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The Wurst of Grimtooth's Traps

Posted: 2006-02-22 09:19am
by Sharp-kun
I picked this up earlier today and we had a good laugh at it over lunch. Does anyone know if a party has ever made it through the Dungeon of Doom?

Re: The Wurst of Grimtooth's Traps

Posted: 2006-02-22 11:58am
by CaptainChewbacca
Sharp-kun wrote:I picked this up earlier today and we had a good laugh at it over lunch. Does anyone know if a party has ever made it through the Dungeon of Doom?
That depends. What are you talking about?

Re: The Wurst of Grimtooth's Traps

Posted: 2006-02-22 12:08pm
by Sharp-kun
CaptainChewbacca wrote:
Sharp-kun wrote:I picked this up earlier today and we had a good laugh at it over lunch. Does anyone know if a party has ever made it through the Dungeon of Doom?
That depends. What are you talking about?
The book is essentially a list of traps for D&D GM's. At the end there's a dungeon that is hideously deadly. I was wondering if anyone had ever tried it.

Example Trap

Posted: 2006-02-22 01:59pm
by Shortie
The sodium is a nice touch (if it's stored under oil).

What would you leave in the chest?

Posted: 2006-02-22 04:04pm
by Molyneux
Shortie wrote:The sodium is a nice touch (if it's stored under oil).

What would you leave in the chest?
Preferably not anything vulnerable to water damage, pirahna damage, or exploding sodium-damage.

Posted: 2006-02-22 04:09pm
by LongVin
I'd hate to be the rogue in that party.

Re: The Wurst of Grimtooth's Traps

Posted: 2006-02-22 11:14pm
by The Grim Squeaker
Sharp-kun wrote:
CaptainChewbacca wrote:
Sharp-kun wrote:I picked this up earlier today and we had a good laugh at it over lunch. Does anyone know if a party has ever made it through the Dungeon of Doom?
That depends. What are you talking about?
The book is essentially a list of traps for D&D GM's. At the end there's a dungeon that is hideously deadly. I was wondering if anyone had ever tried it.

Example Trap
Eh, it's not that hard to escape with a dimension door or teleport.
Anyone without good magic is dead though.
Now the example trap from the epic level hand book is nasty:
It's a sheer wall before a pit of poisoned spikes, when the charatcers try to fly or teleport over it the Beholder hidden above the pit uses it's anti magic eye to get them down while the wall they came in from slowly closes and the other side of the pit is an illusion behind which is a lake of acid and a green dragon.
Now that's nasty :twisted:

Posted: 2006-02-24 03:32am
by The Yosemite Bear
I always liked the 30' deep shag carpet.

Posted: 2006-02-24 03:37am
by The Yosemite Bear
actually I pulled off a grimtooth's dungeon, with my bag of "Marbles" that once rolling increased their mass to the equivalent of a half ogre walking down the hall.....