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MGS Movie by Uwe Boll? Never! Says Kojima
Posted: 2006-02-04 02:40am
by Mr Bean
Link
Kojima wrote:The Kojima Productions Report, the English companion to Hideo Kojima's audioblog HIDECHAN, released its second installment today, and it's already bearing fruit! Host Ryan Payton delivers a message from Kojima-san dispelling recent "nasty rumors" that Uwe Boll is being considered to direct an upcoming Metal Gear Solid movie. Says Kojima:
"Absolutely not! I don't know why Uwe Boll is even talking about this kind of thing. We've never talked to him. It's impossible that we'd ever do a movie with him."
Ouch! Kojima sounds pretty confident that Konami isn't sidestepping his authorial control anytime soon, even if Boll did receive a copy of the script. Oh, and Uwe, congratulations on that recent Razzie nomination; we know you have what it takes to bring home the Golden Raspberry!
Horray! Horray for Kojima! One possible video game movie in the making that won't suck by default! (Well maybe this and the Halo movie)
Posted: 2006-02-04 02:54am
by Dennis Toy
takes a BIG BREATH OF RELIEF.....
Posted: 2006-02-04 03:09am
by GuppyShark
Excellent news. We've seen too many great geek films lately to see more trash produced.
Posted: 2006-02-04 04:04am
by The Yosemite Bear
well the only reason he was given the script is that scene where Snake totures and kill an evil german director named Ewe Boil, no relation to anyone living or dead right?
Posted: 2006-02-04 09:53am
by Ligier
I love the strength of the language. It's not unlikely, improbable, or doubtful, it's impossible he'll direct the movie.
Posted: 2006-02-04 12:42pm
by General Zod
Huzzah! It's nice to see that Konami's concerned about this movie and doesn't want to see it go to shit.
Posted: 2006-02-04 03:46pm
by Vendetta
It's good that Kojima retains control. Konami by themselves have not always made the best choices for movie directors, since they've got the man who fucked up Resident Evil, the man with that special kind of suck that could take the two greatest SF monsters of all time and make a shit film with them, Paul W.S. Anderson, to direct Castlevania.
Posted: 2006-02-05 05:32pm
by MKSheppard
Who gives a damn? Kojima utterly fucked up after Metal Gear Solid 1, veering into more and more insanity.
Posted: 2006-02-05 05:52pm
by Admiral Valdemar
MKSheppard wrote:Who gives a damn? Kojima utterly fucked up after Metal Gear Solid 1, veering into more and more insanity.
Only he didn't, if you actually understood the game, which MGS3 explains even more about. To be honest, the only criticisms I've heard are that there was too much dialogue (I can agree to an extent, but a lot of it was needed if you wanted to have a clue what was really happening) and that the likes of Vamp and Fortune defy nature. How the last one is a criticism given the first game has a fucking psychic, a man whose firearm is a gun normally used in fighter planes and a leader who simply refuses to die, is beyond me.
This was really a "no shit" thing. There's no way a reputable game franchise would go to the dogs like Uwe Boll inevitably handles many, sorry, all of his titles. I hope there is never an MGS movie, to be honest. It'd never capture the games properly, I didn't even really feel the remake of MGS was as good as Kojima's original, though the extra gameplay and better graphics were nice.
Posted: 2006-02-05 06:35pm
by Nephtys
MKSheppard wrote:Who gives a damn? Kojima utterly fucked up after Metal Gear Solid 1, veering into more and more insanity.
You've clearly never played MGS3. It has portable nukes and ridiculous soviet rocket-tanks.
And oh. A very interesting character study of the Boss/Snake.
Posted: 2006-02-05 08:06pm
by Spanky The Dolphin
Frankly what a Metal Gear movie needed was the espionage film aesthetics of the mid 1980s. Since those have been lost, one should never be attempted.
Posted: 2006-02-05 08:23pm
by Admiral Valdemar
I agree, it's something the Cold War cinema could've likely done, albeit, without the technology present for the post-2000 setting of the game.
Posted: 2006-02-05 09:07pm
by MKSheppard
Nephtys wrote:You've clearly never played MGS3. It has portable nukes and ridiculous soviet rocket-tanks. :
After the moronicity that was MGS 2 I swore off Kojima games. If you want to mind fuck us, give us a dime bag of cocaine instead of making us play your games for several hours.
