Amazing Stargate map for SW: Jedi Academy
Posted: 2004-07-03 12:32am
file is here
Okay, I personally think this map is absolutely amazing, standing head and shoulders among any other Stargate maps I've seen for any FPS I've played.
First off, it is 2 environments: The first is a large open desert with a temple and a landed Ha'tak mothership (that thing is fuckin' huge!). You can travel from the ground to the Ha'tak by means of ring transporters. However, there is not much to the interior: Just a few corridors and a hangar bay containing some flyable Death Gliders.
However, I think the most amazing thing about this map is how the Stargate (which is located inside the pyramid upon which the Ha'tak is landed) and it's operation is modeled: When you activate the DHD, you must wait for all 7 chevrons to to lock before the gate activates (but you can't dial adresses, since there are only 2 environments and two gates anyway). When it does, the trademark "energy vortex" is aappears, and yes, it does kill you if you get in it's way. When you step through the gate, you are deposited into a very well done wormhole effect. The gate is also one-way: After exiting the other side, trying to step back into the gate is fatal (although the gate does shut off shortly after you step out, so you can dial again and go back through). The environment the gate takes you to is the planet from the episode "Window of Opportunity". There is not much to this envionment beyond the structure containing the gate and "Ancient time-machine thingy"
Now, there are some bugs: the destination coordinates for the gate and ring transporters are a little off: They leave you stuck with no way to free yourself without the "noclip" cheat. Also, the map tends to randomly crash on my machine. Still, it's very well done.
After installation, you can take a look around the map (without any multiplayer opponents to worry about) by going in to Single Player, bringing up the console, and typing "map sgegyptja".
Okay, I personally think this map is absolutely amazing, standing head and shoulders among any other Stargate maps I've seen for any FPS I've played.
First off, it is 2 environments: The first is a large open desert with a temple and a landed Ha'tak mothership (that thing is fuckin' huge!). You can travel from the ground to the Ha'tak by means of ring transporters. However, there is not much to the interior: Just a few corridors and a hangar bay containing some flyable Death Gliders.
However, I think the most amazing thing about this map is how the Stargate (which is located inside the pyramid upon which the Ha'tak is landed) and it's operation is modeled: When you activate the DHD, you must wait for all 7 chevrons to to lock before the gate activates (but you can't dial adresses, since there are only 2 environments and two gates anyway). When it does, the trademark "energy vortex" is aappears, and yes, it does kill you if you get in it's way. When you step through the gate, you are deposited into a very well done wormhole effect. The gate is also one-way: After exiting the other side, trying to step back into the gate is fatal (although the gate does shut off shortly after you step out, so you can dial again and go back through). The environment the gate takes you to is the planet from the episode "Window of Opportunity". There is not much to this envionment beyond the structure containing the gate and "Ancient time-machine thingy"
Now, there are some bugs: the destination coordinates for the gate and ring transporters are a little off: They leave you stuck with no way to free yourself without the "noclip" cheat. Also, the map tends to randomly crash on my machine. Still, it's very well done.
After installation, you can take a look around the map (without any multiplayer opponents to worry about) by going in to Single Player, bringing up the console, and typing "map sgegyptja".