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What programming languages do you know ?
Posted: 2004-11-22 03:12am
by Sarevok
Well in my case I work with C++ mostly, developing Windows programs using the Visual C++ compiler to be more precise. I can write programs using both the Win32 API and the MFC.
Other than C++ I know some Visual Basic, VB was the language that got me started in programming. Although I no longer use it much sometimes I pop in to test ActiveX controls.
Java is another language I know to some degree, bought some books on it. But at the moment my Java skills are rather noobish.
I also work with Python sometimes but not as a real programming language but as a modding language in certain games that include the python language as an internal scripting language.
So what about you ?
Posted: 2004-11-22 03:17am
by Ace Pace
I'm currently learning C++, and some JavaScript (if that can be counted).
Posted: 2004-11-22 05:05am
by The Yosemite Bear
Unix
Basic
C
C+
C++
visual basic
dos assembly code
used to have my own Exe to VB converters.
Posted: 2004-11-22 05:18am
by CaptainChewbacca
Basic, C++, Pascal, Is Matlab a language?
Posted: 2004-11-22 05:25am
by Meest
Turing
, wonder how widespread it was, what was taught at my highschool.
Posted: 2004-11-22 05:29am
by Brother-Captain Gaius
Learning C++.
Posted: 2004-11-22 06:44am
by Dalton
Bits and pieces of Javascript, Perl and PHP...
Posted: 2004-11-22 07:15am
by Solauren
Can still program in
Visual Basic (Access and Standard)
HTML (this actually counts as a languages, just an easy one)
Javascript (this actually counts as a languages, just an easy one)
SQL
Was Trained in, but it's been a while
C/C++ (including Visual C++)
Pascal
Basic
Cobol
Played around with (usually just modifying source code)
Assembly, Modula-2, Ada, Delphi, Turing
Posted: 2004-11-22 09:13am
by Mad
My primary programming language is C++. Before that, I programmed in C.
I've been introduced to Java, but haven't really had much of a chance to play around with it beyond the assignments given to us in the OOP class.
I've also been learning/playing around with PHP (I also know HTML with CSS, though that's more markup than actual programming, I suppose).
I used to do some coding in QBasic (the version that came with DOS) and an interpreted language called Euphoria. But I haven't messed with either in a long time.
Posted: 2004-11-22 10:24am
by Sokartawi
Some very limited C# (as in trying to get the damn thing to compile, get 100 errors, spend another hour rewriting the thing, try again and get 99 and think "Yipee!")
Posted: 2004-11-22 10:27am
by Ace Pace
Sokartawi wrote:Some very limited C# (as in trying to get the damn thing to compile, get 100 errors, spend another hour rewriting the thing, try again and get 99 and think "Yipee!")
Whoa, getting 100 errors?
Posted: 2004-11-22 10:32am
by Sokartawi
Ace Pace wrote:Sokartawi wrote:Some very limited C# (as in trying to get the damn thing to compile, get 100 errors, spend another hour rewriting the thing, try again and get 99 and think "Yipee!")
Whoa, getting 100 errors?
Easily. Not because the part I wrote had so much errors in it, but because other parts depend on it, and if the script I wrote had an error, the rest cannot continue to compile either...
It's for an Ultima Online server emulator, so if I mess with the script that does the basic weapon stuff, and make an error there, suddenly each individual weapon cannot compile either anymore, and that way the amount of errors really pile up...
I've spent 3 months trying to get a stupild little new armor system to work, no success... I made a new value on armor parts, but I cannot get it to look at that value when writing the rules on what to do with it.
Posted: 2004-11-22 10:36am
by Ace Pace
Ouch, and to think I was annoyed at having 8 errors, well, i'm just starting.
Posted: 2004-11-22 10:44am
by Sokartawi
Oh can also do the Basic variant for the Ti-83 calculator, made a program 2kb in size that could change between number systems, so you could change normal decimal to hex or to a 532-system or from 800 to 37, whatever you wanted. It wrote it all at once and it didn't have any bugs in it. I made it because I like to look at files in ASCII and I needed to know what to look for.
Posted: 2004-11-22 11:17am
by Slartibartfast
regular/quick/visual basic, pascal, c/c++, DOS assembly, c64 assembly, 68k assembly (cracked a few games in my old Mac), php, html(not a language), java, powerbuilder, gupta, sql, inform, tads (for making text adventures
) a few game-specific scripting languages, ranging from old c64 games to Neverwinter nights and morrowind scripting.
