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The Xbox 360 And Japanese Nationalism

Posted: 2006-01-07 05:41am
by Dominus Atheos
4 Color Rebellion wrote:There has been a lot of coverage recently about the failure of the Japanese Xbox 360. And those reports are very true. It is one of the weakest system launches in Japanese history, only topped perhaps by the Japanese launch of the Atari Jaguar. In my town there is only 1 game store that carries the 360. They were given 12 launch units by Microsoft and at the end of launch day they had sold only 1, and that was to one of the employees.

These articles are, of course, making the rounds of gaming sites. The comments I read on these sites often make me sick to my stomach. People are saying that the Xbox is not selling because the Japanese people are Xenophobic and will never buy foreign electronics. I have even read a few comments that say and I quote “Those Japs would never buy an American game system because they are still bitter about Hiroshima”.

Ok, first of all, those “Japs” are friends of mine. And I resent the slur. This isn’t even the worst comment I have heard on this issue. But the others are too vulgar or racist for me to repeat here. Why is there all this hate? Because the Japanese are not forking over thousands of yen blindly, that makes them xenophobic? I guess so. And now I will tell you what else these bitter, nationalistic Japanese are buying.

They are buying iPods like crazy. Japanese Apple stores sell more iPods per store than Apple stores in America. But wait! Apple is based in California. How can this be? Why aren’t they proudly buying their own, Japanese, Sony Mp3 players? Because Apple makes a good product that is in tune with what Japanese consumers like.

Starbucks is huge in Japan. These are everywhere. In just a few years Starbucks has made itself a fixture in Japan. They are always crowded with people. Japan had tons of it’s own coffee houses before Starbucks, but this was a company who adapted well to the Japanese market and was therefore embraced.

McDonalds. McDonalds can’t be doing well in Japan can it? The Hamburger and fries is clearly a western meal. Wouldn’t the Japanese shun it? No. McDonalds owns fast food in Japan. Japan has their own domestic burger chains like Mos Burger, Freshness Burger, etc. but they all bow before McDonalds. McDonalds knew that some of its tastes would not appeal to the Japanese so they changed their menus. Along with the standard Big Macs and fries they also have Teriyaki burgers, fried shrimp burgers, and other things for the Japanese pallet. They didn’t force the American tastes on the Japanese and thus, they thrived. Now look at the Japanese Xbox 360 launch lineup. First person Shooters, sports and car games. Games that sell really well in America but other than the car games are not to the Japanese taste.

Had they launched with RPGs, simulation games, party games, gambling games and fighters, they might have done a whole lot better. McDonalds changed their company for the Japanese taste. Microsoft tried to change the Japanese taste for their company.

But let’s keep going. Japanese people love Levis jeans and still pay a premium price for them. They also can’t get enough Coca-Cola. How can this be? All the major Japanese drink makers, Kirin, Asahi, suntory, etc. all make their own brands of cola. Why don’t the Japanese buy those? And, you know, support their country? Because the truth of the matter is, Japanese people love foreign goods. They buy clothes from France, handbags from Italy, Swiss watches, etc. and the very fact that these things are foreign makes them cool.

I will go on. Western Music in Japan sells almost as well as Japanese music. Let’s think about this for a second. Music in languages most Japanese people cannot understand sells nearly as well as music in their own language. Now go to Tower Records in say, for example, Mississippi. What percent of that music (not counting classical) is foreign? In Japan, even in my small town, I can buy albums by little known American bands and indie groups. But, in America, I can’t buy anything from the Japanese top 10.

Yeah, I’m going to keep going. Go to any cinema in Japan and you will see that 4 out of 5 movies playing there are not Japanese. And most of those are from America. The American movie “The Last Samurai” made more money in Japan, than any Japanese produced Samurai movie. Also one of the highest grossing movies of all time in Japan was Pearl Harbor. Yeah, Pearl Harbor.

