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RPG Cliches... so very true.
Posted: 2006-01-08 04:34am
by Nephtys
http://project-apollo.net/text/rpg.html
Plenty of gems there. Wonder if this has been posted recently here? Some favorites:
#13: The Higher The Hair, The Closer To God (Cloud Rule)
The more outrageous his hairstyle, the more important a male character is to the story.
#57: Natural Monopoly Rule
No city will have more than two shops, unless it is crucial to the story that there be a hundred vendors which you must visit in order (see You Always Travel In The Right Circles.) All of these shops will sell the same goods for the same price.
#79: Xenobiology Rule
The predatory species of the world will include representatives of all of the following: giant spiders, giant scorpions, giant snakes, giant beetles, wolves, squid, fish that float in midair, gargoyles, golems, carnivorous plants, chimeras, griffons, cockatrices, hydras, minotaurs, burrowing things with big claws, things that can paralyse you, things that can put you to sleep, things that can petrify you, at least twenty different creatures with poisonous tentacles, and dragons. Always dragons.
Posted: 2006-01-08 11:27am
by Jade Falcon
187 "So, Andross, you reveal your true form!"
You will have to kill the evil villain at least twice at the end of the game. First the villain will look like a person or some creature and be rather easy to kill. Then he will grow to about 50 times the hero's size and be much harder to kill.
188 In Your Face, Jesus!
Even if you manage to deal with him that time, you're not done -- the villain will then transform into his final form, which is always an angelic winged figure with background music remixed for ecstatic chorus and pipe organ.
Aint that one the bloody truth, the last boss in Legaiaa 2 takes 3 forms.
Posted: 2006-01-08 11:41am
by SAMAS
That's nothing. The final boss in Wild Arms 3 has ten.
Posted: 2006-01-08 02:06pm
by BloodAngel
Zophar, anyone?
Posted: 2006-01-08 02:28pm
by Oni Koneko Damien
It made me giggle.
Posted: 2006-01-08 02:38pm
by Bounty
187 "So, Andross, you reveal your true form!"
When did
Lylat Wars become an RPG ?
Posted: 2006-01-08 02:46pm
by Admiral Valdemar
Bounty wrote:187 "So, Andross, you reveal your true form!"
When did
Lylat Wars become an RPG ?
I think that's just used as a famous example of bosses doing that, rather than use an RPG. Though they'd have been better picking Sephiroth.
Posted: 2006-01-08 02:57pm
by Adrian Laguna
Bounty wrote:187 "So, Andross, you reveal your true form!"
When did
Lylat Wars become an RPG ?
Lylat Wars? That's from Star Fox 64. It isn't an RPG either, but it's still a pretty good choice since it's one of the few lines in which the Hero acknowledges that the Bad Guy is changing forms.
Posted: 2006-01-08 02:58pm
by Duckie
Adrian Laguna wrote:
Lylat Wars? That's from Star Fox 64.
Lylat Wars is Star Fox 64, IIRC, just the name of the European Version.
Posted: 2006-01-08 03:15pm
by General Zod
Admiral Valdemar wrote:Bounty wrote:187 "So, Andross, you reveal your true form!"
When did
Lylat Wars become an RPG ?
I think that's just used as a famous example of bosses doing that, rather than use an RPG. Though they'd have been better picking Sephiroth.
Meh, everyone knows Sephiroth stole his angel schtick from Kefka in FF6.
Posted: 2006-01-08 03:26pm
by Losonti Tokash
Admiral Valdemar wrote:Bounty wrote:187 "So, Andross, you reveal your true form!"
When did
Lylat Wars become an RPG ?
I think that's just used as a famous example of bosses doing that, rather than use an RPG. Though they'd have been better picking Sephiroth.
Or Ramirez.
Posted: 2006-01-08 03:54pm
by jaw_oma
dufus
[quote="Losonti Tokash"][quote="Admiral Valdemar"][quote="Bounty"][quote]187 "So, Andross, you reveal your true form!" [/quote]
When did [i]Lylat Wars[/i] become an RPG ?[/quote]
I think that's just used as a famous example of bosses doing that, rather than use an RPG. Though they'd have been better picking Sephiroth.[/quote]
Or Ramirez.[/quote]
Posted: 2006-01-08 04:51pm
by Vendetta
189: The Moral Of The Story (Ghaleon Rule)
Every problem in the universe can be solved by finding the right long-haired prettyboy and beating the crap out of him.
So true. If only you'd thought of that the first time you met them....
183: Adam Smith's Revenge
By the end of the game you are renowned everywhere as the Legendary Heroes, every surviving government and authority figure has rallied behind you, the fate of the world is obviously hanging in the balance, and out of nowhere random passers-by give you a pat on the back and heartfelt good luck wishes. However, shopkeepers won't even give you a discount, much less free supplies for the final battle with evil.
Of course. They have absolute confidence that you're going to win.