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TGOD?
Posted: 2005-02-17 12:54pm
by Kreshna Aryaguna Nurzaman
Well, a
thread about donuts and softdrinks has turned TGOD, I guess (although not really a duel, just random fights involving knifes, shotguns, and nuclear weapons). Too bad it's on Testing forum, which would be pretty short-lived
. So is TGOD allowed here, in other forums than Testing? (probably OT?) Either way, I guess I'm gonna save the thread pages.
Note: It's
not STGOD which I could never figure out how to play. Someone pls enlighten me.
Re: TGOD?
Posted: 2005-02-17 01:01pm
by Elheru Aran
Kreshna Aryaguna Nurzaman wrote:Well, a
thread about donuts and softdrinks has turned TGOD, I guess (although not really a duel, just random fights involving knifes, shotguns, and nuclear weapons). Too bad it's on Testing forum, which would be pretty short-lived
. So is TGOD allowed here, in other forums than Testing? (probably OT?) Either way, I guess I'm gonna save the thread pages.
Note: It's
not STGOD which I could never figure out how to play. Someone pls enlighten me.
Not allowed, afaik, due to spammy potential. Most TGOD's in Testing never go further than two-three pages.
STGOD= Structured TGOD. Rules, that kind of thing; you've gotta build your forces from scratch and explain them, and make sure they fall within the rules allowed. If you break the rules in a move, or one of the players doesn't like, a majority vote can overrule your move.
Technically, there are some rules for TGODs as well-- generally, no crazy outrageous feats, no omnipotents (I think) that kind of thing, and the majority overrule is also there. Most of the time people just ignore the rules, though; if they get "killed" they just either evade it or regenerate later.
Pretty much anything goes, really... as you've undoubtedly observed...
Posted: 2005-02-17 01:03pm
by Col. Crackpot
what i want to know is, what did we call TGOD's back in 'the good old days'? hmmm?
Posted: 2005-02-17 01:11pm
by Nieztchean Uber-Amoeba
And how the hell do you get into a STGOD? Doy you wait til a new one pops up and get on it in a snap or else you're out? Or what?
Re: TGOD?
Posted: 2005-02-17 01:14pm
by Kreshna Aryaguna Nurzaman
Elheru Aran wrote:
Not allowed, afaik, due to spammy potential. Most TGOD's in Testing never go further than two-three pages.
Well, just when the fun gets started...
Elheru Aran wrote:
STGOD= Structured TGOD. Rules, that kind of thing; you've gotta build your forces from scratch and explain them, and make sure they fall within the rules allowed. If you break the rules in a move, or one of the players doesn't like, a majority vote can overrule your move.
Well, my first question:
how do we make sure our forces fall within the rules? I mean, in RPG you have some quantitative references like the side of the dice, the experience threshold to raise level, etc.
The next,
how do we "maneuver" our forces? Is there some kind of map or "spatial" reference? How about speed? Possibility for ambush/interception? Etc?
And when a battle ensues, how do we decide which side takes initiative? Is there any kind of "dexterity" points like D&D? How about modifiers?
Elheru Aran wrote:
Technically, there are some rules for TGODs as well-- generally, no crazy outrageous feats, no omnipotents (I think) that kind of thing, and the majority overrule is also there.
So I guess I just break the rules by destroying Earth with my DeathStar...
Elheru Aran wrote:
Most of the time people just ignore the rules, though; if they get "killed" they just either evade it or regenerate later.
And that's where creativity comes into equation. Of course there's no way in hell we could decide a winner, but oh, the hilarity!
Elheru Aran wrote:
Pretty much anything goes, really... as you've undoubtedly observed...
I
knew
Posted: 2005-02-17 01:17pm
by Kreshna Aryaguna Nurzaman
Col. Crackpot wrote:what i want to know is, what did we call TGOD's back in 'the good old days'? hmmm?
Probably because we like to play such "creative killing" when we were kids? I remember playing one (verbally) with my brother when I was five. Or was it six?
Damn. There's something inside me that refuses to grow up, y'know!
Re: TGOD?
Posted: 2005-02-17 01:19pm
by Captain Cyran
Kreshna Aryaguna Nurzaman wrote:So I guess I just break the rules by destroying Earth with my DeathStar...
