Stark wrote:I'm not getting my head around Meteos.
Now, I get that you move blocks up and down to get lines, which turn into rockets and lift the blocks on top of them. But do you have to trigger the launch, or can you make one then wait a bit?
They launch as soon as you match them. That often leads to accidental launches if three coincidentally fall in alignment, much to my annoyance. It's a little element of randomness that screws with my perfectly coordinated (cough) playing.
How do you 'incincerate' blocks?
Incinerating blocks is just a fancier-sounding term for turning them into the grey rocket motors by matching three.
Who or what are you 'attacking'?
Other planets controlled by a friend (offline) or CPU, who are playing Meteos too with you. The blocks you shoot off the top of your screen land on their side as incinerated blocks. The same happens to you. Typically they act really as an inconvenience, the real KO comes from the blocks coming down too fast to keep up with after a while. But a good solid launch of 60 blocks or so at the right time can speed the enemy along to destruction.
PS what does the top screen do? Why does it look sometimes like you're launching blocks out of your planet and into another one?
There's three things the top screen can do, which you can change by the camera mode button above the spinner. They made it way too small, IMO, but it just something to jab at during the start of the game to set the top screen right- nothing you actually have to do while playing.
1) Planet. Just eye candy, it shows you launching the Meteos into the void if you're playing without any enemies (Deluge mode, my favorite. Like tetris in that you play against ever-increasing block flow until you lose) or shows them landing on the enemy planet, knocking it about with explosions occuring.
2) Camera on yourself- this is retarded. Why would you ever want to see your own game twice?
3) Camera on the enemy- now this is the actual useful one. You can see when they're about to launch a huge combo at you and prepare by hovering some blocks up to meet it and return it in their face, or to know when they're about to lose and when to pile the attacks on or if they have nothing on their screen and a huge 70-block combo in their face will just give them extra ammunition and no inconvenience.
4) Auto- I didn't really count this. Auto is #1 for most of the time, randomly switching to #3 for a random enemy (if there's more then 1, obviously if you're playing 1v1 then it's rather obvious which enemy it'll pick) to watch for a bit.
It looks like you're launching meteos at the planet on the top screen because you are.
See my explanation above.