Posted: 2006-02-05 10:26pm
by Nephtys
MKSheppard wrote:Nephtys wrote:You've clearly never played MGS3. It has portable nukes and ridiculous soviet rocket-tanks. :
After the moronicity that was MGS 2 I swore off Kojima games. If you want to mind fuck us, give us a dime bag of cocaine instead of making us play your games for several hours.
MGS3 was entirely sensable. With a nice, cold war plot, and deep characters (except for the 4 mid-bosses). And crazy Russians in war machines. You'd like it. I'd say the plot was better than MGS1's.
Posted: 2006-02-05 11:01pm
by Adrian Laguna
MKSheppard wrote:Nephtys wrote:You've clearly never played MGS3. It has portable nukes and ridiculous soviet rocket-tanks. :
After the moronicity that was MGS 2 I swore off Kojima games. If you want to mind fuck us, give us a dime bag of cocaine instead of making us play your games for several hours.
Considering that I palyed through it eight times, and started skipping all the dialogue by fourth, and half the cutscenes by the sixth, I'd say that the gameplay was worth it. Besides, I really like the story. Huge conspiracies, giant nuclear super-fortress, guy coming back from the dead, the badguy is not really the badguy, tragic family stories, abusive emotionally messed-up main character and almost equally screwed-up girlfriend. Did I mention the conspiracies and plots within plots?
Also, if you liked MGS1 you would have to be fucking insane not to like MGS3. It really fleshes out who Big Boss was, and what drove him to do what he did in Zanzibar Land and Outer Heaven. Not to mention it adds a lot of backstory to Revolver Ocelot, the origins of the Metal Gear, and some other stuff. On it's own it kicks ass, coupled with the other two games it really brings the story toguether. I would suggest you wait until
Metal Gear Solid 3: Subsistence comes out before getting it.
On topic:
*Dances around happily*
Posted: 2006-02-07 07:23am
by Admiral Valdemar
MKSheppard wrote:
After the moronicity that was MGS 2 I swore off Kojima games. If you want to mind fuck us, give us a dime bag of cocaine instead of making us play your games for several hours.
MGS2 was about setting the stage for a bigger story. MGS was, essentially, a hostage/terrorist story like Hollywood would make, but with a backstory that happened to involve Big Boss and other issues from the two previous canon games. The technology and ideology is far more than some US experimental soldier having daddy problems, which MGS2 went into.
MGS3 then left that plotline alone and fleshed out the earlier parts of the story, such as how Big Boss came to be, what created the Metal Gear programme and why the Patriots are doing what they're doing and how. These three games are a standalone trilogy, or so I believe, with MGS4 being a final conclusive part that explains MGS to MGS3 entirely.
Now, if Kojima-san sacrified playability and graphics etc. for the sake of telling an
X-Files episode, I'd agree with you. But he didn't. The dialogue is necessary to make the game more than one-man-army-takes-on-bad-guys which has been done to depth. That's the whole point behind MGS, it's
not the same shit, it actually uses intelligent themes (MGS2 alone is practically an homage to Richard Dawkins' theories which are not pseudoscience) along with real and fantastical elements.
Posted: 2006-02-07 07:40am
by Ghost Rider
Good...given he should at least retain some power, given Konami's prior fuck up with Castlevania.
As for the games. I just don't care for MGS2, and really it's because Raiden never appealed to me as a character or as an avatar for my adventures nor did the whole "Is it a VR sim, yes, no, maybe, kinda...look huge conspiracy!!!!!!", and the less said of the bad guys this time around the better. MGS3 did actually make more sense of what the conspiracy was and honestly while the bad guys were for most part toys to be killed, they had more aesthetic appeal.
Gameplay for all of the MGS has been superb. It is by far the best fucking thing of the game, with the music coming close. And strangely the VAing, both American and Japanese.
MGS4 looks good, that much I will give. Storywise, who fucking knows, but given number 2...as long as the gameplay still holds.
Posted: 2006-02-07 02:32pm
by Vendetta
Admiral Valdemar wrote:(MGS2 alone is practically an homage to Richard Dawkins' theories which are not pseudoscience)
I don't think that was terribly well expressed in the game, getting lost as it did among the silliness at the end with all the conspiracy nonsense.