Pfft, the destruction of the earth is a COMMON thing that happens in TGODs.
Posted: 2005-02-17 01:19pm
by Kreshna Aryaguna Nurzaman
Nieztchean Uber-Amoeba wrote:And how the hell do you get into a STGOD? Doy you wait til a new one pops up and get on it in a snap or else you're out? Or what?
That's my question too. Is STGOD campaign dynamic? Like multiplayer
Quake when you can jump into any game in progress? Or does it require certain degree of setup so it has to be static? Like any multiplayer RTS?
Re: TGOD?
Posted: 2005-02-17 01:21pm
by Kreshna Aryaguna Nurzaman
Captain Cyran wrote:Kreshna Aryaguna Nurzaman wrote:So I guess I just break the rules by destroying Earth with my DeathStar...
Pfft, the destruction of the earth is a COMMON thing that happens in TGODs.
Well, then I'm waiting for you on Testing Forum with my Infinity Gauntlet....
Re: TGOD?
Posted: 2005-02-17 01:23pm
by Nieztchean Uber-Amoeba
Kreshna Aryaguna Nurzaman wrote:Captain Cyran wrote:Kreshna Aryaguna Nurzaman wrote:So I guess I just break the rules by destroying Earth with my DeathStar...
Pfft, the destruction of the earth is a COMMON thing that happens in TGODs.
Well, then I'm waiting for you on Testing Forum with my Infinity Gauntlet....
Usually my first action in any TGOD is to blow up Earth.
Re: TGOD?
Posted: 2005-02-17 01:26pm
by Kreshna Aryaguna Nurzaman
Nieztchean Uber-Amoeba wrote:Kreshna Aryaguna Nurzaman wrote:Captain Cyran wrote:
Pfft, the destruction of the earth is a COMMON thing that happens in TGODs.
Well, then I'm waiting for you on Testing Forum with my Infinity Gauntlet....
Usually my first action in any TGOD is to blow up Earth.
Blow up Earth? Aw, come on! You do know what the Infinity Gauntlet can do, don't you? I mean, just ask Thanos!
Posted: 2005-02-17 01:33pm
by Ace Pace
About the STGOD, check in the G&C, STGOD Main Game, and pick up, its really free-form, with more focus on Real Politik then on any kind of stats.
Just look at that, and the OOB, and get the general idea.
Re: TGOD?
Posted: 2005-02-17 01:34pm
by entfern
Kreshna Aryaguna Nurzaman wrote:Well, a thread about donuts and softdrinks has turned TGOD
Can someone please enlighten a n00b as to what that means/is?
Posted: 2005-02-17 01:51pm
by IRG CommandoJoe
Pardon my overwhelming ignorance, but what does TGOD and STGOD stand for? I get the general idea of what they
are (some sort of violent roleplaying, with STGODs involving militaries), but I don't know what the acronyms stand for. I believe I've unknowingly participated in TGODs and STGODs quite a bit back in the good old days of my IRG clan. We'd have pages and pages of story/roleplaying. Those were quite fun.
Posted: 2005-02-17 01:52pm
by Kuja
Col. Crackpot wrote:what i want to know is, what did we call TGOD's back in 'the good old days'? hmmm?
Debating creatively.
Posted: 2005-02-17 02:02pm
by fgalkin
Moving to Testing or G&C in 10...9...8...
Have a very nice day.
-fgalkin
Posted: 2005-02-17 02:06pm
by Brother-Captain Gaius
Nieztchean Uber-Amoeba wrote:And how the hell do you get into a STGOD? Doy you wait til a new one pops up and get on it in a snap or else you're out? Or what?
Talk to the (STGOD) moderator(s), start one, hop on board when a new thread is starting up, etc. Pretty easy, not like they're some secret clan that's violently opposed to all outsiders, silencing any who- oops, I've said too much. I've tried several times to get in on them, in the end I just never have the time. The first one I joined eventually petered out after not too long (SDnet STGOD2, I think), the second was a Napoleonic type thing that didn't get past two pages, and I just didn't have the time, sadly, for the 40k one which seems to still be going strong.
