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Ken Kutaragi interview

Posted: 2006-06-07 11:34am
by Mobius
via
Beyond 3D
Once again Hiroshige Goto conducted an interview with Ken Kutaragi and apparently this is the first segment in this new interview series. In this segment there are no revelations or new factoids but just confirmations, hopefully the following segments will contain interesting parts. Now this is my quick translation, here goes.

PLAYSTATION 3 evolves because it's a computer

Hiroshige Goto: SCEI have always been saying PLAYSTATION 3 (PS3) is not a game console but a computer. In that sense, I'd thought that it's the important point for PS3 to become a computer whether it comes with HDD standard. But it had not been made clear for a while about the standard HDD. It seems it finally reached the standard HDD through all twists and turns since 2005.

Ken Kutaragi: In my heart it was decided that we want to include HDD as the standard. However, there were various problems such as economic reasons, and we might have not been able to secure enough 2.5inch drives. An HDD-less version might have been planned. In that case it completely becomes a game console, but we want to do a computer.

With these matters, we needed resolution even though we decided to include HDD.

HG: For a game console HDD is an economic pressure. Unlike semiconductor chips HDD cost doesn't decrease. So it becomes 40-50$ cost-up through a life cycle of a game console. Though in the case of a game console its price is lowerd to $100-$200, it becomes difficult with HDD as the standard. Does it mean PS3 doesn't take a price model like a game console?

KK: After all, we don't say it's a game console (laugh) PS3 is clearly a computer unlike PSs of so far.

Obviously we have to make it a mature hardware to a certain degree to reduce the cost when we look at it as a game console. As the methodology, we have been doing cost reduction such as chip integration and power-supply reduction. Naturally we'll do the same thing for PS3.

However, as PS3 is a computer, (not only reducing the cost) but also wants to evolve. We'll want to upgrade the HDD size very soon, if new standards appear in PC we will want to support them. We may want the BD drive to write. Well, BD may not become like that though.

The meaning in that it's not a model but a configuration

HG: Since PS3 is a computer it's not bound by the limitation of the price and cost models of a game console. Is this the reason why it has HDD as the standard which is required for a computer and its hardware evolves?

KK: It's a computer not only in HDD but in the point that it fully adopted standard formats. The interface was PlayStation-only memory card slot in the past. But PS3 has only PC standard slots.

Since they are standards, of course the interfaces are open. We control no standards. You can be free because it's a computer. Also HDD can be easily upgradable for a person who can play with PC.

HG: Game consoles fix their hardware specs through their life cycles. But PS3 seems to approximate to PC in that it can change its configuration flexibly.

KK: Since PS3 is a computer there are no "models" but "configurations". This time we try to make it clear. May as well release BTO (built-to-order) list if possible (laugh) Well, but if we do it the distribution will be confused. But, with PS3, we can do BTO if we want.

HG: In an old interview you said there's no hardware called PS3 but only a meta-format. Is it possible for PS3 to do hardware configuation as long as it has the spec enough to run softwares of a certain profile?

KK: That's right. So every configuration is PS3.

HG: Is it planned that it extends its spec every year like PC?

KK: I think it's okay to release a (extended) configuration every year (laugh). Though I say it like a joke, Dell will do it and Apple will do it too. In PC, if you fix (the spec) for 2 years you'll be catched up. Computers should be changing, right? It's inevitable that 60GB (HDD) will become short, memory may become short too. There are many possibilities.

HG: Is it possible that a PS3 configuration with augmented computing power that exceeds the spec to run the PS3 game meta-format appears?

KK: Yes. If what you want to do increases, it's natural. Of course, it depends on how far what you want to do goes though.

The first party showed the PS3 title standard at E3

HG: At E3 first-party titles in development were playable, which had an impact.

KK: Advance forcasts said something like "there'll be no playable games" (laugh). No one expected that many playable games. At least, they wouldn't think playable games reached that level.

Generally speaking, a first-party should not stick out, but we showed the broad range since it's our responsibility. We have the responsibility to show the standard first.

In the days of PlayStation 1 there were arcade games at the top as the standard softwares. So SEGA and Namco that could port arcade games were strong. Games were made with arcade games as the standard.

But, this time I think PS3 excels all standards. Because of that, we thought they can't aim where they should go unless we show the standard with confidence. As the responsibility of the first party, we have to show it not only in the platform but also in softwares and other parts. The standard is like this even months before the release. Until the PS3 release in November it evolves further and further. I think it could become a kind of the standard.

HG: Relatively third parties were not noticeable. It seems there's a wide gap between the first party and third parties this time.

KK: For better or worse E3 was full of the first party. After all, they know the hardware well in the company and there is a horizontal connection in the SCEI global studio. For this event we created the demo to share various information, engines, and know-how.

Until then our studios are a conglomerate of studios which stick to (SCEI organizational) regions. About half a year before, including Harrison (Phil Harrison, President, Sony Computer Entertainment Worldwide Studios) and Yamauchi (Kazunori Yamauchi, President, Polyphony Digital), we combined studios. They went offsite often, and as for E3 all studios exchanged one another and discussed everything. So it became like that.