It was to Memes what MGS was to Genes, a valiant stab, but one that missed the point in several critical areas. (Albeit in MGS it was all about the terminology, and trying to reduce it to simple Mendelian genetics. Rewriting MGS from the point of view of the extended phenotype might have been more successful, but would have made the talky bits really quite dense)
It would have been a more successful exploration of memes if they had explored the concept further that the Patriots aren't real, there are no shadowy people behind the scenes, just a huge centreless network that
acts as if there is because they are infected with the conspiracy meme.
Posted: 2006-02-07 05:16pm
by Admiral Valdemar
The end dialogue between the supposed Col. Campbell and Rose and Raiden was meant to be misleading in many ways. The Patriots didn't even tell their insider operative, Ocelot, all the details (not even the truth of the S3 programme), so expecting them not to lie to Raiden is too much. They brought up the meme aspect in reference to the dangerous (and I must say real) overabundance and readily available crap that litters the web and elsewhere now that dilutes the truth. Just look at the number of conspiracy theories about Diana, JFK or 11th September along with the useless crap about celebrities and fad diets.
The only real reference to memes in regards to the Patriots, was that they operated on core values that were inherent in American society. The stuff about the original creators being dead for 200 years could easily have been a ruse and saying that GW was dead and the real Patriots were not human puts anyone off the scent if they intend to find and show or kill those responsible.
So while it's not a hard thesis on memetics like MGS wasn't a lecture on genetics except in the context of asymmetry theory and genetic engineering, it does go into many themes that Dawkins has mentioned. Religion being the most dangerous mind virus out there, but absent in MGS2 at least.
Posted: 2006-02-07 07:36pm
by Adrian Laguna
Ghost Rider wrote:I just don't care for MGS2, and really it's because Raiden never appealed to me as a character or as an avatar for my adventures nor did the whole "Is it a VR sim, yes, no, maybe, kinda...look huge conspiracy!!!!!!", and the less said of the bad guys this time around the better.
I once read an article (which being in the GameFAQs forums, no longer exists) about the Raiden character. Can't remember much, but the author mentioned something along the lines of Raiden being meant to be an avatar for the Snake fanboys. However that may have failed (or succeeded, I liked the guy), the part where Raiden gets to fight alongside Solid Snake is by far the best in the entire game.
Where did you get: "Is it a VR sim, yes, no, maybe, kinda...look huge conspiracy!!!!!!"? There are no hints anywhere in the game about it being a VR simulation, everything that happens is real. If you are referring to the S3 project: It was meant to create Solid Snake Mk. 2* (according to Revolver Ocelot), and/or to see how the Arsenal Gear super-computers could handle a crisis (according to the self-aware memes residing in the White House/Patriots/whatever). One way or the other, the events in the Big Shell where manufactured on purpose
*A smashing success in doing that.
How can you not like:
Revolver Ocelot and his chronic backstabbing disorder.
"Hey look I can take-out Navy SEAL squads single-handedly, with a knives! Plus, I'm almost as hard to kill as Liquid Snake!" Vamp
"Laugh and grow fat!", "I'm a cRaZy bomber." Fatman
And finally, the utterly kick-ass (see the scene where he pwns three Metal Gear Rays in half the time Raiden takes to kill one), turns out he had a noble cause, Solidus Snake.
?
I understand why Fortuna is not a particularly likeable character, what with the whining and the... does she ever do anything other than whine? Oh right, she saves everyone from Ocelot when she (or the Patriots) reactivate the "Bullets can't hit me, LOLZ!!!" device and then somehow extends its area of effect.
Posted: 2006-02-07 07:52pm
by Adrian Laguna
Vendetta wrote:It would have been a more successful exploration of memes if they had explored the concept further that the Patriots aren't real, there are no shadowy people behind the scenes, just a huge centreless network that acts as if there is because they are infected with the conspiracy meme.
The final Codec conversation has two beings telling you that they are self-aware memes, or at least that is what I understood from "We are conciousness that rose in the White House" or something along those llines. They could also just be JFK (GW was not the only mega-computer aboard Arsenal Gear), or some of Patriots themselves.
Admiral Valdemar wrote:The only real reference to memes in regards to the Patriots, was that they operated on core values that were inherent in American society. The stuff about the original creators being dead for 200 years could easily have been a ruse and saying that GW was dead and the real Patriots were not human puts anyone off the scent if they intend to find and show or kill those responsible.