Ok, now I will take it even one step further. How can Japan hate the American company Microsoft when all of their computers use Microsoft Windows? When all the businesses use Word, and Excel and PowerPoint? Ok, these are the industry standard and sometimes they have no choice, but why on earth is the most used chat program in Japan MSN Messenger? The Japanese don’t hate Microsoft; they just dislike the Xbox 360. They still feel bad about the original Xbox, which never delivered enough of the type of games they wanted. A system that never matched the Japanese tastes for design, marketing or games. After a time Microsoft of Japan started releasing a series of games called the Xbox World Collection. These games are simply American games put on region 2 discs. They have not been translated in any way. The only Japanese part of the game is the box and manual. I love these since I speak English and have bough quite a few of them. But how many Japanese gamers are going to buy the Buffy The Vampire Slayer game (which is one of the titles in the Xbox World Collection) when it is entirely in English? Not a lot. And many saw this lack of effort as a slap in the face.

And then, this year, Microsoft releases this new system with only 6 launch titles. And backwards compatibility with less than 20 original Xbox games. That is an insult. And these internet commenters have the audacity to say that the Japanese people aren’t giving an American company a chance. I think it is more of an American company not giving the Japanese a chance.

Ok, now everyone grab your Xbox controller, and turn it around. Mine says “Made in China” OK, now the Sony controller from my slim line PlayStation 2. Hmm… “Made in China”. It has been years since the PlayStation was even made in Japan.

Is Japan without racism? Not in any way. There is racism everywhere and Japan is no exception, in fact I would go as far as to say there is more racism in Japan than many other countries. But to say that this is the reason why Xbox is not selling is ignorant. Sure there are some hold-outs who will never buy American products, just like the Americans who would rather die than buy a foreign car. But in both cases they are the exceptions rather than the rule. Don’t blame the Japanese people for not buying a product that was not designed for them. It would be stupid of them to buy something that offers nothing they are interested in just for the sake of helping an American company. Give the Japanese gamers a product that meets their needs and wants and you will have another iPod on you hands.

As it stands, there are some very promising games coming up for the 360 by Japanese developers. But it might be too late, the Japanese already see the system as a failure. They should have delayed the launch until they had a strong launch lineup rather than have an early but weak launch. I spent a year of my life living in Nagasaki, Japan (before moving to Oita) and I was absolutely shocked by the amount of American goods on sale and how well they were received. If a product meets the needs and desires of the Japanese they will not care so much where it’s made. It’s happened before, it will happen again.

Posted: 2006-01-07 06:23am
by RogueIce
Eh? X-360 only has backwards compatability for 20 Xbox games? Is that just some thing for the Japanese system or is that for all X-360s?

I totally missed it if it was talked about before. :oops:

Posted: 2006-01-07 07:30am
by Sharp-kun
RogueIce wrote:Eh? X-360 only has backwards compatability for 20 Xbox games? Is that just some thing for the Japanese system or is that for all X-360s?
The 360 does backwards compatibility via software (rather than hardware as the PS2 did with the PS1). As such it needs to be tweaked for each game. MS are releasing updates online that should increase the number though.

Posted: 2006-01-07 12:11pm
by SirNitram
I'm not surprised. Between the weak launch titles and the overheating(Sorry to play to stereotypes, but all the Japanese gamers I knew have done the marathon-gaming), the 360 is off to a shitty start.

Posted: 2006-01-07 12:13pm
by Faram
SirNitram wrote:I'm not surprised. Between the weak launch titles and the overheating(Sorry to play to stereotypes, but all the Japanese gamers I knew have done the marathon-gaming), the 360 is off to a shitty start.
Agreed, I was close to order, did acctually preorder then canceled it.

The big reason being no Oblivion on release date.

Going to buy Oblivion to PC and see if it works if so then I will pospond the 360 untill it is cheaper.

Posted: 2006-01-07 12:27pm
by Xon
Sharp-kun wrote:
RogueIce wrote:Eh? X-360 only has backwards compatability for 20 Xbox games? Is that just some thing for the Japanese system or is that for all X-360s?
The 360 does backwards compatibility via software (rather than hardware as the PS2 did with the PS1). As such it needs to be tweaked for each game. MS are releasing updates online that should increase the number though.
They have released updates already.

Posted: 2006-01-07 12:46pm
by Praxis
RogueIce wrote:Eh? X-360 only has backwards compatability for 20 Xbox games? Is that just some thing for the Japanese system or is that for all X-360s?