We want top guns to show their skill on PS3

HG: The computing power of PS3 Cell far exceeds PC. Though it depends on the kind of computing, its processing performance is outstanding. But its programming model is complicated and the hurdle is high. It seems third-party develpers polarize between those who can't handle Cell and those who are very excited about Cell.

KK: Even at the time of PlayStation 1 those who were into 2D graphics were like "we can't handle PlayStation, I can't understand what it does, but it's OK as it has the library."

It's no doubt that game consoles are becoming computers today. As the result (programming) becomes different from so far. It's strange that they say it's hard to create a software when the processing performance of a game console gets higher. Nobody says he/she can't create a software because clockspeed, memory and HDD of PC get better and heavier. We want top gun (programmers) to show their skill on PS3.

HG: For now actually, developments on PS3 rely on programmers' talents and efforts. There are not yet enough libraries and middlewares to lessen the burden on developers.

KK: We continue to add middlewares. But, actually, middleware is too much for one and not enough for two. It's been always like that. It's not always true that relying on a middleware makes a good game. At least in PS3, it becomes disastrous if you don't know where to use middlewares and where to be careful.

HG: Microsoft try to realize the programming framework which was successful on PC on a game console too. They are adding standardized socket APIs on the OS.

KK: Since Microsoft is coming from PC, they say things are like that in the world of PC. But, if I look at it, I think it has no evolution.

HG: In the previous console generation, the directions of SCEI, Microsoft, Nintendo, these 3 companies were different but the difference was not so big. But, this time 3 companies turn to completely different directions. There are dramatic differences.

KK: Isn't it good if it can energize the market? If they say the same things they'll end up killing each other.
well that's....interesting

it brings me horribles memories of both the 3DO technology and of the PSX...

Posted: 2006-06-07 11:50am
by Bounty
One, shoot the translator.
Two, so they're tossing out the main advantages of consoles (price and standardisation) ? The hell ?

Posted: 2006-06-07 11:58am
by Mobius
it's not a console, it's a computer!!!
Sony PR spammed it enough around :p

Posted: 2006-06-07 12:06pm
by Ace Pace
No single configuration, rather evolving designs? That throws out any benefit to learning to optimise for an exact configuration.

Posted: 2006-06-07 12:47pm
by Arthur_Tuxedo
It seems like the usual Kutaragi exaggeration to me. Basically, he's saying that they will increase HDD capacity throughout the life of the console and maybe make a few minor upgrades here and there that won't enhance its performance as a game console, but may make it run Linux faster. That hardly makes it like the PC format.

Posted: 2006-06-07 01:32pm
by Count Dooku
Ahhh, I was really excited about the PS3 for awhile, but since, E3, there hasn't been much to get excited about :(

Posted: 2006-06-07 04:10pm
by Elaro
"Like a computer", eh?

Well, can I type a 500-word essay without taking a million years? Will I actually be able to see what I'm writing on what will probably be a SD screen? No? Until then, my computer will be my PC, not some wanked-out game console.

Come November, Nintendo will get my money.

Posted: 2006-06-07 05:08pm
by Praxis
Elaro wrote:"Like a computer", eh?

Well, can I type a 500-word essay without taking a million years? Will I actually be able to see what I'm writing on what will probably be a SD screen? No? Until then, my computer will be my PC, not some wanked-out game console.

Come November, Nintendo will get my money.
Playing Devil's Advocate...

It boots Linux and has USB ports. Hook up a keyboard via USB. And use a HD screen if you want decent resolution, just like you'd use a PC monitor that does near-HD resolution.

Posted: 2006-06-07 05:09pm
by Praxis
Arthur_Tuxedo wrote:It seems like the usual Kutaragi exaggeration to me. Basically, he's saying that they will increase HDD capacity throughout the life of the console and maybe make a few minor upgrades here and there that won't enhance its performance as a game console, but may make it run Linux faster. That hardly makes it like the PC format.
I imagine other upgrades might include stuff like 802.11n, and maybe a high-end Blu-ray-RW version with TV tuner (like PSX, which bombed horribly- didn't they learn a lesson?).

Posted: 2006-06-07 06:18pm
by Arthur_Tuxedo
Right. The salient point is that these "upgrades" may make it a better computer, but they won't make it a better game console. Here's the insurmountable problem:

People who want a cheap PC for e-mail and word processing don't want to pay $600 and learn Linux. People who want a PS3 for its game console capabilities likely already have an adequete PC. People who want a fast PC are gamers, and you can't play PC games on a Linux-equipped PS3. Someone correct me if I'm wrong, but you can't even play Linux games on it, because it's a special version of Linux for the Cell processor, and the programs would have to be written especially for it. Nobody is going to make games for the PS3 version of Linux, they are simply going to make them for the PS3 itself.

Of course, there are situations where it could potentially be useful. A console gamer with an aging machine that's getting too old even for basic functionality, and he would be able to replace it with the PS3, but that's a subset of a subset of the market. Not significant at all.

Posted: 2006-06-07 07:06pm
by Praxis
Arthur_Tuxedo wrote: Of course, there are situations where it could potentially be useful. A console gamer with an aging machine that's getting too old even for basic functionality, and he would be able to replace it with the PS3, but that's a subset of a subset of the market. Not significant at all.
I have a friend in that situation.

Sadly, I doubt he could afford a PS3 to replace his aging machine, either.