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Duhhh, Quake II OpenGL not working?

Posted: 2004-07-29 03:55pm
by GoldenFalcon
I'm probably going to be embarrassed to all hell by the solution if it pops up, but I have to ask: why won't Quake II load ref_gl.dll when I set the video driver to Default OpenGL? After restarting, it simply crashes and reverts the config file to software mode.

I'm trying to load it on my laptop, and the video card is an ATI Mobility FIREGL T2. Strange thing is, OpenGL works fine on Half-Life, but I'm guessing Quake II is probably outdated.

I already tried the other two OpenGL options, 3Dfx and PowerVR2, but they just revert to software mode without crashing.

Posted: 2004-07-29 06:54pm
by Vendetta
First thing to try is a new driver. If it's never worked before, update, if it has, and it's important, roll back.

Word of caution though, ATi's OpenGL support is not mighty, they are promising something will get done about this. One day.

Re: Duhhh, Quake II OpenGL not working?

Posted: 2004-07-29 07:26pm
by phongn
GoldenFalcon wrote:I'm trying to load it on my laptop, and the video card is an ATI Mobility FIREGL T2. Strange thing is, OpenGL works fine on Half-Life, but I'm guessing Quake II is probably outdated.
I hate you. ;)
I already tried the other two OpenGL options, 3Dfx and PowerVR2, but they just revert to software mode without crashing.
Look for newer drivers from your laptop's manufacturer.

Posted: 2004-07-29 10:30pm
by GoldenFalcon
I hate you. ;)
It beat my desktop PC in terms of performance, which would seem weird being its "mobility" status. :D
Look for newer drivers from your laptop's manufacturer.
First thing to try is a new driver. If it's never worked before, update, if it has, and it's important, roll back.
Yeah, I used both my upgraded driver and my driver before I upgraded, both didn't make much difference. Quake just kept crashing on OpenGL.

Posted: 2004-07-29 10:49pm
by phongn
GoldenFalcon wrote:It beat my desktop PC in terms of performance, which would seem weird being its "mobility" status. :D
It's an R9600 with drivers transforming it into a "workstation" card :P
Yeah, I used both my upgraded driver and my driver before I upgraded, both didn't make much difference. Quake just kept crashing on OpenGL.
Gah, no idea then :(

Posted: 2004-07-30 02:25pm
by GoldenFalcon
I found a workaround, downloaded Quake2maX and OpenGL works correctly now. Not to mention the graphics were snazzed up greatly. :shock:

Thanks for the help you two. :)

Posted: 2004-07-30 02:35pm
by phongn
Question Answered ...

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