Halo 2 is finished

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The Kernel
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Halo 2 is finished

Post by The Kernel »

Gamespot wrote:The team has been holed in an unmarked building for months, nay years, but now, the coders, programmers, artists, and designers behind the making of Halo 2 are stepping into the light.

In a post this afternoon on the developer's official site, Bungie.net, word comes that Halo 2 is complete.

"We are basically done making Halo 2. Seriously. Barring any unexpected shenanigans, Halo 2 is done and dusted, simultaneously, for every region it will be released in worldwide. Oh, and Parsons has been hitting the sushi again..."

"Parsons" refers to Peter Parsons, the former marketing exec at Microsoft who was put in charge of the Halo 2 project shortly after the Bungie team moved from its original home turf of Chicago to Redmond.

The post reads in part:

"It isn't literally the last update of course, since there's lots to do and say between now and November 9th, but I can honestly say that there's no more updating on the progress of the game, since the game is done. Finished and shipped to a nebulous region known as RTC (Release To Certification) where it will be dumped from eight digital tapes onto a DVD and go through some final testing. Usually that's just a matter of routine, but we'll be watching our email carefully through next week.

"Roger handed off the tapes in LA yesterday, and as I write this, Alta, the Bungie Princess, is picking some discs up at Seatac Airport. And the office is eerily quiet--the calm broken intermittently by the rustle of a tumbleweed, or the rhythmic 'barrrrrump' of a Parsons Sushi fart. Terrifying as it is to me, Parsons ordered Sushi for the celebratory lunch today.

"There are still many steps between now and the game's arrival on shelves, including the not-insignificant process of actually manufacturing MILLIONS of copies of the game."

No word on whether the above-mentioned proclivities of said Parsons will make it into the final audio track of the game.

GameSpot will update the Halo 2 story as it develops.
Halo fans rejoice! Our baby is on its way and nothing is going to stop it now.
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Post by Rogue 9 »

YES! HAPPY BIRTHDAY TO ME! :D (Well, it's release is a day before my birthday, but what the hell, close enough.)
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Post by Alyeska »

November 9th + 2 more years. Nothing to rejoice about.
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Post by Knife »

:mrgreen: :mrgreen: :mrgreen:

Just in case they recall it;

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Post by The Kernel »

Alyeska wrote:November 9th + 2 more years. Nothing to rejoice about.
Alyeska, are you going to bitch in every thread about the Xbox Halo 2 with your lament about there being no PC version? We know you think it is unfair; you don't need to bring it up in EVERY SINGLE THREAD ABOUT HALO.
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Post by Rogue 9 »

It's Rogue, not Rouge!

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Post by Rogue 9 »

What the hell happened to that Warthog's tires? :wtf:
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Post by The Cleric »

Rogue 9 wrote:
What the hell happened to that Warthog's tires? :wtf:
Shot off :D
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Post by White Haven »

And I'll proceed to care when Microsoft gets off their XBOX hardon and lets the game onto the system it belongs on.
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Post by DPDarkPrimus »

White Haven wrote:And I'll proceed to care when Microsoft gets off their XBOX hardon and lets the game onto the system it belongs on.
Because, of course, a game developed firstly for the XBOX doesn't belong on the XBOX. :roll:
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Post by The Kernel »

White Haven wrote:And I'll proceed to care when Microsoft gets off their XBOX hardon and lets the game onto the system it belongs on.
Halo was indeed designed for the PC/Mac platform originally. Halo 2 OTOH was designed from the ground up to be an Xbox game so the "system it belongs on" is the Xbox, not the PC.
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Post by MKSheppard »

DPDarkPrimus wrote:Because, of course, a game developed firstly for the XBOX doesn't belong on the XBOX. :roll:
HALO was fantastically easy to beat with a proper control format.
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Post by The Cleric »

MKSheppard wrote:
DPDarkPrimus wrote:Because, of course, a game developed firstly for the XBOX doesn't belong on the XBOX. :roll:
HALO was fantastically easy to beat with a proper control format.
Try it on Legandary.
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Post by White Haven »

Legendary...now THAT is a workout. And yes, Halo 2 was designed from the ground up for Xbox, but that's only because Microwhore hijacked the series with their botch-up of Bungie's perfectly good original Halo plans.
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Post by Joe »

The Kernel wrote:
Alyeska wrote:November 9th + 2 more years. Nothing to rejoice about.
Alyeska, are you going to bitch in every thread about the Xbox Halo 2 with your lament about there being no PC version? We know you think it is unfair; you don't need to bring it up in EVERY SINGLE THREAD ABOUT HALO.
In a very rare moment, I'm going to agree with Kernel. GET A FRIGGIN' XBOX, PEOPLE!

Good news, though. My roommates and I are planning the week around the game. :D
Last edited by Joe on 2004-10-02 01:41am, edited 1 time in total.
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Post by Joe »

White Haven wrote:And I'll proceed to care when Microsoft gets off their XBOX hardon and lets the game onto the system it belongs on.
System exclusives are nothing new; companies have been doing them for years. I don't like Microsoft, but I certainly won't begrudge them for wanting a hot property to be exclusive to their system.
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Post by The Kernel »

Joe wrote: In a very rare moment, I'm going to agree with Kernel. GET A FRIGGIN' XBOX, PEOPLE!
Well, it's a start. Now if I can just convince you that trickle down economic theory is ass backwards we might be on to something. :D
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Post by DPDarkPrimus »

MKSheppard wrote:
DPDarkPrimus wrote:Because, of course, a game developed firstly for the XBOX doesn't belong on the XBOX. :roll:
HALO was fantastically easy to beat with a proper control format.
Perhaps if I were talking about HALO, that snide comment would have some relevence... oh, but I'm not.

You people and your pointless bitching about consoles vs PCs.
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Post by Cal Wright »

WTF! On PC?!? Where it can be buggy, and need constant patches. Not support the newest hardware you just installed to run it and Doom 3? When you do finally configure your system to run it, you wind up fucking over all your other fantastic games?!? I only need to do three things to enjoy a console game. Push the power button, the eject button, and close the tray. Bam! No more brown eye.

I was always a Halo hater when it first came out, just because I didn't agree with the system it was on. Not to mention later when I did play it, I ran the multiplayer and it was slow and sluggish. However, since I have recently acquired and XBox, I have borrowed my cousin's copy indefinitely and played the hell out of it. Now I have the special ed version on preorder. Saweeet!

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Post 1500 acheived on Thu Jan 23, 2003 at 2:48 am
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Post by The Kernel »

Why does every thread in which Halo is mentioned have to turn into a consoles vs. PC flamefest? Everyone just shut the fuck up; this is a thread about the launch of Halo 2, not about your beef with consoles or PC's.
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Post by White Haven »

Antialiasing...proper control scheme...antialiasing...MORE antialiasing...not having to monkey with funky S-Video-In and stereo-audio conversion...still more antialiasing...having a single multifunction hardware setup instead of a dedicated game system to take up more space...not having to shell out for /another/ bit of gaming hardware when my video card is already wildly more powerful... Yes, consoles have some advantages, but they've disadvantages too.
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Post by SpacedTeddyBear »

Me and my friends plan on having a 24 hr Halo 2 marathon....... I hope it doesn't get in the way of school. Have to set my priorities ya know :wink:
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Post by Vendetta »

I've had the launch week booked off work for about the last three months.

I will be playing that game into oblivion.
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Post by Lt. Dan »

[Jay]I just filled the cup.[/Jay] :D
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