Page 1 of 1
My Brother is Certifiably Insane....
Posted: 2006-01-09 12:37pm
by MKSheppard
Posted: 2006-01-09 12:40pm
by Faram
What the fuck is that?
Posted: 2006-01-09 12:41pm
by MKSheppard
Steel Battalion X-Box Controller. You know, the controller that costs about $150 or $200; and can only be used with two games; Steel Battalion 1 and 2.
Posted: 2006-01-09 12:42pm
by Lancer
oh yeah, definitely. He's got such a nice controller setup, but yet he's playing on that crappy desk? He needs to build himself a mock-up cockpit.
Posted: 2006-01-09 01:46pm
by Faram
MKSheppard wrote:Steel Battalion X-Box Controller. You know, the controller that costs about $150 or $200; and can only be used with two games; Steel Battalion 1 and 2.
I hope that he got it at a sale.
Posted: 2006-01-09 04:41pm
by Darth Wong
Isn't this the same brother who repeatedly fucked up your computer?
Posted: 2006-01-09 04:47pm
by Losonti Tokash
Excellent. Tell him to get Line of Contact so I can blow the crap out of him.
That said, I wish I had a desk. All I've got is a card table and a chair.
Oh, and it's not really $200 if you're smart about it. When I first started looking there was a bundle that came with both games for about 60 or 70 bucks and I "only" spent $110 on mine.
Posted: 2006-01-09 04:57pm
by Glimmervoid
I and my brother got one together of eBay but we found it really boring so we sold it (for a profit I may add).
Posted: 2006-01-09 06:24pm
by frogcurry
Is that the thing where you can press a specific button to operate the wipers on your vehicle?
Posted: 2006-01-09 06:31pm
by Mobius
yep.
and if you don't press Eject before the explosion of your mecha, you're dead and back to the beginning of the game
Posted: 2006-01-09 06:43pm
by frogcurry
WTF? That's seriously harsh.
Posted: 2006-01-09 06:45pm
by Spanky The Dolphin
The game was all about the presentation of realism.
Posted: 2006-01-09 06:50pm
by Mobius
having seen the crazy things that some people manage to do for Falcon 4.0 or Flightsim, the Tekki controler seems okay.
Posted: 2006-01-09 06:59pm
by frogcurry
I must be misunderstanding here. You can save your game occasionally and you will go back to the start of the level or chapter if you die yes?
Surely not all the way back to the start if you die 3 seconds from finishing the game?
edit: sorry I seem to be going a bit off-topic here...
Posted: 2006-01-09 07:03pm
by Losonti Tokash
If your pilot is killed, that campaign ends. It keeps a record of your pilot as KIA but that's all you can do with it. The way to not die is either be a damn good pilot or just hit the eject button when the cockpit is on fire and the button flashes. Of course, then you lose the VT and have to buy a new one. Running out of money is the other way for a campaign to end (other than finishing it, of course).
Posted: 2006-01-09 07:33pm
by Darth Wong
Spanky The Dolphin wrote:The game was all about the presentation of realism.
Did I just hear the word "realism" in relation to a game involving mecha?
Posted: 2006-01-09 07:47pm
by Mobius
"immersion" would fit better
Posted: 2006-01-09 07:49pm
by Spanky The Dolphin
Darth Wong wrote:Spanky The Dolphin wrote:The game was all about the presentation of realism.
Did I just hear the word "realism" in relation to a game involving mecha?
Bah, whatever.
Posted: 2006-01-09 07:50pm
by Instant Sunrise
Well, with the exeption of the draw distance, and cutscenes. the game's graphics are close to photorealiastic.
Even if the whole concept of mecha is fairly implausible.
Posted: 2006-01-09 07:53pm
by Losonti Tokash
If it makes you feel any better, it's very easy to knock the VTs over.
Posted: 2006-01-09 07:58pm
by MKSheppard
UPDATE: he returned it as it didn't come with a manual or tutorial and it was complicated; he got store credit for it (about $100 worth ; it was 100 for the stick, and 50 for the game); and we got a bunch of games cheep instead.
Posted: 2006-01-09 08:02pm
by Losonti Tokash
Your brother's a wuss. I figured that game out by trial and error.
Posted: 2006-01-09 08:40pm
by Spanky The Dolphin
A wuss with no attention span, it seems...
Tekki has a somewhat steep learning curve, anyway, doesn't it?
Posted: 2006-01-09 08:47pm
by sketerpot
Darth Wong wrote:Spanky The Dolphin wrote:The game was all about the presentation of realism.
Did I just hear the word "realism" in relation to a game involving mecha?
The feeling of realism is not mutually exclusive with mecha. If someone is willing to suspend disbelief for a few fundamental premises of a fictional universe, it can still feel real
if everything else is self-consistent.
People are willing to accept Death Stars and Jedi powers and lecherous wormlike gangster aliens as long as all the pieces fit together nicely and we get to see some seedy bars and people still act in accordance with human nature. Even those utterly unrealistic Justice League cartoons can feel real... until someone suddenly develops unbalanced godlike superpowers that mysteriously vanish in the next episode. Then the whole feeling of believability is shattered, because the story is inconsistent.
Similarly, I can accept the ideas of cyborgs and brain-computer connections and gratuitous-female-nudity-powered adaptive camoflage in the
Ghost in the Shell movies---but when random people start quoting from
Paradise Lost and everyone seems preoccupied with philosophical angst, the realism goes away. The GitS universe is based on our own world's hypothetical future, and nothing in the story explains humanity's descent into legions of pretentious Philosophy Major freshmen. It makes no sense in the context of the story, so it breaks realism.
So yes, realism is a very important concern in games involving mecha, and anything else with a few ridiculous premises. Or it should be.
Posted: 2006-01-09 09:14pm
by Ghost Rider
Darth Wong wrote:Spanky The Dolphin wrote:The game was all about the presentation of realism.
Did I just hear the word "realism" in relation to a game involving mecha?
It's another way of saying instead of sleek, fast and mobile and whatever insanity most mecha games have; these things perform like tanks drowning in mud.