I totally missed it if it was talked about before. :oops:
Microsoft writes patches which they call emulators for some reason (which really makes no sense- you write an emulator to emulate hardware, you don't have to write a seperate emulator for each game)- I'm almost certain that these patches are recompiled binaries, from the leaks AND from the fact that it makes some changes to the game (adding AA and stuff).

Anyway, in the US, only 200 XBox games run on the 360 (which sounds high, but a TON of games are missing. I believe the Splinter Cell games were recently added, but the Burnout games and Madden games and Spider-Man titles and many others don't work).

Apparently, in Japan, the number is much less.

I know that the Japanese media tends to side with Japanese gaming companies and likes to take every opportunity to bash Microsoft (something I can't really complain about, admittedly). If there is a small problem with the 360, they'll blow it out of proportion. I have little hope for the 360 to do well in Japan. Microsoft sent only around a hundred thousand units over there and hasn't sold half of them. The system has been routinely outsold by the GameBoy Micro, outselling it only last week (barely) because of DOA4 and still being outsold by the GameCube, GBA SP, PS2, PSP, and DS.



I think Microsoft royally screwed up their launch. What they needed to do is to capture the Christmas market so that everyone gets an XBox 360 before the other consoles come out. The defects are being reported everywhere (it does not matter if they aren't very common and are very rare, they are being reported and exaggurated by the media, this is bad PR), it's not fully backwards compatible, nobody expects it to be more powerful than the PS3, the launch titles aren't that great, and it doesn't play any new format.

Why did the PS2 succeed? It launched a year early, caught the Christmas market, told everyone it would give them a free DVD player and boosted DVD adoption, was fully backwards compatable, and hyped to the point that people thought that the PS2 would be more powerful than the XBox (seriously, I've seen forum posts from 2000 claiming that from the numbers Sony released, the PS2 would be more powerful, and whole fanboy flame wars over it).

Posted: 2006-01-07 01:34pm
by Joe
Damn those racist Japs for holding out for a console actually worth plonking down thousands of Yen for. The nerve!

Posted: 2006-01-07 02:00pm
by MKSheppard
They still feel bad about the original Xbox, which never delivered enough of the type of games they wanted. A system that never matched the Japanese tastes for design, marketing or games
Oh boo hoo, no Final Fantasy XLIVIVIIV for X-Box, or a controller sized for asian hands! The X-Box is OMGLOL T3H FAILURE!

I've been playing with a used X-Box since Christmas, and I really like it compared to the PS2; it feels solid; and the controller sits right in my hand.

Posted: 2006-01-07 02:06pm
by DPDarkPrimus
The lack of RPGs for the X-Box is a perfectly legitimate reason for contributing to the failure of the X-Box console in Japan, Shep.

But there is no complaint about the controllers- the 360 controllers are only an improvement on the already incredible S Controller. But a good controller does not a system sell.

Posted: 2006-01-07 03:14pm
by Nephtys
My comment: This rebuttal seems unfair.

Starbucks and McDonalds are places where for a few bucks you get a meal or a drink. Hardly a 'big buy' or something that comes into play in someone's home. And it doesn't strike me as a particularly competetive market for Japanese hamburgers.

Everyone in the world drinks Coke, because it's a good and popular drink. Some people like western music, and so on. People use Microsoft software because there really is no other practical option. And so on.

BUT.

The 360 in japan suffers from the massive brand-name Loyalties that Nintendo and Sony have had time to let settle in over more than ten years. Admittedly, the 360 has no 'japanese-oriented' titles in it's launch window, but the fact that people are waiting for PS3 and Revolution, two 'black box' systems with few solid facts shows that it's brand loyalty, not some crazy knee-jerk 'racism' reaction.

Posted: 2006-01-07 03:21pm
by Praxis
DPDarkPrimus wrote:But a good controller does not a system sell.
Except, possibly, in Nintendo's case.

Posted: 2006-01-07 03:39pm
by Nephtys
Praxis wrote:
DPDarkPrimus wrote:But a good controller does not a system sell.
Except, possibly, in Nintendo's case.
It's far more likely a new controller will be a cheap gimmick over practical tool. I certainly don't see any interesting EyeToy games.

