Battlefield: Galactic Conquest
Posted: 2005-05-04 05:56pm
Has anyone tried this SW mod for Battlefield 1942? Is it any good?
Get your fill of sci-fi, science, and mockery of stupid ideas
http://stardestroyer.dyndns-home.com/
http://stardestroyer.dyndns-home.com/viewtopic.php?f=24&t=68103
My understanding is that the latest release (5) includes the Clone wars, At-ATs, landspeeders, At-St, Tie's, X-wings, etc...JediNeophyte wrote:I used to play it. Then Battlefront came out.
GC does have a few perks over Battlefront, but I honestly don't know why one would prefer it. BF's got a vastly superior engine, prettier graphics, bazillions times smoother infantry combat (my biggest beef with the Battlefield series), Clone Wars, and who knows what else I'm forgetting.
All I know is that they say that there is 60 vehicles that can be used.JediNeophyte wrote:Its always had the latter three, and landspeeders were added soon after.
GC's AT-ATs would need to pretty good to beat BF's; there's nothing quite like dominating Rebel scum from one of those, even with the painfully slow bolts.
Managed to download it from some german website.Chardok wrote:www.galactic-conquest.net
Also try Fileplanet. the registration process is quick and painless.
They're nicely balanced. Without support, a good team can overwhelm them by comming in from all sides. With a good team (as they are a mobile spawn point) you can assault on the move very easily and dominate something insane.JediNeophyte wrote:Its always had the latter three, and landspeeders were added soon after.
GC's AT-ATs would need to pretty good to beat BF's; there's nothing quite like dominating Rebel scum from one of those, even with the painfully slow bolts.