How long until the next revolution?
Posted: 2005-06-29 11:55pm
I started thinking about this a few nights ago, and Ace Pace's recent thread got me back on track with it.
As any retro gamer can testify, the introduction of Windows XP/2000/ME, whichever one it was that first had this feature, brought with it a shattering change in functionality as DOS, that lovable ol' gal that's been around for more than twenty or so years, was finally put to rest and removed in in large part from the operating system. Hundreds and thousands of classic titles which had thrived in its simplicity and darkness now suddenly found themselves with no place to go: with very few (if any) rel-releases to operate with the then-new operating system, many classic titles, including those that had founded entire genres or had introduced radical and popular new gameplay methods, faded into obscurity. Even with the efforts of some who have attempted (and succeeded, albeit with some strains) to emulate the DOS programming, there is little that can be done to preserve these greats, and though older gamers may keep a secondary machine in peak condition to re-live those glory days, for those one-system gamers, the situation becomes terribly stacked against them as incompatability and other problems becomes more and more prevelent, and so it must eventually pass that they must forsake these cherished games to remain complient with modern times.
At the current rate at which operating systems are developing and that games are evolving, how long will it be before another revolution comes, and thousands more titles have their legs cut from below them? For how much longer will I, and other gamers, be able to enjoy that brand-spanking0new shooter or RPG, or those titles which have aged well over the years, such as Diablo, The Sims, Warcraft,, and other such classics?
As any retro gamer can testify, the introduction of Windows XP/2000/ME, whichever one it was that first had this feature, brought with it a shattering change in functionality as DOS, that lovable ol' gal that's been around for more than twenty or so years, was finally put to rest and removed in in large part from the operating system. Hundreds and thousands of classic titles which had thrived in its simplicity and darkness now suddenly found themselves with no place to go: with very few (if any) rel-releases to operate with the then-new operating system, many classic titles, including those that had founded entire genres or had introduced radical and popular new gameplay methods, faded into obscurity. Even with the efforts of some who have attempted (and succeeded, albeit with some strains) to emulate the DOS programming, there is little that can be done to preserve these greats, and though older gamers may keep a secondary machine in peak condition to re-live those glory days, for those one-system gamers, the situation becomes terribly stacked against them as incompatability and other problems becomes more and more prevelent, and so it must eventually pass that they must forsake these cherished games to remain complient with modern times.
At the current rate at which operating systems are developing and that games are evolving, how long will it be before another revolution comes, and thousands more titles have their legs cut from below them? For how much longer will I, and other gamers, be able to enjoy that brand-spanking0new shooter or RPG, or those titles which have aged well over the years, such as Diablo, The Sims, Warcraft,, and other such classics?