Posted: 2006-01-07 04:19pm
by felineki
MKSheppard wrote:Oh boo hoo, no Final Fantasy XLIVIVIIV for X-Box, or a controller sized for asian hands! The X-Box is OMGLOL T3H FAILURE!
What, you're expecting people to buy a system when it has no games that they want? Does Microsoft really need money that deperately?

Besides, there's been a new Gradius game announced for PS3 (and not X360). Kick ass.

Posted: 2006-01-07 06:08pm
by Medic
This just won't die -- but time hopefully will tell.

Not for a lack of trying.
Xbox 360 Losing Japan Game

Microsoft’s launch in its rival’s backyard falters after the first weekend of sales.
December 13, 2005

Only half of the Xbox 360s that went on sale in Japan last weekend were sold due to a lack of in-demand game titles, according to estimates on Tuesday.

Because Sony and Nintendo rule the Japanese market, Microsoft’s weak launch of its video game console in Japan was not unexpected. However, the software giant had been hoping to come closer to the booming demand that it saw for its U.S. and European launches.

Microsoft has sold roughly 500,000 of the Xbox 360s in Europe and in the U.S. in the past few weeks, while only 62,000 consoles were purchased in Japan last weekend, according to a study by EnterBrain, which publishes the Japanese game magazine Famitsu Xbox 360. The study was reported by Reuters.

That matches the poor sales that Microsoft’s original Xbox received when it arrived in Japan in 2002.

Sony has kept an 80 percent share of the Japanese market with its PlayStation 2, and Microsoft sold fewer than 500,000 original Xboxes to Japanese gamers.

This time around analysts were more bullish for the 360, but had predicted that a lack of Japanese game titles would dissuade Japanese gamers from buying the Redmond-based giant’s console.

Dead or Alive 4, a fighting game, was expected to be available at the time of the launch in Japan, but Microsoft decided to push the date that the game would be on sale to the end of the month.

“With only a few exceptions, the leading titles in Japan are different from the leading titles in the U.S.,” said John Taylor, an analyst with Arcadia Research.

Pronounced Differences

“The difference in taste has become more pronounced during the last generation, as top Japanese games no longer cross the ocean with a high degree of surety, and very few Western games become top sellers in Japan,” Mr. Taylor said.

The Xbox faces a big challenge convincing Japanese game developers to create winning games for the console, according to analysts like Michael Pachter from WedBush Morgan.

Mr. Pachter said Japanese game developers have less incentive to develop games for the 360, when the console’s share of the Japanese market is considerably less than Sony’s.


Even if Microsoft can bring together a few winning Japanese games, Mr. Pachter said, “there is no way that it [the 360] is going to beat Sony in Japan.”

Nice Try

If the 360 is a dud in Japan, it won’t be for lack of trying (see Xbox Makes Play for Japan).

Microsoft has moved to launch its console in Japan just days after its European and North American launches, an immense feat in logistics.


What’s more, Microsoft designed the console to appeal to the Japanese audience far more than its predecessor. The unit was designed to sit horizontally or vertically, enabling it to fit in space-conscious Japanese homes. The box is also white as opposed to the black Xbox, which did not appeal to the Japanese consumer.

Microsoft executives even said that when the Xbox 360 was tested in Japan before launch, Japanese gamers thought the hardware was designed by style-conscious competitor Sony or even Apple.

For the 360, Microsoft has planned to launch 40 games for Japan in the coming months. That number is double the number of games that were available for the original Xbox in the Japanese market.
Yes it's about the games available in Japan, but if Japanese game developers are gun-shy then it's still bias towards Sony and Nintendo because they're viewed as video-game developers and not Microsoft. No one, from the producer to the consumer, is giving them a fair chance.

Of course, by the time Microsoft finally gets a good deal of Japanese games what new system will be available to the Japanese consumer? :roll:

Posted: 2006-01-07 06:22pm
by SirNitram
It's all about proven track records. Why sink the cash into developing for the 360 when you have proven consoles to develop for soon? Few companies are going to take the chance on an unproven system and company; doubly so when the first X-Box wasn't impressive on the Japanese market.

