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Source updated with HDR -now with pictures
Posted: 2005-09-23 03:48pm
by Ace Pace
Everyone, turn on STEAM and try running ANY source games, HDR is there, working on ALL source games.
Pretty!
Cute
Posted: 2005-09-23 03:51pm
by The Grim Squeaker
Interesting, I read about this in THG, it improves blurs and light/particle shading by making it work in-game and cuts back on system resources right?
What parts of HL2 would it affect especially? (That I need to watch out for)
Posted: 2005-09-23 03:55pm
by Ace Pace
Gah, THG isn't the best source
Lets just say(2nd hand testesmony) it looks amazing, even on a broken FX5700.
EDIT: better review of what HDR is
Posted: 2005-09-23 05:37pm
by Mr Bean
Oooh, time to replay HL2 to gauge it.
Posted: 2005-09-23 05:42pm
by Ace Pace
Not to ruin my own thunder, but on a FX card atleast, its only doing very advance blooming, milage may vary.
Posted: 2005-09-23 05:56pm
by Hamel
Neither HDR nor bloom work for me, and I have a 6800 which is an SM3.0 card. This is probably because the HL2 singleplayer and multiplayer don't have HDR maps yet.
BTW, those screenshots you linked to don't look any different from a non-HDR shot.
Posted: 2005-09-23 06:01pm
by Ace Pace
They did to me
Confusing, but fits the confused nature of this update that no one reported, didn't appear on Steam update,theres a massive optimisation and Source engine update coming monday though.
Posted: 2005-09-23 06:09pm
by Hamel
Ace Pace wrote:They did to me
Confusing, but fits the confused nature of this update that no one reported, didn't appear on Steam update,theres a massive optimisation and Source engine update coming monday though.
This update apparently introduces some bugs, and this has led to complaints in the Steam forums.
But really, I know bloom when I see it. If bloom and/or HDR is really working then the effect is so subtle that I can't tell the difference. I've seen bloom from Garry's Mod and other games - light will bleed over polygon edges and that certainly isn't happening here. HDR definately isn't working because I would see exposure effects, richer colors, and bloom as a side effect but that isn't here either, not even in the screens.
Posted: 2005-09-23 06:11pm
by Ace Pace
Then I guess this was a false alarm
And yes, I've seen the bugs,weird grey textures from what I heard.
Lockable.
Posted: 2005-09-23 06:15pm
by Mr Bean
Ace Pace wrote: Then I guess this was a false alarm
And yes, I've seen the bugs,weird grey textures from what I heard.
Lockable.
Locked