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Dawn of War expansion: what race should be added?

Posted: 2004-10-06 07:40am
by wautd
IF there comes an expension (I don't see why not) and only one race is added, which would you like the most?

For me, I'd love to see Necrons

Posted: 2004-10-06 07:55am
by Losonti Tokash
Necrons would be nice, but I'd like to see the Tau. I don't know hardly anything about those bastards. Of course, this may be because I wasn't a fan of the Warhammer universe until about 4 days ago (which is when I bought the game).

Posted: 2004-10-06 08:34am
by Chris OFarrell
Necrons would be nice. But realisticly they are too new.
Ok yes technicaly they are the oldest race in existence thats still alive, but you know what I mean :P

If you had to add one of the classic races, it would have to be the nids. The biological threat of Doom. Possibly the Blood Ravens getting shifted around to deal with a splinter of a hive fleet acorss several planets...except the last one is actulay a Necron Toombworld and said robots are mighty pissed at the noise on the surface and come up to take a look :D

Posted: 2004-10-06 08:41am
by wautd
Imperial Guard as a faction on its own would be nice too i guess.

Just send wave after wave of men 8)

Posted: 2004-10-06 10:01am
by Brother-Captain Gaius
Guard, Guard, Guard, Guard, and Guard.

Tyranids would be my second choice, for a distinctly different feel as a new race, not even being humanoid like the current four.

Posted: 2004-10-06 11:02am
by White Haven
NOT Tyranid. Nothing inherently wrong with them, but the game is already so very, very Starcrafty it's not even funny. Yes, Stacraft ripped the Tyranid to create the Zerg. No, it's not fair to have to avoid a ripoff of your own theme. But as I said, DoW already has Terrans and Prot..er...Eldar, even a High Tem...er...Farseer...and Pylo...er...Webway Gates. More Starcraft-like-ness is not a good thing. Personally, I'd like to see no new races, but more fleshing-out of the existing ones, more tactical options, that sort of thing.

Posted: 2004-10-06 01:15pm
by Tasoth
NECRONS! The Reapers of the Harvest must walk acrossed the digital realm.

Re: Dawn of War expansion: what race should be added?

Posted: 2004-10-06 01:34pm
by Rogue 9
wautd wrote:IF there comes an expension (I don't see why not) and only one race is added, which would you like the most?

For me, I'd love to see Necrons
There's no "if" about it, buster. Didn't you notice the bigass cliffhanger at the end of the campaign? :P

Posted: 2004-10-06 02:34pm
by Korvan
Myslef, I'd like to see the Guard and the 'nids matched up in a campaign, one in which the guard loses.

Re: Dawn of War expansion: what race should be added?

Posted: 2004-10-06 02:59pm
by Brother-Captain Gaius
Rogue 9 wrote:There's no "if" about it, buster. Didn't you notice the bigass cliffhanger at the end of the campaign? :P
It all depends on sales. From what I've heard so far, DoW sales have blown away expections, selling out in many places. So an expansion/sequel is looking likely, but remember that Relic, THQ, and Games Workshop are working with tight budgets.

Posted: 2004-10-06 03:07pm
by White Haven
Here's an interesting thought...diminshing returns on unit caps. So that if you had, say, three marine squads, they'd cost 2, but the 4th would cost 3, and the fifth 4...etc. Ditto for, well, everything else, in some form or another. Make homogenous swarming tactics far, far less attractive. Yeah, I wandered a bit off-topic, but that's just my musing on expansion possibilities.

Posted: 2004-10-06 03:20pm
by The Dude
Starcraft be damned: I say 'nids.

Guard would be second, Necrons third. Tau are just lame.

Re: Dawn of War expansion: what race should be added?

Posted: 2004-10-06 03:27pm
by Rogue 9
JediNeophyte wrote:
Rogue 9 wrote:There's no "if" about it, buster. Didn't you notice the bigass cliffhanger at the end of the campaign? :P
It all depends on sales. From what I've heard so far, DoW sales have blown away expections, selling out in many places. So an expansion/sequel is looking likely, but remember that Relic, THQ, and Games Workshop are working with tight budgets.
Okay, if they leave a cliffhanger like that and then proceed to not follow through, I'm gonna be pissed. I'm already pissed that they left such an obvious cliffhanger and ended after only eleven missions as it is.

Posted: 2004-10-06 03:32pm
by The Dude
It would also be nice if the expansion or a mod introduced "flavours" for the sub-races to give them a bit more variety; say, one advantage and one disadvantage and maybe a modified unit or two for each subrace. Rather than Space Wolves just being "Grey Marines" and Night Lords "Blue Chaos"...

Posted: 2004-10-06 08:43pm
by weemadando
I voted 'nids because be damned if I don't want Lictors and Hormogaunts and goddamn motherfucking Barbed Hierodules.

But the other Chaos gods would be cool. Especially Tzeentch.

Re: Dawn of War expansion: what race should be added?

Posted: 2004-10-07 03:24am
by wautd
Rogue 9 wrote:
wautd wrote:IF there comes an expension (I don't see why not) and only one race is added, which would you like the most?

For me, I'd love to see Necrons
There's no "if" about it, buster. Didn't you notice the bigass cliffhanger at the end of the campaign? :P
im at level 6 or 7 so shhh.... ;)

Posted: 2004-10-07 07:33am
by NecronLord
Graphics today aren't advanced enough to do the necrons justice, as far as I know. The necrons would result in major deformation of scenery with every shot they fired (see Caves of Ice), and in all likelyhood raise the game's rating to 18. Given that their basic weapon flays people to nothing, guess what glancing wounds do... I suppose it could be done, but not well enough to suit me. I voted for Dark Eldar. They're fun, but easier to do...

Posted: 2004-10-07 08:16am
by Brother-Captain Gaius
DoW's already rated Mature for violence and gore.

And Dark Eldar are even gorier than Necrons.

Posted: 2004-10-07 08:30am
by weemadando
People are concerned about Necrons and DEldar when Tyranids are topping the vote?

Jesus, you people really are fucked up...

Barbed Stranglers will do FAR worse things than gauss-flayers.

Posted: 2004-10-07 09:32am
by Sarevok
The Dude wrote:Starcraft be damned: I say 'nids.

Guard would be second, Necrons third. Tau are just lame.
I conncur.

Posted: 2004-10-07 10:12am
by Ghost Rider
weemadando wrote:I voted 'nids because be damned if I don't want Lictors and Hormogaunts and goddamn motherfucking Barbed Hierodules.
Pretty much why I vote for the Tyrries. Ugly Bio bastards and honestly on large scale war...so wonderful to see a screaming horde of relentless death that hiss at you.

Sorta a cross between a very angry cat and big honking xeno...with a gun.

Posted: 2004-10-07 11:27am
by NecronLord
weemadando wrote: Barbed Stranglers will do FAR worse things than gauss-flayers.
Coding a gauss flayer tearing a hole through a hill and out the other side is a bit harder than simply making a Barbed Strangler anim.

Posted: 2004-10-07 11:45am
by weemadando
I'm talking about in terms of the "graphic violence" angle. Hell, do you remember the old Tyranid card "Jones is acting strangely"? How well would that lend itself to Dawn of War. Suddenly there's a motherfucking chest-burster in the middle of that unit.

Posted: 2004-10-07 01:38pm
by Hotfoot
IMPERIAL GUARD! THE SPIRIT OF MACHARIUS DEMANDS IT!!!

Posted: 2004-10-07 01:49pm
by thecreech
Tyranids, it would be fun to watch them rip shit apart.