In my guess, it would have been better to focus on a larger chunk of the US and international marketshares before trying to aggressively focus on Japan. A large chunk of those markets would be a good record to slap in front of hesitant game designers, especially ones eager to break into the larger markets.

But I'm just a sideliner. People will continue to whine about the EVAL JAPANESE when the 360 doesn't sell there. Maybe Microsoft will net some good games for that market, maybe not. I'm still betting the Revolution destroys it there, though.

Posted: 2006-01-07 06:54pm
by Mr Bean
SirNitram wrote:It's all about proven track records. Why sink the cash into developing for the 360 when you have proven consoles to develop for soon? Few companies are going to take the chance on an unproven system and company; doubly so when the first X-Box wasn't impressive on the Japanese market.

Ummm Nitram, damn near every single Japanse game company has games in devolpment for the 360. However all are still six months to a year plus.

The lack of must have games is the single greatest reasn that the 360 is doing so terrible over there. Nothing screams YOU MUST PLAY ME AND I'm XBOX 360 only! IE like the origional FFIV and playstation. They needed a BUY ME title for launch and they lacked one.

Posted: 2006-01-07 06:58pm
by SirNitram
Mr Bean wrote:
SirNitram wrote:It's all about proven track records. Why sink the cash into developing for the 360 when you have proven consoles to develop for soon? Few companies are going to take the chance on an unproven system and company; doubly so when the first X-Box wasn't impressive on the Japanese market.
Ummm Nitram, damn near every single Japanse game company has games in devolpment for the 360. However all are still six months to a year plus.
Then I sit in bafflement as to what the article is babbling about in how the companies won't play ball with Microsoft. Unless it's dishonest, which isn't, you know, impossible.
The lack of must have games is the single greatest reasn that the 360 is doing so terrible over there. Nothing screams YOU MUST PLAY ME AND I'm XBOX 360 only! IE like the origional FFIV and playstation. They needed a BUY ME title for launch and they lacked one.
Yea. They'll net the Frat Boy Demographic(I don't know where I picked that up, but it's very amusing to use) with Halo 3, but as X-Play said 'The announcement Halo 3 would come out alongside the PS3 was 'philosophical' in nature'. And Halo 3 will not nail everyone.

Posted: 2006-01-07 06:59pm
by Arthur_Tuxedo
I don't know. The X360's launch may not have been very impressive, and even less so from a Japanese gamer's point of view, but the launches of some systems that were successful in Japan have been even more pathetic. The only decent offering the PS2 had when it came out was some fireworks game.

And it's not like Japan's overactive nationalism is a secret. Everyone I know that's ever gone there has told me that the Japanese are the most racist people on the planet, bar none. Maybe they would have bought the 360 if it had a better launch, but I doubt it. You can call it brand loyalty, but when both of the brands involved happen to be domestic, you have to raise your eyebrows.

Posted: 2006-01-07 07:22pm
by Praxis
Nephtys wrote:
Praxis wrote:
DPDarkPrimus wrote:But a good controller does not a system sell.
Except, possibly, in Nintendo's case.
It's far more likely a new controller will be a cheap gimmick over practical tool. I certainly don't see any interesting EyeToy games.
But we all know that addons never sell. The Sega CD and 32X ended up being gimmicks instead of being practical, because they were sold seperately and never took off. This controller comes bundled with the system. The DS worked out pretty well.

And it can be used like a traditional controller (buttons and joystick) or like a mouse or a light gun or even eyetoy (movement detection) to a point.

Anyway, what I meant is that Nintendo intends to sell the system based off the controller, so Nintendo disagrees with DarkPrimus' post. Who will be proven right remains to be seen.

Posted: 2006-01-07 07:29pm
by DPDarkPrimus
Guess what? Halo 3 talk is irrelevent. Halo 3 will not sell 360s in Japan, at least not in any signifigance. They had to turn Half-Life 2 into a fucking arcade game that's multiplayer based, and make "Counter-Strike Neo" with costumes derivative of MGS' Ninja to get Japanese players even remotely interested. FPS games are not big sellers there.

