Page 1 of 1

Importing sprays into Source creates shitty artifacts

Posted: 2005-09-19 09:26pm
by Hamel
Ok, how do I import sprays and textures into Source games without them turning to shit?

My spray, in-game:

Image

The original png, which looks exactly the same as the targa:

Image

I know the jpg makes it look even worse, but the bottom of the spray clearly has artifacts introduced during the conversion. This also happened to some normal maps I took from Doom 3 and put into an HL2DM map.

In case you wonder, the original png was from an Objectdock icon set hosted on Deviantart.com--

Posted: 2005-09-19 10:34pm
by Ypoknons
Neat idea. It has the illusion of being 3D in game.