIG MEAN ION CANNON to rip them to shreds?"
"Nah, trust me."
"Err...I liked the plan in the briefing better. A lot better."
"Shut up. Everyone, Jump!"
"EVERYONE?!?!??!"
JUMP to objective
"Um...shit...that's like, what, fourty fighters, two corvettes, and it's just the first wave? Fuck. It's going to take me a few minutes just to clear a path through this, never mind the turrets. Oh well, time to get to work."
Boom boom boom boom, I want you in my room...
"Scheisse ! Gamma Ving has been destroyed! Mein Leapen!"
"It's okay, they got off their torps before they died...um, well, some of them. And look, some of those are even on target!"
"But ze Ion Cannon took zhem out!"
"Yeah, see, that's usually why we keep them IN RESERVE until we've cleared a path. Dumbasses."
"45th! Take out those turrets!"
"What? But we haven't killed the fighters yet! They're still here!"
"TAKE OUT THE TURRETS!"
"Fucker."
Bang bang bang, turrets go down, evade Ion Cannon, whoopie.
"45th! We're deploying rippers to plant charges to finish the job Gamma started! PROTECT THE RIPPERS!"
"MORE FIGHTERS INCOMING!"
"More?!?! In addition to the ones you WOULDN'T LET ME KILL!?!"
"They're all attacking the rippers! SAVE THE RIPPERS!"
"FUCK YOU! FUCK YOU TO HELL! EVEN I CAN'T KILL THIRTY FIGHTERS IN TWENTY SECONDS! IT CANNOT BE DONE!"
"Oh no! The rippers failed!"
"OF COURSE THEY FAILED YOU FUCKING STARFLEET REJECTS! IF YOU HAD JUST FOLLOWED THE ORIGINAL PLAN NONE OF THIS WOULD HAVE HAPPENED. YOU MASSIVELY GAPING CUNTS!"
"Ion Cannon is tracking us!"
"FUCK IT ALL! BRING ME THE SWEET RELEASE OF DEATH, ZAPPY BEAM OF DOOM!"
On the upside, X2 went gold last week, and will be out the 19th.
Just seven more days....just have to hold out seven more days...
However, the game does have some very noticable Roberts Brothers Bullshit. Extra long mid-mission cutscenes where shit happens that you can't stop. People being blatantly invul-tagged because they can't die for another three missions, etc. Overall, I was able to put up with it just fine for the most part, but then the missions got weird. I'm not talking "oh shit, our intel was wrong we have to make a new plan on the fly" weird, I'm talking about "well for no good reason we're deciding NOT to use the battle plan we told you about in the mission briefing."
Look, when you give a mission that says you jump in first, sanitize the area, then call in bombers and capships, don't send everything at once. What makes this bullshit a thousand times worse is that they then combine it with the bullshit cutscenes and scripting. By far the most annoying example was in the last mission of the game (which I didn't even realize was the last mission until I consulted GameFAQs for help).
Final mission briefing goes something like this:
"Okay 45th, here's the deal. We're going to be assaulting the forward command base for the Coalition. It has an Ion Cannon on it capable of killing any ship in just one hit, so we're going to send in Alpha Wing and several other fighter squadrons in first. Once you take out the defenders and the base turrets, Gamma Wing will come in and disable the Ion Cannon. Then the Yamato and a major Alliance Taskforce will jump in and destroy the station. Any questions?"
"No Ma'am, sounds good to me."
What really happens:
"Okay, we all jump, meet up with the fleet, then jump to the objective."
Jump to rendevous point
"Hey, is that a Coalition ship?"
"Yup, all part of the plan. It's going to be followed by Gamma Wing, who will be cloaked, and then take out the Ion Cannon before you can kill any defenders or turrets."
"But won't that be begging the BIG MEAN ION CANNON to rip them to shreds?"
"Nah, trust me."
"Err...I liked the plan in the briefing better. A lot better."
"Shut up. Everyone, Jump!"
"EVERYONE?!?!??!"
JUMP to objective
"Um...shit...that's like, what, fourty fighters, two corvettes, and it's just the first wave? Fuck. It's going to take me a few minutes just to clear a path through this, never mind the turrets. Oh well, time to get to work."
Boom boom boom boom, I want you in my room...
"Scheisse ! Gamma Ving has been destroyed! Mein Leapen!"
"It's okay, they got off their torps before they died...um, well, some of them. And look, some of those are even on target!"
"But ze Ion Cannon took zhem out!"
"Yeah, see, that's usually why we keep them IN RESERVE until we've cleared a path. Dumbasses."
"45th! Take out those turrets!"
"What? But we haven't killed the fighters yet! They're still here!"
"TAKE OUT THE TURRETS!"
"Fucker."
Bang bang bang, turrets go down, evade Ion Cannon, whoopie.
"45th! We're deploying rippers to plant charges to finish the job Gamma started! PROTECT THE RIPPERS!"
"MORE FIGHTERS INCOMING!"
"More?!?! In addition to the ones you WOULDN'T LET ME KILL!?!"
"They're all attacking the rippers! SAVE THE RIPPERS!"
"FUCK YOU! FUCK YOU TO HELL! EVEN I CAN'T KILL THIRTY FIGHTERS IN TWENTY SECONDS! IT CANNOT BE DONE!"
"Oh no! The rippers failed!"
"OF COURSE THEY FAILED YOU FUCKING STARFLEET REJECTS! IF YOU HAD JUST FOLLOWED THE ORIGINAL PLAN NONE OF THIS WOULD HAVE HAPPENED. YOU MASSIVELY GAPING CUNTS!"
"Ion Cannon is tracking us!"
"FUCK IT ALL! BRING ME THE SWEET RELEASE OF DEATH, ZAPPY BEAM OF DOOM!"
On the upside, X2 went gold last week, and will be out the 19th.
Just seven more days....just have to hold out seven more days...