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Porting Configs from Quake 3 to Quake 4

Posted: 2005-12-03 12:34am
by Einhander Sn0m4n
I have a nice custom config for my Quake 3:

Code: Select all

//Com HunkMegs Setting

com_hunkmegs 256

//Allow Download

seta cl_allowdownload "1"


//Graffix!

exec screen.cfg


//FPS Gauge

cg_drawfps "1"


//Speed Gauge (For Bunnyhopping ;)

cg_drawSpeed "1"


//PunkBuster Enable

pb_cl_enable


//Player Model

seta model "bones/red"


//Teammate Messages and Commands

bind y "messagemode2"
bind o "say_team Roger"
bind p "say_team Negative"
bind d "say_team ^2DEFENDING BASE/FLAG"
bind a "say_team ^1ATTACKING ENEMY BASE!!"
bind n "say_team Enemy Flag Carrier Sighted HERE!!"
bind m "say_team Whoops! They got me again at the #C ... ^1Someone Get a Spatula and Scrape My Guts Off the ^7Ceiling!!!"
bind , "say_team Dude! Where's Our ^3Flag?!"
bind . "say_team ^1G^3O^2O^5D ^4J^6O^1B^7!!!"
bind b "say_team ^3Base is ^1PHUCKED!!! ^3Need Defense NOW!"
bind v "say_team Uruk'hai ^4ATTACK! ^7ATTACK!! ^1ATTACK!!!"
bind c "say_team ^7Base Clear!!! ^6The Cockroaches have been ^5EXTERMINATED!!! >:D"
bind k "say_team ^3Flagwhores ^4HIGH ^7HIGH ^1HIGH!!!"
bind l "say_team ^3Flagwhores ^4LOW ^7LOW ^1LOW!!!"
bind u "say_team ^3Flagwhores ^4LEFT ^7LEFT ^1LEFT!!!"
bind i "say_team ^3Flagwhores ^4RIGHT ^7RIGHT ^1RIGHT!!!"
bind j "say_team ^3Requesting Status Report! Base Defenders, ^2Please Report In!"
bind h "say_team ^1I GOT THE FLAG! I GOT THE FLAG!! ^7Request Immediate Escort!!"
bind z "say_team ^7OMG ZERG RUSH!!! ^1 DEFEND THE BASE!!; say ^2Z^7OMG ZERG RUSH!!! ^7( ^80^7 )^1_^7( ^80^7 )"

//Other Stuff

bind w "say ^3EXCELLENT ^1SH^7(+)^1T!!!"
bind g say "^1G^3o^2o^5D ^4G^6a^1m^7E!!!"

//Taunts!

bind q say "^7ALL YOUR BASE ARE ^1BELONG TO US!!!"
bind f say "I R ^131337 ^2 C4mp1nG ^6PH4GG0T!!! :D"
bind r say "Grab Your Partner Do Se Do! Everybody Line Up In A Row! ^1RAILGUN TIME!!"


//Fast Name Switch

seta namea "set name ^2->}^74:20^2{<-^1Einhander; set nameswitch vstr nameb"
seta nameb "set name ^2->}^7A:FK^2{<-^1Einhander; set nameswitch vstr namec"
seta namec "set name ^2->}^74:20^2{<-^1F^3A^2Y^5G^4O; set nameswitch vstr named"
seta named "set name ^2->}^74:20^2{<-^8DragonsCurse; set nameswitch vstr namea"
set nameswitch "vstr namea"
 
bind F5 "vstr nameswitch"


//Rail Rainbow (Yes, this one works, as the <-gLu-> PeepZ know. :D )

set d1 "set color1 1; set color2 3; set changecolor vstr d2"
set d2 "set color1 3; set color2 2; set changecolor vstr d3"
set d3 "set color1 2; set color2 4; set changecolor vstr d4"
set d4 "set color1 4; set color2 6; set changecolor vstr d5"
set d5 "set color1 6; set color2 5; set changecolor vstr d6"
set d6 "set color1 5; set color2 7; set changecolor vstr d7"
set d7 "set color1 7; set color2 1; set changecolor vstr d1"

set changecolor "vstr d1"

bind mouse1 "+attack; vstr changecolor"


//Screenshot Toggle

bind F3 "cg_draw2d 0; wait; wait; wait; screenshot; play sound\weapons\noammo.wav; toggle cg_draw2d; echo ^7Screenshot Taken!"
//use for 'Owned!!!' screenies


bind F4 "screenshot;wait;play sound\weapons\noammo.wav; echo ^1Screenshot Taken!"
//use for Score Recording 


//Boss/Husband Key (aka the Big Red Eject Button)

bind F12 say "Good Game, GuyZ! ^1Lata and ^7Happy Fragging!;wait;wait;wait;wait;wait;wait;wait;wait;quit"


//Fast Reconnect (for that damnable OSP Hunkmeg!=64 Disconnect Bug)

bind F11 "reconnect"


//R_Gamma Adjust

set setgamma1 "seta r_gamma 1.0;wait;set setgamma vstr setgamma2;wait;echo GAMMA 1.0"
set setgamma2 "seta r_gamma 1.2;wait;set setgamma vstr setgamma3;wait;echo GAMMA 1.2"
set setgamma3 "seta r_gamma 1.4;wait;set setgamma vstr setgamma1;wait;echo GAMMA 1.4"
vstr setgamma2

bind F10 "vstr setgamma; play sound\weapons\noammo.wav;"



