Finally playing KotOR!

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Post Reply
User avatar
Enigma
is a laughing fool.
Posts: 7777
Joined: 2003-04-30 10:24pm
Location: c nnyhjdyt yr 45

Finally playing KotOR!

Post by Enigma »

It is sooo much fun being evil. :twisted: I liked that I've pitted Matale against Sandral and had them kill each other and their kids. Heheheheeee.

But the combat system sucks (hits and misses done by a roll of a die?) and I can't kill anyone I want. :(

I give this game 6.5 out of 10.1.
ASVS('97)/SDN('03)

"Whilst human alchemists refer to the combustion triangle, some of their orcish counterparts see it as more of a hexagon: heat, fuel, air, laughter, screaming, fun." Dawn of the Dragons

ASSCRAVATS!
User avatar
Brother-Captain Gaius
Emperor's Hand
Posts: 6859
Joined: 2002-10-22 12:00am
Location: \m/

Post by Brother-Captain Gaius »

Giving KotOR any less than 10/10 is heresy. And how's it supposed to determine hit/miss without some random factor?
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003

"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
User avatar
White Haven
Sith Acolyte
Posts: 6360
Joined: 2004-05-17 03:14pm
Location: The North Remembers, When It Can Be Bothered

Post by White Haven »

And, er, welcome to a game /with a plot/. Where if you kill absolutely everything, THE GAME STOPS.
Image
Image
Chronological Incontinence: Time warps around the poster. The thread topic winks out of existence and reappears in 1d10 posts.

Out of Context Theatre, this week starring Darth Nostril.
-'If you really want to fuck with these idiots tell them that there is a vaccine for chemtrails.'

Fiction!: The Final War (Bolo/Lovecraft) (Ch 7 9/15/11), Living (D&D, Complete)Image
User avatar
neoolong
Dead Sexy 'Shroom
Posts: 13180
Joined: 2002-08-29 10:01pm
Location: California

Post by neoolong »

Fallout had a plot, but you could kill damn near everyone.

KOTOR has always seemed a bit too structured sometimes.
Member of the BotM. @( !.! )@
User avatar
Utsanomiko
The Legend Rado Tharadus
Posts: 5079
Joined: 2002-09-20 10:03pm
Location: My personal sanctuary from the outside world

Post by Utsanomiko »

Especially when you consider that lightside/darkside points only factor in when there's a conversation or similar multiple-choice prompt.

So basically you can slaughter every last Tusken women and child and blow off Lil' Brudder's only leg without a single bad mark on your record, but if you so much as tell someone to go away or that buying something you don't need is unreasonable, you're suddenly a naughty, naughty person.

I noticed something was up with what actions were being counted the first time I played through, but didn't pinpoint it and just assumed it wasn't consistent with which choices it counted. Wasn't untill I started the 2nd character that I realized it didn't count jack shit outside of the conversation menu. Hope they do better in KotOR 2.

And reports have correctly indicated that the 30 seconds of Huttese phrases lifted from The Phantom Menace and used for almost every alien dialogue drove me fucking nuts. The next time I hear some damn Rodian/Ithorian/Aqualish/Duro/Twi'lek/Jawa/Rakatan spew out that same fucking 'teh-moo-le-rah' phrase, I am going to rip their fucking head off and rape them with it. Don't get me started on how every female alien started every thrid sentence with 'mooka-shaka-baga' or some similar annoying phrase. And it takes them all 6 seconds to say 'thank you' for some reason. It does not make long conversations immersive.

But I managed to like it overall the first time through since enough of the gameplay was solid and engrossing. It's just way too heavy-handed with making it obvious it's a Bioware D&D-based game, and it aint no Fallout. Oh yeah, and most RPGs use a dice roll system for, well, just about every action you don't directly control yourself. Hence the stats and skill points and whatnot...
By His Word...
User avatar
Vympel
Spetsnaz
Spetsnaz
Posts: 29312
Joined: 2002-07-19 01:08am
Location: Sydney Australia

Post by Vympel »

Luckily, with former Black Isle guys doing KOTOR 2, it definitely will be more like Fallout than KOTOR, in at least with respect to some more *sensible* evil, rather than the petty thug evil that took up way too much of KOTOR. Though there's cool evil in that too.
Like Legend of Galactic Heroes? Please contribute to http://gineipaedia.com/
User avatar
Slartibartfast
Emperor's Hand
Posts: 6730
Joined: 2002-09-10 05:35pm
Location: Where The Sea Meets The Sky
Contact:

Re: Finally playing KotOR!

Post by Slartibartfast »

Enigma wrote:But the combat system sucks (hits and misses done by a roll of a die?)
HUH?! What did you expect, a SHOOTER?
Image
User avatar
DPDarkPrimus
Emperor's Hand
Posts: 18399
Joined: 2002-11-22 11:02pm
Location: Iowa
Contact:

Re: Finally playing KotOR!

Post by DPDarkPrimus »

Enigma wrote:It is sooo much fun being evil. :twisted:
It took me a while to turn into an evil bastard. I played it neutral for a while.

But wait until you get to near the end of the game. The conversation I had with the members of my party made Spanky gasp and call me a "heartless bastard".

EDIT: This is after I got so low I couldn't earn any more Dark Side points.
Mayabird is my girlfriend
Justice League:BotM:MM:SDnet City Watch:Cybertron's Finest
"Well then, science is bullshit. "
-revprez, with yet another brilliant rebuttal.
Post Reply