Ugly ones like foxpro, clipper
Probably a few more I forgot.
EDIT: yeah, LISP
Posted: 2004-11-22 11:47am
by Sokartawi
DOS assembly? Is that what you get when you type Debug in DOS?
Posted: 2004-11-22 02:56pm
by phongn
Letsee... I've mostly used C, C++, have done Matlab and Java, learned FOTRAN, Pascal, 68K assembly and BASIC, played around with VisualBasic.
I've also done a bit of JavaScript, WSH and PHP.
CaptainChewbacca wrote:Basic, C++, Pascal, Is Matlab a language?
It is indeed a language, abliet one tailored to matrix manipulations.
Sokartawi wrote:DOS assembly? Is that what you get when you type Debug in DOS?
You get x86 assembly. There is no such thing as DOS assembly.
Posted: 2004-11-22 02:59pm
by Slartibartfast
Sokartawi wrote:DOS assembly? Is that what you get when you type Debug in DOS?
Basically, yes, but you write the source down in text files first (source looks quite the same as those Debug screens, only you normally don't use numbers for addresses, instead you use labels and stuff.
Posted: 2004-11-22 03:05pm
by Dahak
I know C/C++, Java, Pascal, Modula, Ada, some Perl, Basic, SQL, and can handle my way in Smalltalk to some extend.
Posted: 2004-11-22 04:22pm
by Dooey Jo
Real languages:
C/C++, some Java and some of that... what's it called... Delphi I think.
Script-languages or other:
Javascript, PHP (which more or less comes for free when you already know C++ and Javascript, I noticed...), XML (includes XHTML, XSLT and RSS), HTML, GTA assembly (yes, the original GTA), afore-mentioned Ti-83 basic, GTA 2 script (to some degree), C-script (for the 3D Gamestudio) and DOS.
Posted: 2004-11-22 05:13pm
by Pu-239
Straight C, C++, Java are the ones I know well...
Bash shell script and Makefiles
Tried CRM-114 for spam filtering... almost uncomprehensible.
Smigets of PHP, and Perl
(X)HTML, CSS, smidgets of Javascript
TI Basic
I can't do anything with CSS, PHP, Perl, and Javascript w/o a reference in front of me, since the only thing I know is syntax.
Could probably relearn VB in short order (although why would I want to?)
Posted: 2004-11-22 05:29pm
by Durandal
Unix is not a programming language.
PHP, shell scripting and the like are technically scripting languages.
HTML, CSS and such are layout languages; there is no programming being done with them. They are not programming languages any more than LaTeX is (which I also know).
I know C/C++, bits of Objective-C (those are some weird looking function calls) and bits of Java. Then of course, there's AppleScript, which sits at a level between high-level and scripting. I am t3h m4st3r of the English-language syntax.
I know basic shell scripting, but I keep finding that I have to relearn it every time I want to do something with it. It can get annoying.
Posted: 2004-11-22 05:39pm
by phongn
Durandal wrote:Unix is not a programming language.
PHP, shell scripting and the like are technically scripting languages.
HTML, CSS and such are layout languages; there is no programming being done with them. They are not programming languages any more than LaTeX is (which I also know).
You can do programming with TeX, actually. It is a Turing-complete programming language.
Then of course, there's AppleScript, which sits at a level between high-level and scripting. I am t3h m4st3r of the English-language syntax.
Bah, HyperCard 0wn3z j00.
Posted: 2004-11-22 07:14pm
by Sokartawi
Slartibartfast wrote:Sokartawi wrote:DOS assembly? Is that what you get when you type Debug in DOS?
Basically, yes, but you write the source down in text files first (source looks quite the same as those Debug screens, only you normally don't use numbers for addresses, instead you use labels and stuff.
Interesting. I only know 6 debug scripts, all by heart.
The first one deletes all partitions
The second one deletes all partitions, MBR, FAT an the first 10 sectors
The third deletes the first 10 tracks
The fourth does a low level format
The fifth clears the CMOS entirely
The sixth disables the CMOS password
I don't know why they do what they do though, learnt them when I was young and we still had to use this stuff, was hoping I would find out sometime.
Fixed quite a lot of 'corrupted-beyond-repair' harddisks with these things.
Posted: 2004-11-22 07:27pm
by Symmetry
Programming Languages I pretty much know:
C++, C, Scheme (a LISP variant), VHDL (for programming FPGAs)
Don't think Spice counts as a programming language.