//CL_Maxpax Select (Adjust for Lag Spikes

set setpax1 "seta cl_maxpackets 100;wait;set setpax vstr setpax2;wait;echo MaxPax ^2100"
set setpax2 "seta cl_maxpackets 50;wait;set setpax vstr setpax3;wait;echo MaxPax ^350"
set setpax3 "seta cl_maxpackets 25;wait;set setpax vstr setpax1;wait;echo MaxPax ^125"
vstr setpax1

bind \ "vstr setpax;play sound\weapons\noammo.wav;"


//Snaps Select (Adjust for Low Ping: If Your Ping is High, Try bumping this up a notch)

set SetSnaps1 "set snaps 10;wait;set SetSnaps vstr SetSnaps2;wait;play sound\weapons\noammo.wav;echo Snaps ^110"
set SetSnaps2 "set snaps 20;wait;set SetSnaps vstr SetSnaps3;wait;play sound\weapons\noammo.wav;echo Snaps ^320"
set SetSnaps3 "set snaps 30;wait;set SetSnaps vstr SetSnaps4;wait;play sound\weapons\noammo.wav;echo Snaps ^230"
set SetSnaps4 "set snaps 40;wait;set SetSnaps vstr SetSnaps1;wait;play sound\weapons\noammo.wav;echo Snaps ^740"
vstr SetSnaps3

bind = "vstr SetSnaps"


//Rate Select (Adjust for Smooth Gameplay: If your framerate stutters or gets choppy, try lowering this a bit)

set SetRate1 "set rate 20000;wait;set SetRate vstr SetRate2;wait;echo RATE ^120K"
set SetRate2 "set rate 25000;wait;set SetRate vstr SetRate3;wait;echo RATE ^325K"
set SetRate3 "set rate 30000;wait;set SetRate vstr SetRate4;wait;echo RATE ^230K"
set SetRate4 "set rate 35000;wait;set SetRate vstr SetRate5;wait;echo RATE ^535K"
set SetRate5 "set rate 40000;wait;set SetRate vstr SetRate6;wait;echo RATE ^440K"
set SetRate6 "set rate 50000;wait;set SetRate vstr SetRate7;wait;echo RATE ^650K"
set SetRate7 "set rate 60000;wait;set SetRate vstr SetRate1;wait;echo RATE ^760K"
vstr SetRate2

bind - "vstr SetRate;play sound\weapons\noammo.wav"


//Auto-Strafe Controls: Uses the six keys above the arrow keys; this is optimized for Southpaw Quakers.

bind DEL "+left"
bind PGDN "+right"
bind INS "+moveleft"
bind PGUP "+moveright"
bind HOME "+forward"
bind END "+back"
bind mouse2 "+moveup"
bind mouse3 "+zoom"


//Das Mausconfig

seta cl_mouseaccel "1"
seta sensitivity "45" 

//NOISE!

seta s_khz "44"
seta s_musicvolume "0"

//Crosshair; Gotta Aim Somehow :D

set setxhair1 "set cg_drawcrosshair 3;wait;set setxhair vstr setxhair2"
set setxhair2 "set cg_drawcrosshair 4;wait;set setxhair vstr setxhair3"
set setxhair3 "set cg_drawcrosshair 8;wait;set setxhair vstr setxhair4"
set setxhair4 "set cg_drawcrosshair 9;wait;set setxhair vstr setxhair1"
vstr setxhair1

bind x "vstr setxhair;play sound\weapons\noammo.wav"


//Auto-Update Forcing

writeconfig q3config.cfg;wait;wait;wait;wait;wait;play sound/misc/w_pkup.wav

echo "^3EINHANDER SETTINGS ^1EXECUTED"


//FILE: Einhander.cfg "Einhander Sn0m4n's Custom Quake 3 Config" Version 0.16 
//Copyright (C) 2003 Dale Cox alias E. Sn0 -+31337+- alias Einhander Sn0m4n (t3h 31337 P1nK H4t H4x0r)

//Known Bugs: No Right-Hand-on-Mouse Version. Trying to use a WASD 
//layout to rectify this results in keybind conflicts.

//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.

//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//Lesser General Public License for more details.

//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//

// See GNU Lesser General Public License here at http://www.gnu.org/copyleft/lesser.html

//Gr33tZ to my husband and life partner Dave who bought me Quake and 
//gives me his love every day, Clan <-gLu-> for their EXCELLENT 
//InstaGib CTF Server and Wonderful website/forum at www.godzlikeus.com,
//PlanetQuake.com and Fileplanet for letting me l33ch so 
//much Quake 3 shit, Orange Smoothie Productions (www.OrangeSmoothie.com)
// for the Totally Excellent OSP Mod, and Last but not 
//Least: id Software for making such a totally awesome series of games,
// from the first Wolfenstein 3D and DooM through Quakes 
//1, 2, and 3, to Return to Castle Wolfenstein, all the way 
//to the upcoming DooM 3 and Quake 4! KEEP QUAKE ALIVE FOREVER!

//Lata and Happy Fragging!
...that I'd like to port over to Quake 4.

Does anyone know a site with a list of Quake 3 commands and their Quake 4 equivalents?

Posted: 2005-12-03 06:27pm
by Einhander Sn0m4n
Anyone?

Posted: 2005-12-03 06:32pm
by Lord Zentei
Einhander Sn0m4n wrote:Anyone?
There is a Quake 4? :?



:P

Posted: 2005-12-04 11:13am
by Einhander Sn0m4n
Lord Zentei wrote:
Einhander Sn0m4n wrote:Anyone?
There is a Quake 4? :?



:P
:roll:

Remind me to forcibly sodomize you with a railgun slug if we ever meet on a Quake server... :lol:

Posted: 2005-12-04 01:19pm
by Kurgan
They finally made Quake into a game? :lol: