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New Rev Shots

Posted: 2006-03-23 09:48am
by Max
Taken from another board:
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Looks a bit bigger but nice none the less :]

bleh source!
I like it...it does look a bit bigger, but it could just be the camera angle. :)

Posted: 2006-03-23 10:17am
by Vympel
What are they thinking with that shitty control pad? Disaster, I tell you.

Posted: 2006-03-23 10:24am
by KrauserKrauser
Wow, that thing is tiny.

Either that or they have a giant hand model to betray the scale.

Posted: 2006-03-23 10:39am
by Archaic`
The console *is* slightly bigger than the last showing of it, that's been confirmed elsewhere by people on the show floor.

Vympel....honestly, you have to hold one of these things to judge it. The possibilities of a wireless gyroscopic 3d mouse (which doesn't need large sweeping movements to work) haven't hit home yet? The only possible thing wrong there is the ergonomics of the remote.

Posted: 2006-03-23 10:57am
by Luke Starkiller
It still looks nowhere close to the size of an Xbox to me, check out the size of the USB ports on the back of it.

Posted: 2006-03-23 11:09am
by Spanky The Dolphin
Does indeed seem to be about the size of three DVD cases.

And what the heck is that guy actually holding up to the glass in several of those pictures?

Posted: 2006-03-23 11:16am
by Elheru Aran
Spanky The Dolphin wrote:Does indeed seem to be about the size of three DVD cases.

And what the heck is that guy actually holding up to the glass in several of those pictures?
That would be a DS, looks like...

Posted: 2006-03-23 11:52am
by TheBlackCat
I don't recall any mention of USB ports before. I wonder what they are for.

Posted: 2006-03-23 12:05pm
by Bounty
So...sexy...

God I want that thing in my bedroom. I don't care if it only plays Tetris, that controller looks like the best thing since sliced bread.

Posted: 2006-03-23 12:29pm
by Spanky The Dolphin
Elheru Aran wrote:
Spanky The Dolphin wrote:Does indeed seem to be about the size of three DVD cases.

And what the heck is that guy actually holding up to the glass in several of those pictures?
That would be a DS, looks like...
Oh duh, yeah it is.

Posted: 2006-03-23 02:24pm
by Praxis
Iwata's keynote is going on right now, I hope we get some new Revolution info.

Posted: 2006-03-23 02:29pm
by Spanky The Dolphin
Praxis wrote:Iwata's keynote is going on right now, I hope we get some new Revolution info.
He already says here that they're waiting until E3.

Posted: 2006-03-23 02:41pm
by The Kernel
Archaic` wrote: Vympel....honestly, you have to hold one of these things to judge it. The possibilities of a wireless gyroscopic 3d mouse (which doesn't need large sweeping movements to work) haven't hit home yet? The only possible thing wrong there is the ergonomics of the remote.
Nintendo fanboys have been saying this for months, without realizing that many of us are quite familiar with a gyroscopic mouse in a 3D environment as the Gyration line of mice have been availible for years and are an excellent design as far as these things go.

I'm still dubious. I've tried using a Gyration mouse in 3D games and I was not impressed at all, even after customising the game to respond better the the limits of the gyroscope movements.

I don't know how anyone can say this will be the best thing since sliced bread without having significant experience with gaming using a Gyration or similar mouse.

Posted: 2006-03-23 03:25pm
by Praxis
Spanky The Dolphin wrote:
Praxis wrote:Iwata's keynote is going on right now, I hope we get some new Revolution info.
He already says here that they're waiting until E3.
Well, he revealed new info about the Virtual Console and Zelda DS, so I'm happy :D

Kernel; I'm hoping Nintendo will overcome those limits. Can the gyration mouse detect depth (distance from the screen and whether you move forward or backwards) as well? (legitamite question, I'm not sure) The pointer ability is also very cool, it's like a light gun on steroids.

But anyway, if I get in to E3 I'll find out first hand...:)

Posted: 2006-03-23 06:57pm
by Instant Sunrise
Is that the SNES/N64/GCN A/V port that I see?

I also hope that it is easy to re-center, that was my #1 gripe with the N64 and GCN controllers, the sticks center was wherever it was when the system was on.

Posted: 2006-03-23 07:03pm
by Spanky The Dolphin
Um, the N64 and GameCube sticks were easy to reset, IIRC.

I don't see what's the big deal about the AV port, either, since it's been stated for quite some time that the Revolution wouldn't be HD.

Posted: 2006-03-23 07:15pm
by Darth Yoshi
The thing is twice the size of a DS? Wow...

Posted: 2006-03-23 07:19pm
by Sharpshooter
What worries me is the fact that it looks like it's designed to stand vertically first and foremost. Isn't that a big disc-killing mistake?

Posted: 2006-03-23 07:28pm
by Vendetta
My PS2 has been standing vertically for five years, and it has never killed a disc.

Posted: 2006-03-23 07:36pm
by TheBlackCat
The Kernel wrote:Nintendo fanboys have been saying this for months, without realizing that many of us are quite familiar with a gyroscopic mouse in a 3D environment as the Gyration line of mice have been availible for years and are an excellent design as far as these things go.

I'm still dubious. I've tried using a Gyration mouse in 3D games and I was not impressed at all, even after customising the game to respond better the the limits of the gyroscope movements.
I was under the impression the gyration line was primarily designed for presentations and such, not the sort fine control needed for gaming.

Posted: 2006-03-23 07:42pm
by npisd
Is that the SNES/N64/GCN A/V port that I see?
It certainly looks like the same AV port Nintendo's been using for years now.

Posted: 2006-03-23 08:08pm
by Elheru Aran
Can someone fix that format-fucker pic up there? :?