That's right, I have MGS3, Snake Eater!
Muahaha.
Muahahaha, Snake Eater is mine!
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Muahahaha, Snake Eater is mine!
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Re: Muahahaha, Snake Eater is mine!
So, reviews?Evil Sadistic Bastard wrote:That's right, I have MGS3, Snake Eater!
Muahaha.
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Snake Eater Initial Scouting Report:
Well, the gameplay is superb, as always. Unfortunately, I am no master covert operative, being a brutal thug who kills people for their lewt. (Incidentally, headshot with the Mk. 22 Hush Puppy for an instant knockdown, then shake the body down twice for items. Killing the guy directly yields only one item)
Also, the game has a strong CQC emphasis. You can do lots of moves once you grab someone, like hold him up with a knifepoint to the throat, use hima s a human shield, etc. There is also no auto-aim, it seems, so you'll have to FPV each shot. And let me tell you, with ham fists like mine, it ain' easy. Still, the enemies can be notoriously stupid at times - you can be proned in cover not 3 meters from them and they won't see you. I guess this is to reward good camo discipline.
You do not automatically have access to everything you pick up. You must manually assigned everything from Backpack screen of the Survival Viewer, alloting up to 8 items to the L1 and R1 menu. Once that is done, switching between items equipped on the menus is as the other MGS games.
Health here is handled differently than in the other games. There is no way to directly restore health. Instead, you must wait for it to regenerate over time. The fuller your Stamina gauge, the faster this happens. You can suffer specific wounds, and they must be treated in a specific way at the Cure screen of the Survival Viewer, otherwise they reduce your maximum life bar while they're around. Burns, for example, must be treated with burn ointment and bandages, while gunshot wounds must be treated by removing the bullet, disinfecting the wound, stanching the bleeding, suturing the wound proper and bandaging it. How Snake manages to do it in a firefight with The Pain while underwater is beyond me...
The stamina bar is sometimes even more important than the life bar. Low stamina means your aiming goes to fuck, your lif regens slowly, you move slower, and so on. The O2 and grip gauge both use the Stamina gauge as a maximum, so if your stamina is low, you won't be swimming or hanging for lon.
As advertised, you can capture (br tranqing) animals or kill them. The main difference is the amount of Stamina each restores. Calorie Mates (US combat rations) and hornet honeycombs are the best, followed by pythons and so on. Eating Russian Glowcaps has the nifty side effect of recharging the batteries of your Sensor-type equipment (Mine detector, AP sensor, Active Sonar, etc.)!
All right! SPOILER TIME! Spoilers are in black, btw.
The first boss is Ocelot, whom you fight on the opposite side of an impassable crevasse. He fights with two-fisted pistolry and loves to dodge and shoot on the run. His infamous ricochet bullets are as good as they were in MGS1. Things that spice the fight up are hornet nests, positioned strategically over his possible hiding places so you can drop painful treats on his head. I found that the best way to nail him was to stun grenade him (this blinds and stops him from moving) then lob a WP grenade or a regular grenade to his feet. When I ran out of both, I stunned him then stitched him up with the handy-dandy AK-47.
The second boss is The Pain. You fight him in an underwater lake, with him standing on one big rock and you standing on another. His rock is too high to climb, so you're stuck with ranged attacks, like with Ocelot. His standard mode of attack is to cover you with hornets and paralyze you. he will also command his hornets to bring him a machinegun to shoot you with or grenades to lob at you with. He also has a form of hornet armor - when he covers himself in hornets he is invincible to bullet weapons.
Hornets can be warded off with smoke or fire. Throwing a smoke grenade at him with hornet armor up will instantly break it, as well as render his hornets unsuable for some time. Diving underwater helps too, but when he ahs his MG in hand it's just a quick way to lose life. When you get him down to half life he'll remove his mask and start spitting "bullet bees" at you. These bastards circle you, then hit you, knock you down, STAY INSIDE YOU AND KEEP BURROWING THROUGH YOUR FLESH. Not fun. Get them out with the Cure Screen ASAP.
The overall pattern is simple. Smoke grenade, follwoed up by shooting him
with the AK until he falls down, repeat as needed.
Right now, I'm a short way past The Pain. It seems The Fear has been deployed to get rid of me, and he is apparently Vamp-like in his water-walking abilities. He can also turn invisible, it seems. Meanwhile, The End is gathering his energy for the battle with Snake... more when I get further.
This is ESB signing off. Check this thread for more Snake Eater goodness!
