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Silent Storm is the shit!

Posted: 2006-01-25 11:12pm
by MKSheppard
My god; it's like X-Com times 1,0000!

Posted: 2006-01-25 11:56pm
by Vympel
.....

Dude- you just discovered this game? I played it and finished it ages ago. It's fucking awesome. The guns, the firing through walls, the killing Nazis, "levelling up" your guys, the whole shebang.

Posted: 2006-01-26 12:18am
by SylasGaunt
Aieee! Scary Nazi tech! *dies*

Posted: 2006-01-26 12:54am
by Vympel
SylasGaunt wrote:Aieee! Power armor! *dies*
Don't spoil it for him!

Posted: 2006-01-26 01:45am
by Cthulhuvong
I love this game. Can't wait for the next one to come out...

Posted: 2006-01-26 01:57am
by Vympel
What's your sigart from, Cthulhuvong?

Posted: 2006-01-26 02:09am
by Faram
I do hope you get the expansion, Silent Storm - Sentinels.

Silent S is the only game that comes close to Jagged Alliance 2, but JA 2 is still the king!

Posted: 2006-01-26 02:19am
by Vympel
Jagged Alliance 2 is king because of the concept more than the execution- sending a crack squad of mercenaries to bring down a made-up country was always a winner, however, Silent Storm has far superior graphics, physics, etc.

If Jagged Alliance 3 can match Silent Storm in that regard ...

Posted: 2006-01-26 02:29am
by MKSheppard
Vympel wrote:Don't spoil it for him!
I know about the nazi power armor

Posted: 2006-01-26 04:27am
by Brother-Captain Gaius
I just wish SS was a little more reliable. I love it half to death, but when I try to start up a new game I inevitably get pissed off with the horrifically inconsistent line-of-sight (and thus line-of-fire). Because of it most firefights would degenerate into:

[enemy steps into view]
[enemy fires burst from SMG, hits character]
[enemy takes step backward, somehow disappearing]

And the damned overwatch seems to help the enemy more than it does you...

Everything else about the game is pretty sexy, though I think it does err on the side of silly toward the end... I wanted to fight WWII, damnit, not some megalomaniacal terrorist organization.

Posted: 2006-01-26 04:37am
by Faram
Brother-Captain Gaius wrote:I just wish SS was a little more reliable. I love it half to death, but when I try to start up a new game I inevitably get pissed off with the horrifically inconsistent line-of-sight (and thus line-of-fire). Because of it most firefights would degenerate into:

[enemy steps into view]
[enemy fires burst from SMG, hits character]
[enemy takes step backward, somehow disappearing]

And the damned overwatch seems to help the enemy more than it does you...

Everything else about the game is pretty sexy, though I think it does err on the side of silly toward the end... I wanted to fight WWII, damnit, not some megalomaniacal terrorist organization.
Agreed, the game was great up to a point.

I had a team of four, two snipers and two support, one of eatch in a team.

they dominated the battlefield up to a point where those fucking things arrived.

Dodge my headshot? WTF!

Posted: 2006-01-26 04:46am
by Brother-Captain Gaius
The only conventional weapons that could really do anything were dedicated snipers (whose damage was, as you say, inconsistent and minimal) and MG-42s. Those things are fucking beasts; though if you're playing an Allied squad the ammo's hard to get. If you can get a grenadier close enough without getting gibbed and you've saved up those BigBoomBooms™ you can usually deal with them, but unless you've got dedicated AT or 'kleins of your own it's tricky...

Posted: 2006-01-26 04:50am
by Thunderfire
Faram wrote: they dominated the battlefield up to a point where those fucking things arrived.

Dodge my headshot? WTF!
Hmm headshots work against panzerkleins if you have a skilled sniper. You'll often get a instant kill if you aim for several turns.

Posted: 2006-01-26 04:50am
by Stark
I think JA2 gets an advantage (ironically) from it's fixed perspective: even good games like SS seem to suffer from flexible cameras somehow. I can't believe I'm saying that... :cry:

There's just something about JA2. It's easier to play than SS, and it's quite broad. It gets horribly crap towards the end, where it devolves into crawling around at night snipzoring the badguys at the 'long' range of a few hundred metres, but it's very satisfying. I'll have to see if SS gets the same way when I've played it a little more.

Posted: 2006-01-26 04:57am
by Brother-Captain Gaius
Stark wrote:I think JA2 gets an advantage (ironically) from it's fixed perspective: even good games like SS seem to suffer from flexible cameras somehow. I can't believe I'm saying that... :cry:
Nonsense, you are Stark; you possess the Supernatural (Su) ability to bitch or moan about any game in existence as a free action. The bitching can be dispelled, but you can reactivate it again on your next turn as a free action.


