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Homeworld 2 is brokun... 'Entry Point Not Found'

Posted: 2004-01-10 09:52pm
by Stark
HW2 is busted! I think it's just mad because I've been neglecting it or something, but I reinstalled and it still does it. I wouldnt' care, but I want to try out some interesting mods... is there a tool to purge HW2 from the registry? Any ideas at all what the problem is?

Posted: 2004-01-10 10:09pm
by Hotfoot
Insufficient data.

Posted: 2004-01-10 11:11pm
by Stark
:oops: *huge embarrassed smiley* :oops:

I am teh 5toop1d! For some crazy reason, I had a homeworld2.exe in the /hw2 directory, and was executing with that, and not the one in hw2/bin/release. That'll do it every time :D

False alarm... deleting all evidence would be great, who suggested that? :D

Posted: 2004-01-10 11:35pm
by Stark
Then again, has anyone had problems using .lua mods for HW2? Everytime I run HW2 with the -overrideBigFile switch with .lua scripts in the data directory I get a black-screen crash. Am I supposed to wait for 5 minutes plus? Am I doing it wrong? :D

Posted: 2004-01-10 11:51pm
by Sarevok
An entry point is the beginning of the instruction block in the executable code. In this case either a dll is missing or corruped. Or the game executable is placed in the wrong directory.

Posted: 2004-01-11 12:17am
by Stark
Yeah, I worked out my mistake by searching for the .dll that the error referenced. Damn non-root exes :D