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City builders

Posted: 2004-06-20 09:37pm
by Boyish-Tigerlilly
Do you any of you play citiy builders: Pharoah, Caeser III, Zeus


1. I hav ea few questions if you do, specifically in Zeus and Pharaoh.

A. Trade: I usually have a tougher time getting resources to trade, because I tend to use a lot of the resources for personal intracity stuff. This is probably because I have some deficiency somewhere. What is the optimum number of raw material processing centres to manufacturing centres? Guestimates are good. I tried various combinations so far, and some seem to work ok, but in Zeus, for example, I don't know how much pottery to make.


2. Supply problems. I usually have a city tha tis supplied pretty well, but when the city startes to get large, they tend to run out of things they had excellent access to earlier: Entertainment, Health care, Food, water. I use roadblocks in areas so that walkers only have to go near the housing disctricts, and I try to prevent a lot of crossroads, but no matter what, eventually they lose access to the most rudimentary crap. What do you recomend

My build structure is usually the square donut. [ ]

I might have tons of wine, fleece, and other materials in stock, and the storage places/granaries are rigyt next to the markets, and the markets are next to the hosues, but the houses still tend to devolve right before they are resupplied. I tried putting a lot of granaries and stuff (filled), but that just takes away population from things like Trade.

AHHHHHHHHHHHH!