:P

Posted: 2006-01-26 05:03am
by Stark
Well, JA2 is an extreme case, where it's a great game only held back by it's craptacular graphics and awful damage modelling. But hey, SS has the better graphics and the better damage modelling, but then I whine about it 'damaging immersion' or something. :)

SS is a great game, I just can't put my finger on what gives JA2 the edge in flow (or whatever you want to call it).

Posted: 2006-01-26 05:20am
by Faram
Thunderfire wrote:
Faram wrote: they dominated the battlefield up to a point where those fucking things arrived.

Dodge my headshot? WTF!
Hmm headshots work against panzerkleins if you have a skilled sniper. You'll often get a instant kill if you aim for several turns.
My Snipers where elite, most of the maps i whiped clean with the snipers headshoting everyone, and the support crew provided backup.

But then tose mecha stomped on and dodged my headshot five times in a row, I was so disguised so I quit it then and there.

Posted: 2006-01-26 05:01pm
by Netko
The part that ruined it for me is the lack of anything resembling a coherent and immersive story. JA2 actualy gets big points on that count, it world felt alive while SS feels like I'm playing in diffrent demolition sandboxes tied together by a very poor story. Even with that I really liked the game and was very impressed with the level of graphics and physics (destruction mostly) there, however ultimatly the pathetic story (or maybe a more correct word would be atmosphere, it felt like a game instead of drawing you in like JA2) made me feel there was no point in continuing playing.

Posted: 2006-01-26 07:37pm
by Vympel
I only had one sniper- heh. I liked making a "realistic" squad, if there is such a thing for a game like that.

Posted: 2006-01-26 11:09pm
by Brother-Captain Gaius
Vympel wrote:I only had one sniper- heh. I liked making a "realistic" squad, if there is such a thing for a game like that.
Ditto. I liked to keep a balance of classes with a relatively standard equipment loadout for my faction and stick to one nationality. I just wish you could get the standard uniforms on the NPCs to match my main character.

Question for the more knowledgeable firearms types: Playing as Germans at about midgame when you have most standard weapons available, you've got a scoped Mauser Karabiner 98 among them. Problem is, I've never seen an unscoped equivalent labelled as such. I'm rather fond of the weapon and would like the standard version for the rest of my squad. Is it just named something different or is it really not in the game?

Posted: 2006-01-27 02:08am
by Cthulhuvong
Vympel wrote:What's your sigart from, Cthulhuvong?
Its a pic of Clone Commander Keller I found somewhere and photoshopped.

As for the game, I had fun but ended up with the same reaction as mmar, and stopped playing after a while.

Posted: 2006-01-30 10:50pm
by MKSheppard
Gotten to the Panzerklein Reveal mission in Switzerland, and I have to say "What the Fuck?"

The game was so great and fun to play up to that point; it was a slightly cheesed version of WWII; what with that Luft '46 rotating jet wing fighter from underground; which was sort of understandable, because in the real WWII; OSS never did operations on this scale or was composed of so many nationalities (russians anyone?) as it is in Silent Storm.

The Kleins are sort of marginally believable in a context of a slightly Cheesed WWII; the game designers got half of the "feel" of the Kleins right; they're big ungainly bulky things that make lots of noise; and they have a lot of soft joints, etc.

But where they fell down completely was in the way they completely overpowered the Kleins.

1.) Nevermind this is a big, bulky, noisy suit of armor, anyone in it will be able to magically evade something like 40% of the shots from a belt fed machine gun at point blank range!

2.) These suits will be capable of withstanding 7.62mm ball at point blank range from a MG-42! That's another thing in unrealism; I wouldn't have minded the Kleins if we could simply riddle them with bullets; instead of taking 3-4 shots to kill a unarmored guy, we'd now have to fill him with close to 100~ rounds to kill him if he was in a Klein....

Posted: 2006-01-30 10:59pm
by Stark
I somehow broke the campaign and my first Klein mission was in the Urals at the TH base. I was there with a single bazooka and regular guns, and it was hard shit. I want to echo Sheps complaints, since 7.92x57M through the head of a klein did shit, and only my use of the enemy laser weapons gave me a victory. It's actually easier to kill the pilot than destroy the vehicle itself. Ugh.

Posted: 2006-01-31 01:47am
by MKSheppard
What the shit? I fight through like four Kleins on the FIRST LEVEL alone, and in order to find out who controls this factory in Switzerland, I have to fight through a nother level of assholes, some with even more uber laser weapons while being beat up from the first level?

Posted: 2006-01-31 03:13am
by Faram
Slightly OT but what the hell!

I just found JA2 and Unfinished Buissnies for 30skr or ~$4US

To good a deal to pass up :)