Posted: 2006-01-07 07:37pm
by Nephtys
Praxis wrote:
Nephtys wrote:
Praxis wrote: Except, possibly, in Nintendo's case.
It's far more likely a new controller will be a cheap gimmick over practical tool. I certainly don't see any interesting EyeToy games.
But we all know that addons never sell. The Sega CD and 32X ended up being gimmicks instead of being practical, because they were sold seperately and never took off. This controller comes bundled with the system. The DS worked out pretty well.

And it can be used like a traditional controller (buttons and joystick) or like a mouse or a light gun or even eyetoy (movement detection) to a point.

Anyway, what I meant is that Nintendo intends to sell the system based off the controller, so Nintendo disagrees with DarkPrimus' post. Who will be proven right remains to be seen.
My main issue is that Nintendo keeps hyping it up. 'Revolutionize gaming', they say. Low price point, they say. I don't doubt the cheapness of the system (as it's not trying to compete in hardware), but I do doubt the practicality of the controller. It in default form, is an NES controller with a remote. Such is impractical for any game developed past 1992.

Sure. The light gun could be useful in FPS. We'll have to see how well that plays. But to play any other game, you need to buy add-ons. Who wants ten different controller modules lying around? Wanna play this ninja game? Buy the samurai-sword handle add-on with tilt detection. Wanna play a hunting game? Buy a shotgun add on for your controller. Wanna play any old game with a sensable controller? buy an add-on controller for your controller!

Honestly, when the main attraction of a system is it's ability to play stuff from fifteen years ago, that doesn't sound good.

Posted: 2006-01-07 07:54pm
by RedImperator
PFC Brungardt wrote:Yes it's about the games available in Japan, but if Japanese game developers are gun-shy then it's still bias towards Sony and Nintendo because they're viewed as video-game developers and not Microsoft. No one, from the producer to the consumer, is giving them a fair chance.
Or, as it said in the very same article you just posted, Japanese developers are hesitant to spend money developing games for a system that's not likely to ever command more than a miniscule market share. The only bias involved is that the developers are biased in favor of making a profit.
Of course, by the time Microsoft finally gets a good deal of Japanese games what new system will be available to the Japanese consumer? :roll:
Too bad, so sad. Maybe next time, Microsoft will learn its lesson and have Japanese games coming down the pipe ahead of time, so it actually has Japanese launch titles when it launches in Japan. As for the consumers, why should they be expected to invest in a system whose predacessor let them down produced by a company which clearly doesn't understand the Japanese video game market when there are other systems on the market?

Posted: 2006-01-07 08:06pm
by Medic
RedImperator wrote:
PFC Brungardt wrote:Yes it's about the games available in Japan, but if Japanese game developers are gun-shy then it's still bias towards Sony and Nintendo because they're viewed as video-game developers and not Microsoft. No one, from the producer to the consumer, is giving them a fair chance.
Or, as it said in the very same article you just posted, Japanese developers are hesitant to spend money developing games for a system that's not likely to ever command more than a miniscule market share. The only bias involved is that the developers are biased in favor of making a profit.
I can't fault that reasoning. The only counterpoint is that if one producer was able to make the only good game for the X360's launch, they could've had a Japanese Halo, a game that sold the system and made a good deal of profit. Still, it'd have to be some great game not just any game that happened to be made in Japan.
RedImperator wrote:
PFC Brungardt wrote:Of course, by the time Microsoft finally gets a good deal of Japanese games what new system will be available to the Japanese consumer? :roll:
Too bad, so sad. Maybe next time, Microsoft will learn its lesson and have Japanese games coming down the pipe ahead of time, so it actually has Japanese launch titles when it launches in Japan.
Then that's their greatest mistake. Microsoft's enlisted some Japanese support but for whatever reason, none of it's been ready for the launch. So they took it seriously but not enough it looks like.

Posted: 2006-01-07 08:23pm
by Spanky The Dolphin
Nephtys wrote:Wanna play this ninja game? Buy the samurai-sword handle add-on with tilt detection. Wanna play a hunting game? Buy a shotgun add on for your controller.
Um, neither a sword or gun game would need an attatchment, since the Rev controller has those functions built-in. The only real talk of a controller attatchment was concerning a general standard controller much like the one for the GC, and the possibility of the occasional niche add-on being made.