Posted: 2005-02-17 02:15pm
by IRG CommandoJoe
Why are they called "The Good Old Days" if they have nothing to
do with "The Good Old Days"?
Posted: 2005-02-17 02:40pm
by fgalkin
IRG CommandoJoe wrote:Why are they called "The Good Old Days" if they have nothing to
do with "The Good Old Days"?
Because you touch yourself at night.
Have a very nice day.
-fgalkin
Posted: 2005-02-17 02:50pm
by phongn
IRG CommandoJoe wrote:Why are they called "The Good Old Days" if they have nothing to
do with "The Good Old Days"?
It's an old ASVS reference where people remembered "The Good Old Days" where people would do things like that in a more or less unnamed fashion.
Posted: 2005-02-17 03:04pm
by Petrosjko
JediNeophyte wrote:Talk to the (STGOD) moderator(s), start one, hop on board when a new thread is starting up, etc. Pretty easy, not like they're some secret clan that's violently opposed to all outsiders, silencing any who- oops, I've said too much. I've tried several times to get in on them, in the end I just never have the time. The first one I joined eventually petered out after not too long (SDnet STGOD2, I think), the second was a Napoleonic type thing that didn't get past two pages, and I just didn't have the time, sadly, for the 40k one which seems to still be going strong.
I'm tellin' ya, man, it's not going as fast as it used to. No more 'five hundred posts in a single night', nowadays. Everybody's hit scheduling situations that have dropped it down to twenty posts a day or so, when rushed. You're welcome back at any time.
Edit- Twenty posts between all players, that is, not by each player.
Posted: 2005-02-17 04:17pm
by Kreshna Aryaguna Nurzaman
For fellow STGOD-impaired people (including me
) what if we start a "starter" STGOD, with, uh, simpler rules and less statistics than existing ones? I mean, the abundance of fleet strength numbers and the likes are pretty intimidating.
Anyway, here's some questions for the vets: since STGOD are mostly focused on diplomacy, what is the "winning" condition? Or actually there ain't any? Also, after browsing some STGOD threads (albeit briefly), I failed to find any quantitative references like those on RPG. So there ain't actually no numbers or what? How do we resolve combat, or maybe diplomacy? Is there some kind of dice roll and/or modifier for that purpose?
Thx!
Posted: 2005-02-17 04:53pm
by Dalton
Off to Gaming we go.
Posted: 2005-02-17 06:12pm
by consequences
Kreshna Aryaguna Nurzaman wrote:For fellow STGOD-impaired people (including me
) what if we start a "starter" STGOD, with, uh, simpler rules and less statistics than existing ones? I mean, the abundance of fleet strength numbers and the likes are pretty intimidating.
Anyway, here's some questions for the vets: since STGOD are mostly focused on diplomacy, what is the "winning" condition? Or actually there ain't any? Also, after browsing some STGOD threads (albeit briefly), I failed to find any quantitative references like those on RPG. So there ain't actually no numbers or what? How do we resolve combat, or maybe diplomacy? Is there some kind of dice roll and/or modifier for that purpose?
Thx!
Its usually generally agreed that everything has a power level in the same general vicinity. Those of us who are reasonable can work things out between ourselves can usually come to a fairly amicable resolution to conflict. Those who don't play ball, and try to God-mode their way through while dictating their opponents actions get slapped down by the mods, and usually annoy everyone enough that a coalition comes around to squish their power and divvy up its assets.
Its possible to be ostracised from participation, but it requires heroic repeated feats of annoyance. The only person here currently excluded to the best of my knowledge is lazerus
Posted: 2005-02-17 06:41pm
by Kreshna Aryaguna Nurzaman
consequences wrote:
Its usually generally agreed that everything has a power level in the same general vicinity. Those of us who are reasonable can work things out between ourselves can usually come to a fairly amicable resolution to conflict. Those who don't play ball, and try to God-mode their way through while dictating their opponents actions get slapped down by the mods, and usually annoy everyone enough that a coalition comes around to squish their power and divvy up its assets.
Its possible to be ostracised from participation, but it requires heroic repeated feats of annoyance. The only person here currently excluded to the best of my knowledge is lazerus
Alright, thanks! Guess I'm gonna' search for examples of conflict resolution.