Well, the gameplay is superb, as always. Unfortunately, I am no master covert operative, being a brutal thug who kills people for their lewt. (Incidentally, headshot with the Mk. 22 Hush Puppy for an instant knockdown, then shake the body down twice for items. Killing the guy directly yields only one item)
Also, the game has a strong CQC emphasis. You can do lots of moves once you grab someone, like hold him up with a knifepoint to the throat, use hima s a human shield, etc. There is also no auto-aim, it seems, so you'll have to FPV each shot. And let me tell you, with ham fists like mine, it ain' easy. Still, the enemies can be notoriously stupid at times - you can be proned in cover not 3 meters from them and they won't see you. I guess this is to reward good camo discipline.
You do not automatically have access to everything you pick up. You must manually assigned everything from Backpack screen of the Survival Viewer, alloting up to 8 items to the L1 and R1 menu. Once that is done, switching between items equipped on the menus is as the other MGS games.
Health here is handled differently than in the other games. There is no way to directly restore health. Instead, you must wait for it to regenerate over time. The fuller your Stamina gauge, the faster this happens. You can suffer specific wounds, and they must be treated in a specific way at the Cure screen of the Survival Viewer, otherwise they reduce your maximum life bar while they're around. Burns, for example, must be treated with burn ointment and bandages, while gunshot wounds must be treated by removing the bullet, disinfecting the wound, stanching the bleeding, suturing the wound proper and bandaging it. How Snake manages to do it in a firefight with The Pain while underwater is beyond me...
The stamina bar is sometimes even more important than the life bar. Low stamina means your aiming goes to fuck, your lif regens slowly, you move slower, and so on. The O2 and grip gauge both use the Stamina gauge as a maximum, so if your stamina is low, you won't be swimming or hanging for lon.
As advertised, you can capture (br tranqing) animals or kill them. The main difference is the amount of Stamina each restores. Calorie Mates (US combat rations) and hornet honeycombs are the best, followed by pythons and so on. Eating Russian Glowcaps has the nifty side effect of recharging the batteries of your Sensor-type equipment (Mine detector, AP sensor, Active Sonar, etc.)!
All right! SPOILER TIME! Spoilers are in black, btw.
The first boss is Ocelot, whom you fight on the opposite side of an impassable crevasse. He fights with two-fisted pistolry and loves to dodge and shoot on the run. His infamous ricochet bullets are as good as they were in MGS1. Things that spice the fight up are hornet nests, positioned strategically over his possible hiding places so you can drop painful treats on his head. I found that the best way to nail him was to stun grenade him (this blinds and stops him from moving) then lob a WP grenade or a regular grenade to his feet. When I ran out of both, I stunned him then stitched him up with the handy-dandy AK-47.
The second boss is The Pain. You fight him in an underwater lake, with him standing on one big rock and you standing on another. His rock is too high to climb, so you're stuck with ranged attacks, like with Ocelot. His standard mode of attack is to cover you with hornets and paralyze you. he will also command his hornets to bring him a machinegun to shoot you with or grenades to lob at you with. He also has a form of hornet armor - when he covers himself in hornets he is invincible to bullet weapons.
Hornets can be warded off with smoke or fire. Throwing a smoke grenade at him with hornet armor up will instantly break it, as well as render his hornets unsuable for some time. Diving underwater helps too, but when he ahs his MG in hand it's just a quick way to lose life. When you get him down to half life he'll remove his mask and start spitting "bullet bees" at you. These bastards circle you, then hit you, knock you down, STAY INSIDE YOU AND KEEP BURROWING THROUGH YOUR FLESH. Not fun. Get them out with the Cure Screen ASAP.
The overall pattern is simple. Smoke grenade, follwoed up by shooting him
with the AK until he falls down, repeat as needed.
Right now, I'm a short way past The Pain. It seems The Fear has been deployed to get rid of me, and he is apparently Vamp-like in his water-walking abilities. He can also turn invisible, it seems. Meanwhile, The End is gathering his energy for the battle with Snake... more when I get further.
This is ESB signing off. Check this thread for more Snake Eater goodness!
Believe in the sign of Hentai.
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
BotM - Hentai Tentacle Monkey/Warwolves - Evil-minded Medic/JL - Medical Jounin/Mecha Maniacs - Fuchikoma Grope Attack!/AYVB - Bloody Bastards.../GALE Force - Purveyor of Anal Justice/HAB - Combat Medical Orderly
Combat Medical Orderly(Also Nameless Test-tube Washer) : SD.Net Dept. of Biological Sciences
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