Halo 1 and 2 to run at 720p with Anti-aliasing on the Xbox 3
Posted: 2005-11-11 05:21am
link+picWell, the cat is out of the bag and Bungie is reporting that Halo 1 and 2 will support 720p and full scene anti-aliasing when played on the Xbox 360. If you scroll down the page, they also some have some screenshots as well.
But here's another bonus - the hardware in the 360 can do a lot of nifty stuff, and specifically in the cases of Halo and Halo 2, it can display the graphics in wide screen, at 720p, with full scene anti-aliasing. And it doesn't look kludgy, artifacty or smeary like an upscanning DVD player. The best way to describe it is that both games look like they're running on a PC at those resolutions.
We'll have some more information about these resolutions on Friday.
Now, to reiterate, we didn't redo any of the old textures or geometry - this is simply the game you already own, running at a higher resolution. The results are not miraculous, but for owners of HDTVs (or VGA monitors with the appropriate cable) they are sweet.
Do they work on Live? Like we already explained, they work exactly as they did before - that means System Link and split-screen for Halo, but - of course - no Live play (just like before!) - and for Halo 2 - System Link, Xbox Live and split screen as before. And yes, your existing Gamertag and Live Account will work just fine. I should note that split screen in 720p has obvious benefits.
Interesting, now if only they'd finally release halo 2 for the pc or this upgrade for the original halo on pc as a free download