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Ideas for home made star wars RPG

Posted: 2005-06-06 04:11pm
by Drunk Monkey
Can any one give me any ideas for stuff like, alien races, star ships (fighters, freighters, capital ships). It’s going to take place during the empire so force users are going to be very few. And any thing else anybody would like to suggest.

Posted: 2005-06-06 04:33pm
by Gunhead
Do you have a RPG system picked out yet?
The kewl thing about SW is that you can take almost any alien race in sci-fi, and use it in SW. So aliens are plenty. If you don't want to make your own, just stick to ships/fighters shown in the movies. For most part in my SW games chracters mostly encounter capital ships in the cruiser/frigate role. So nebulon-b's, corellian corvettes, VSD's and older stuff is usually seen.
For freighters you of course have the YT-1300, and it's related ship types.
Then you can pick ships from other SF and adapt them to SW. Also SW computer games can give a lot of fine designs.
Little googling will give some pretty good SW sites for both aliens and ships.

-Gunhead

Posted: 2005-06-06 04:39pm
by Gunhead
+http://hangarbay.tripod.com/td-hnbc.html
^--- SW ships with pics


+http://www.rancorpit.com/
^--- WEG SW RPG aliens and more

These should get you started.

-Gunhead

Posted: 2005-06-06 04:44pm
by Drunk Monkey
Thank you gunhead, the dilemma I’m having right now is the system, I already have the main races worked out, Wookie, Chiss, Twi’lek, Nemodien, human, Mon Calamari, sulustien, and plenty others. The vesels I’m still working on mostly there not set in stone yet the earliest ships I will go would be the dreadnought. The system itself is what I’m stumped on.

Posted: 2005-06-06 04:52pm
by Gunhead
Hmm.... If you can't get WEG D6, My choice would be Silhoutte CORE. It's a system used by Heavy Gear and Jovian Chronicles. So you get core by getting a) silhouette CORE b) Heavy Gear or c) Jovian Chronicles.
It's fast, simple and work great for SW. I know this because I use it myself for SW.
It has vehicle combat rules as standard, so putting together fighters and freighters is no biggie.
So if your local games store has any of the above available, I'm saying go for it.

-Gunhead

Posted: 2005-06-06 05:01pm
by Drunk Monkey
[quote="Gunhead"]Hmm.... If you can't get WEG D6, My choice would be Silhoutte CORE. It's a system used by Heavy Gear and Jovian Chronicles. So you get core by getting a) silhouette CORE b) Heavy Gear or c) Jovian Chronicles.
It's fast, simple and work great for SW. I know this because I use it myself for SW.
It has vehicle combat rules as standard, so putting together fighters and freighters is no biggie.
So if your local games store has any of the above available, I'm saying go for it.

-Gunhead[/quote

The WEG D6 I just downloaded from the west end games main page, I think I can get it to work fairly easily for star wars.

Posted: 2005-06-06 05:08pm
by Utsanomiko
West End Games is still around? I thought they stopped supporting their Star Wars D6 system because they went under. Never saw them sell anything around here after '98. :wtf:

Posted: 2005-06-06 06:51pm
by Drunk Monkey
Utsanomiko wrote:West End Games is still around? I thought they stopped supporting their Star Wars D6 system because they went under. Never saw them sell anything around here after '98. :wtf:
Yes they are believe it or not, they don’t technically support SW but I can adapt there basic D6 to my needs.

http://www.westendgames.com/

Posted: 2005-06-06 07:29pm
by Hotfoot
Utsanomiko wrote:West End Games is still around? I thought they stopped supporting their Star Wars D6 system because they went under. Never saw them sell anything around here after '98. :wtf:
They were bought by some rich guy so they would keep making TORG. They've since continued to make products including D6 Space, D6 Modern, and D6 Fantasy. I played a D6 Space game at a convention earlier this year.

Posted: 2005-06-06 09:25pm
by Drunk Monkey
Hotfoot wrote:
Utsanomiko wrote:West End Games is still around? I thought they stopped supporting their Star Wars D6 system because they went under. Never saw them sell anything around here after '98. :wtf:
They were bought by some rich guy so they would keep making TORG. They've since continued to make products including D6 Space, D6 Modern, and D6 Fantasy. I played a D6 Space game at a convention earlier this year.
How was it? Could it be converted to play star wars?

Posted: 2005-06-06 09:29pm
by Hotfoot
It was very enjoyable, and a pretty fun system. Unfortunately, I don't know the D6 Star Wars system at all, so it's hard to say. It's supposed to be an evolution of the original D6 system though.

Posted: 2005-06-06 09:34pm
by Drunk Monkey
Hotfoot wrote:It was very enjoyable, and a pretty fun system. Unfortunately, I don't know the D6 Star Wars system at all, so it's hard to say. It's supposed to be an evolution of the original D6 system though.
Honestly I don’t know either, but since they don’t sell SW D6 any more I’m thinking of converting another system for star wars, like change the ships in the original game to SW vessels, and aliens in the original to SW aliens.

Posted: 2005-06-06 09:46pm
by weemadando
I did a SW thing once using the Amber Diceless system - was very good for Jedi and other high power characters.

Posted: 2005-06-06 09:51pm
by Drunk Monkey
weemadando wrote:I did a SW thing once using the Amber Diceless system - was very good for Jedi and other high power characters.
What the hell is Amber Diceless? :?

Posted: 2005-06-06 10:01pm
by Utsanomiko
Drunk Monkey wrote:
Hotfoot wrote:
Utsanomiko wrote:West End Games is still around? I thought they stopped supporting their Star Wars D6 system because they went under. Never saw them sell anything around here after '98. :wtf:
They were bought by some rich guy so they would keep making TORG. They've since continued to make products including D6 Space, D6 Modern, and D6 Fantasy. I played a D6 Space game at a convention earlier this year.
How was it? Could it be converted to play star wars?
Going at least by what I saw of D6 Space, its Attributes seem to be identical. Little modifications here and there seem to be updates/clarifications (they seem to be using 0 as different from 1-3 apparently), but I couldn't tell how D6 space runs beyond that, as in skills, vehicle stats & combat, base Technical repair guidlines, etc.

Posted: 2005-06-06 10:11pm
by weemadando
Drunk Monkey wrote:
weemadando wrote:I did a SW thing once using the Amber Diceless system - was very good for Jedi and other high power characters.
What the hell is Amber Diceless? :?
*ding*

Amber Diceless

Phage Press

Posted: 2005-06-06 10:19pm
by Drunk Monkey
weemadando wrote:
Drunk Monkey wrote:
weemadando wrote:I did a SW thing once using the Amber Diceless system - was very good for Jedi and other high power characters.
What the hell is Amber Diceless? :?
*ding*

Amber Diceless

Phage Press
Good one, Ill have to incorporate elements from that as stuff for Jedi/Sith.

Posted: 2005-06-06 10:39pm
by weemadando
Diceless is great because its designed for super-powerful godlike PCs... you can of course tone it down a great deal, but the narrative style of gameplay suits far better when you're playing around with Jedi masters, so there's non of that WEG/d20 "Shit, I botched my test to levitate that ball bearing" and it streamlines forcepowers as well. I split them into several categories, a la Jedi Knight 2. Light, Dark, Neutral and levels 1, 2 and 3. Faily intuitive and it gives a Jedi far greater flexibility.