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Space Travel/Combat in RPGs (Recommendations?)

Posted: 2005-05-16 12:46pm
by McC
I'm looking for a replacement for the current SWRPG space combat system. I want something that is more realistic and more closely reflects spatial physics, but something that is also simple to use and doesn't require players or the GM to get bogged down in rolling lots of dice or doing lots of math. Anyone have any suggestions?

Posted: 2005-05-16 04:02pm
by Typhonis 1
first there is GURPS Space 3rd edition.UIt has a ship to ship combat system as does GURPS compendium 2

Posted: 2005-05-17 12:22am
by McC
Any chance of a free system? :|

Posted: 2005-05-17 01:16am
by Sokar
Free systems no , but I can point you to a cheap one. Try ordering Full Thrust: Second Edition from Ground Zero Games. Its only about $20US and has an excellent custom ship and technology creation system that will allow you to re-create any ship design you want. Add in easy to learn game mechanics and you have a winnah!!

A local hobbyshop with a decent distributor should be able to get it for you no problem, and if not PM me and I can probably get a copy for you through my employer.