It was 100 years and... SHEP, IF YOU'RE READING THIS, MGS3 SPOILERS AHEAD! ...MGS 3 pretty much confims this. Think about it, the Philosophers were founded in the early 20th Century. Tell me, do you seriously expect the original founders to still be alive in the 21st? They are humans, with finite life-spans. The last of the philosophers, The Boss' s father, died sometime between the 1930 and the late 1940s. That would mean slightly under 60-80 years before 2009. Either Otacon got his dates messed-up or he was rounding for enphasis.
EDIT - Shit, shit, shit, shit. My apologies, it was not my intention to double-post. I thought that I was editing my other post.
Posted: 2006-02-07 08:34pm
by Ghost Rider
Adrian Laguna wrote:
Where did you get: "Is it a VR sim, yes, no, maybe, kinda...look huge conspiracy!!!!!!"? There are no hints anywhere in the game about it being a VR simulation, everything that happens is real.
Part of the VR sim was the whole Rose, and Colonel bits...I just didn't care for it. I didn't mine it but as Valdemar illustrated far better, the core of it got mixed up and jumbled, where yes, I did get the story, but compared to either MGS1 or MGS3...it took digging through some sludge. I just never cared for how much they threw at you, when less really is better, and both MGS1 and 3 achieved such.
How can you not like:
Revolver Ocelot and his chronic backstabbing disorder.
"Hey look I can take-out Navy SEAL squads single-handedly, with a knives! Plus, I'm almost as hard to kill as Liquid Snake!" Vamp
"Laugh and grow fat!", "I'm a cRaZy bomber." Fatman
And finally, the utterly kick-ass (see the scene where he pwns three Metal Gear Rays in half the time Raiden takes to kill one), turns out he had a noble cause, Solidus Snake.
?
I understand why Fortuna is not a particularly likeable character, what with the whining and the... does she ever do anything other than whine? Oh right, she saves everyone from Ocelot when she (or the Patriots) reactivate the "Bullets can't hit me, LOLZ!!!" device and then somehow extends its area of effect.
Actually I despised the Ocelot and the arm thing, just struck me as the worst of the Kojima pulling fantastic inane shit, and Vamp was to me a blah "Me am immortal!!!!" Fatman I just ignored.
Solidus was the best of the batch, and only because the rest for me were dismal.
Posted: 2006-02-07 08:47pm
by Darth Raptor
Insert vision of MG REX stomping on Uwe Boll, spikes down; scraping a long, bloody trail across the ground. Punctuate with a triumphant, mechanical shriek.
Posted: 2006-02-07 09:12pm
by Vendetta
Adrian Laguna wrote:The final Codec conversation has two beings telling you that they are self-aware memes, or at least that is what I understood from "We are conciousness that rose in the White House" or something along those llines. They could also just be JFK (GW was not the only mega-computer aboard Arsenal Gear), or some of Patriots themselves.
Which is a horrendous bastardisation of the original concept of Memes.
There's a handy definition in The Extended Phenotype for Memes:
Richard Dawkins wrote:A unit of cultural inheritance, hypothesised as analogous to the particulate gene, and as naturally selected by virtue of it's 'phenotypic' consequences on its own survival and replication in the cultural environment
An individual meme or even a memeplex cannot be "self aware" any more than a gene or chromosome can. They are neuron linkages in the brains of individual humans, which represent ideas that can replicate themselves by transmitting themselves to other humans via communication. The idea that there is a shadowy conspiracy called "The Patriots" running the country from behind the scenes is a meme. It is an idea that spreads by sounding convincing, and by drawing just enough on coincidental events and paranoia in infected subjects to gain a foothold and spread.
The beauty of this as a meme is that there does not need to
be a conspiracy, as long as the people in the right places are all carrying the Patriots meme, they will act as if the Patriots were real, and thereby facilitate the reproduction of the meme.
Pity that wasn't the route the script took, it would have been cool.
Posted: 2006-02-07 09:31pm
by MKSheppard
*Looks at all the idiots trying to make sense of the psychobabble that Metal Gear Solid 2 was spewing*
The game quite simply lost me at the beginning (Hey, an unknown group has taken over the top decks of this ship commanded by US Marines and containing a metal gear, and if the marines in the hold see me, the game ends RIGHT THERE, not even a "Hey guys, your entire topside crew is dead" comment) but of course, things must go a predetermined way because Kojima Knows Best; even if it means making every Marine on that ship a retarded idiot.
It then continued to get progressively worse; right; a single pretty-boi wannabe (raiden) is going to succeed where an entire SEAL team failed?
the psychobabble VR simulation or not "meme" whatever at the end only capped off the idiocy.