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Best Urban combat FPS
Posted: 2005-04-05 04:06pm
by Setzer
Which game does the best job of simulating city-fighting? Halo 2 had its moments, but I also like Red Faction II. Since you could blow through so much terrain, it did a better job of simulating city fighting. I like that one level where you are fighting enemies on floors below you and have to work your way downwards by using explosives.
Posted: 2005-04-05 04:11pm
by Melchior
Half-life 2, mainly because of the physics engine and the eastern-european look of the city.
EDIT: "simulating" in a realistic fashion?
Posted: 2005-04-05 07:02pm
by Steven Snyder
Brothers in Arms
Nothing says loving like turning a corner and being shot dead by a MG-42 before your brain even has time to process the threat.
Posted: 2005-04-05 07:29pm
by Brother-Captain Gaius
Day of Defeat v1.3 (pre-Valve release - it had its problems, but it was the best version of DoD IMO). Good fun, good balance.
America's Army. A little different style, but the urban maps are excellent.
Posted: 2005-04-05 08:12pm
by Stark
Infiltration.
As an aside, I found HLs combat to be quite boring. Excellent engine, but what Valve did with it was derivative. Good thing INF is going to HL2 then
Posted: 2005-04-05 09:14pm
by YT300000
Deus Ex was a little unrealistic damage-wise, but I loved how you just couldn't run in and kill everything (well, by the last few levels, I just turned on all my augmentations and went Terminator on everyone's ass, but that's just at the very end). Not sure if that counts though.
Posted: 2005-04-05 11:20pm
by Exonerate
I thought DoD did a good job - peek around, get a burst full of MG-42 and die. HL2's graphics are great for urban combat, but the gameplay doesn't really simulate it well, but you can bet mods using the HL2 engine will be great.
Posted: 2005-04-06 12:14pm
by Guy N. Cognito
Raven Shield for sure..... Be cautious, time everything well, work as a team, still get shot and die.
Posted: 2005-04-06 12:44pm
by Ace Pace
Americas Army, turn the fucking corner without flashbanging, wham your hit by a MG.
Posted: 2005-04-06 09:57pm
by Stark
YT300000 wrote:Deus Ex was a little unrealistic damage-wise, but I loved how you just couldn't run in and kill everything (well, by the last few levels, I just turned on all my augmentations and went Terminator on everyone's ass, but that's just at the very end). Not sure if that counts though.
'28 damage from pistol, 7 damage from assault rifle' = 'a little unrealistic'
Posted: 2005-04-06 10:48pm
by Nephtys
I only played one thing that could be in this category, I don't usually do FPS.. but Call of Duty seemed pretty good during it's town levels.
Posted: 2005-04-06 11:05pm
by Stark
I guess someone should mention SWAT 4, since it's 'urban' and the demo was amazing.
Posted: 2005-04-07 08:31pm
by weemadando
Bought SWAT 4 the other day.... Its cool, but has some small issues. But it easily beats out anything else for the urban combat title.
Posted: 2005-04-07 09:29pm
by Lancer
Stark wrote:YT300000 wrote:Deus Ex was a little unrealistic damage-wise, but I loved how you just couldn't run in and kill everything (well, by the last few levels, I just turned on all my augmentations and went Terminator on everyone's ass, but that's just at the very end). Not sure if that counts though.
'28 damage from pistol, 7 damage from assault rifle' = 'a little unrealistic'
Funny, I thought that was Halo.
note: edited to make it clear that was a joke
Posted: 2005-04-07 09:34pm
by Stark
Matt, its a common problem. Deus Ex had horrific AR recoil along with pathetic damage. At least the pistol didn't have a scope
What's up with SWAT4? I didn't know it was out here yet. Is it team AI or more fundamental problems?
Posted: 2005-04-07 09:53pm
by Lancer
Stark wrote:Matt, its a common problem. Deus Ex had horrific AR recoil along with pathetic damage. At least the pistol didn't have a scope
sorry, i thought the joke was obvious enough to not need a smiley.
Posted: 2005-04-07 10:52pm
by Stark
I was joining with the sarcasm... damn text only!
Posted: 2005-04-08 06:53am
by Vanas
Operation Flashpoint > Other solder sims
Not much urban-ness, but just getting into towns and villages is something that has to be done very, very carefully. In terms of the whole combat experience, Op Flash is better. For pure urban combat, I dunno.
Posted: 2005-04-08 07:09am
by Gandalf
CoD Stalingrad level was fun urban-ness.
I haven't played the rest of the game though.
Posted: 2005-04-08 05:42pm
by YT300000
Stark wrote:YT300000 wrote:Deus Ex was a little unrealistic damage-wise, but I loved how you just couldn't run in and kill everything (well, by the last few levels, I just turned on all my augmentations and went Terminator on everyone's ass, but that's just at the very end). Not sure if that counts though.
'28 damage from pistol, 7 damage from assault rifle' = 'a little unrealistic'
To be honest, I only ever used the HE ammo, but yeah...
The point still stands that you couldn't just run in DOOM style and bitch-slap everything. That plus the great atmosphere, sound, story and everything makes that one of the best games ever, even if it was heinously unrealistic in that regard.
Posted: 2005-04-08 08:01pm
by Stark
Well, I thought Deus Ex was rubbish, but it certainly kills the rambos nice and quick.
RO is a nice bit of lethal WW2 urban combat, but I doubt anyone here would enjoy it. Alien Swarm is technically urban, but not really an FPS.
Posted: 2005-04-09 06:58am
by Chris OFarrell
Vanas wrote:Operation Flashpoint > Other solder sims
Not much urban-ness, but just getting into towns and villages is something that has to be done very, very carefully. In terms of the whole combat experience, Op Flash is better.
ESPECIALY in multiplayer.
God we had some fun games at a lan weekend one day years ago.
We always had two teams. One holding a town, one attacking. The only rules were the attacking team couldn't simply RPG the town to death or anything. The defenders however had one RPG shot.
It was fucking classic. People REALLY started to get creative. One time when we were attacking, we took 10 mins to crawl a sniper into a good position, he held fire and just slowly looked into every house and every location to get info for us. Then we (the attacking team were allowed to use trucks) deployed in three fireteams around the town, using terain to our advantage.
BLOODY, BLOODY battle. They wipped out our Northern team with the RPG after someone gave the game away by getting up from prone to rush to a new location. They sent out a few people to have a look around the North to make sure everyone was dead. The other two fireteams (mine and anotherguy) ran in from the South and West and got up behind their buildings, then inside two of them. We were actualy communicating (somewhat) via hand signals IN THE LAN so the people in the other room wouldn't hear us. We got two of the buildings in the south, then had a nice little stalingrad room to room war. God I loved my M-60
It got even more interesting when we tried it at night. Setting off parachute flairs all over the place with the occasional bust of fire from the woods REALLY freaked those campers out to HELL. While our supressed MP5 guys slowly snuck in from the West
BEST version though was when the teams were uneven. We turned two of the bad guy team into neutral hostages (no weapon on them) and had to rescue them. GOD I wished we had had flashbangs in this game. It was pure hell. We did get an M113 to offset their advantages...but their RPG kinda made it useless.
So we just camped their building and shot through the windows, throwing smoke grenades into their doorways and watching them waste ammo in a panic
I wonder when the hell Flashpoint II will get released.